Changesets: spring
develop 68bc2102
Timestamp: 2007-11-19 21:39:16 Author: trepan [ Details ] [ Diff ] |
* Display spheres for spherical decloaking in drawdebug mode git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4839 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Game/UI/GuiHandler.cpp | [ Diff ] [ File ] | ||
develop 0ae016b2
Timestamp: 2007-11-19 21:33:50 Author: trepan [ Details ] [ Diff ] |
* Allow for "non-decloakable" units git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4838 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Sim/Units/Unit.cpp | [ Diff ] [ File ] | ||
develop 42d9b960
Timestamp: 2007-11-19 20:40:48 Author: trepan [ Details ] [ Diff ] |
* CGameHelper::GetClosestEnemyUnitNoLosTest() now includes the target's radius for spherical tests (currently only affects the decloaking test) * float CUnitHandler::maxUnitRadius added (and updated in CUnitHandler::AddUnit()) git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4837 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Game/GameHelper.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitHandler.h | [ Diff ] [ File ] | ||
develop 43357ef8
Timestamp: 2007-11-19 17:24:04 Author: kloot [ Details ] [ Diff ] |
make CBFGroundDrawer::Draw() a bit more readible, and add bounds-checks for the heightData indices pending further investigation (rendering errors > crashes) git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4836 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Map/SMF/BFGroundDrawer.cpp | [ Diff ] [ File ] | ||
develop 3f171744
Timestamp: 2007-11-19 12:55:37 Author: tvo [ Details ] [ Diff ] |
* Fixed FlareProjectile. ( '?:' is lower priority then '+', so deathFrame was calculated incorrectly, so the flare projectile was always removed after one Update.) (closes mantis 0000679) * Small fix by lurker in Unit.cpp git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4835 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Sim/Projectiles/FlareProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/Unit.cpp | [ Diff ] [ File ] | ||
develop dfc61e8a
Timestamp: 2007-11-19 05:04:37 Author: trepan [ Details ] [ Diff ] |
* Added the "canSelfDestruct = true" unitDef tag * Added the "canSelfD" lua UnitDefs parameter * NOTE: should a warning be issued when a user tries to selfd a unit that can not selfd? git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4834 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Lua/LuaUnitDefs.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/CommandAI.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/Unit.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitDef.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitDefHandler.cpp | [ Diff ] [ File ] | ||
develop f28683ef
Timestamp: 2007-11-19 03:19:28 Author: tnowell [ Details ] [ Diff ] |
- fixed a crash bug in UnitDestroyed - fixed an error preventing cunitconstruction task from working - removed Global::GetUnitDef(string) for cleaner code, and because it returned erroneous values. - various minor optimizations git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4833 37977431-3df6-0310-b722-df95706aa16b |
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mod - AI/Global/NTai/AI/NTai/Core/helper.cpp | [ Diff ] [ File ] | ||
mod - AI/Global/NTai/AI/NTai/Core/helper.h | [ Diff ] [ File ] | ||
mod - AI/Global/NTai/AI/NTai/Helpers/Terrain/DTHandler.cpp | [ Diff ] [ File ] | ||
mod - AI/Global/NTai/AI/NTai/Helpers/ubuild.cpp | [ Diff ] [ File ] | ||
mod - AI/Global/NTai/AI/NTai/Units/CUnit.cpp | [ Diff ] [ File ] | ||
mod - AI/Global/NTai/AI/NTai/Units/CUnitTypeData.cpp | [ Diff ] [ File ] | ||
mod - AI/Global/NTai/AI/NTai/Units/CUnitTypeData.h | [ Diff ] [ File ] | ||
develop ccb1762f
Timestamp: 2007-11-18 17:44:08 Author: trepan [ Details ] [ Diff ] |
* Included the target's radius in the immobile attack check git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4832 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Sim/Units/CommandAI/BuilderCAI.cpp | [ Diff ] [ File ] | ||
develop cac13948
Timestamp: 2007-11-18 17:42:11 Author: trepan [ Details ] [ Diff ] |
* Enemies take priority in FindRepairTargetAndRepair() - still attack the closest one - checked the attack range for immobile builders * Refactored OutOfImmobileRange() git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4831 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Sim/Units/CommandAI/BuilderCAI.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/BuilderCAI.h | [ Diff ] [ File ] | ||
develop 41fa65b9
Timestamp: 2007-11-18 14:25:23 Author: betalord [ Details ] [ Diff ] |
hide expired entries git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4830 37977431-3df6-0310-b722-df95706aa16b |
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develop 29ce68d4
Timestamp: 2007-11-18 14:24:08 Author: betalord [ Details ] [ Diff ] |
hide entries that already expired git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4829 37977431-3df6-0310-b722-df95706aa16b |
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develop 6842f9da
Timestamp: 2007-11-18 05:32:07 Author: trepan [ Details ] [ Diff ] |
* Return true for successful capture searches git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4828 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Sim/Units/CommandAI/BuilderCAI.cpp | [ Diff ] [ File ] | ||
develop 09ed3912
Timestamp: 2007-11-18 05:26:09 Author: trepan [ Details ] [ Diff ] |
* Added bestDist method for all area searches (should help avoid invalid targets with 3D ranging) * Added a check for immobile builders that will stop internal commands for when the unit has moved out of the build range (user assigned commands will not be stopped) git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4827 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Sim/Units/CommandAI/BuilderCAI.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/BuilderCAI.h | [ Diff ] [ File ] | ||
develop e3de1efb
Timestamp: 2007-11-18 04:34:54 Author: trepan [ Details ] [ Diff ] |
* Make sure the (paralyzeDamageTime >= 0) git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4826 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Sim/Weapons/WeaponDefHandler.cpp | [ Diff ] [ File ] | ||
develop 10037c94
Timestamp: 2007-11-18 04:33:50 Author: trepan [ Details ] [ Diff ] |
* Cleaned up some of the unit damage changes git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4825 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Sim/Units/Unit.cpp | [ Diff ] [ File ] | ||
develop 2830004a
Timestamp: 2007-11-18 02:23:31 Author: kloot [ Details ] [ Diff ] |
Patch by KDR, Mantis 0000684. Adds three opcodes to the CEG definitions: - m (modulo or sawtooth wave) returns the remainder of the runing value divided by m's parameter (100 m24 returns 4) - s (sine) returns the sine of the running value with the parameter acting as the amplitude - k (discrete) returns the running value floored to an integral multiple of the parameter All weapon projectiles that have a TTL now supply their remaining ttl-value as the damage param to their trail CEG (Flame projectiles use curTime instead). Adds the COB set constant CEG_DAMAGE (99), which defines the damage value for all CEGs triggered by emit-sfx 1024 + x to allow for some variability in the emitted effects (to e.g. make a charging energy ball grow larger or have smoke get progressively darker as the unit's HP decreases). Prevents LaserProjectiles from emitting their CEG once checkCol is false (e.g. when the laser has impacted and is contracting). git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4824 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Sim/Projectiles/ExplosionGenerator.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/WeaponProjectiles/EmgProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/WeaponProjectiles/ExplosiveProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/WeaponProjectiles/FireBallProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/WeaponProjectiles/FlameProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/WeaponProjectiles/LaserProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/WeaponProjectiles/MissileProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/WeaponProjectiles/StarburstProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/WeaponProjectiles/TorpedoProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/COB/CobInstance.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/Unit.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/Unit.h | [ Diff ] [ File ] | ||
develop 0810f9d3
Timestamp: 2007-11-18 00:54:16 Author: betalord [ Details ] [ Diff ] |
added ban.delete.php script git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4823 37977431-3df6-0310-b722-df95706aa16b |
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develop 477d45a4
Timestamp: 2007-11-18 00:31:34 Author: tnowell [ Details ] [ Diff ] |
- a few corrections to the project files - took out the weak_ptr shared_ptr stuff for CUnitTypeData. Caused more issues than it solved, and was never needed anyway, CUnitTypeData pointers are used instead now git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4822 37977431-3df6-0310-b722-df95706aa16b |
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mod - AI/Global/NTai/AI/AI.vcproj | [ Diff ] [ File ] | ||
mod - AI/Global/NTai/AI/NTai/Agents/CManufacturer.cpp | [ Diff ] [ File ] | ||
mod - AI/Global/NTai/AI/NTai/Agents/CManufacturer.h | [ Diff ] [ File ] | ||
mod - AI/Global/NTai/AI/NTai/Agents/Chaser.cpp | [ Diff ] [ File ] | ||
mod - AI/Global/NTai/AI/NTai/Agents/Planning.cpp | [ Diff ] [ File ] | ||
mod - AI/Global/NTai/AI/NTai/Agents/Planning.h | [ Diff ] [ File ] | ||
mod - AI/Global/NTai/AI/NTai/Core/helper.cpp | [ Diff ] [ File ] | ||
mod - AI/Global/NTai/AI/NTai/Helpers/Terrain/CBuildingPlacer.cpp | [ Diff ] [ File ] | ||
mod - AI/Global/NTai/AI/NTai/Helpers/Terrain/CBuildingPlacer.h | [ Diff ] [ File ] | ||
mod - AI/Global/NTai/AI/NTai/Helpers/Units/Actions.cpp | [ Diff ] [ File ] | ||
mod - AI/Global/NTai/AI/NTai/Helpers/Units/CUnitDefLoader.cpp | [ Diff ] [ File ] | ||
mod - AI/Global/NTai/AI/NTai/Helpers/Units/CUnitDefLoader.h | [ Diff ] [ File ] | ||
mod - AI/Global/NTai/AI/NTai/Helpers/ubuild.cpp | [ Diff ] [ File ] | ||
mod - AI/Global/NTai/AI/NTai/Helpers/ubuild.h | [ Diff ] [ File ] | ||
mod - AI/Global/NTai/AI/NTai/Tasks/CKeywordConstructionTask.cpp | [ Diff ] [ File ] | ||
mod - AI/Global/NTai/AI/NTai/Tasks/CKeywordConstructionTask.h | [ Diff ] [ File ] | ||
mod - AI/Global/NTai/AI/NTai/Tasks/CLeaveBuildSpotTask.cpp | [ Diff ] [ File ] | ||
mod - AI/Global/NTai/AI/NTai/Tasks/CLeaveBuildSpotTask.h | [ Diff ] [ File ] | ||
mod - AI/Global/NTai/AI/NTai/Tasks/CUnitConstructionTask.cpp | [ Diff ] [ File ] | ||
mod - AI/Global/NTai/AI/NTai/Tasks/CUnitConstructionTask.h | [ Diff ] [ File ] | ||
mod - AI/Global/NTai/AI/NTai/Units/Behaviours/AttackBehaviour.cpp | [ Diff ] [ File ] | ||
mod - AI/Global/NTai/AI/NTai/Units/Behaviours/MetalMakerBehaviour.cpp | [ Diff ] [ File ] | ||
mod - AI/Global/NTai/AI/NTai/Units/CUnit.cpp | [ Diff ] [ File ] | ||
mod - AI/Global/NTai/AI/NTai/Units/CUnit.h | [ Diff ] [ File ] | ||
mod - AI/Global/NTai/AI/NTai/Units/CUnitTypeData.cpp | [ Diff ] [ File ] | ||
develop a3e376fe
Timestamp: 2007-11-17 23:05:04 Author: betalord [ Details ] [ Diff ] |
fixed minor "graphical" glitch git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4821 37977431-3df6-0310-b722-df95706aa16b |
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develop f2a74e13
Timestamp: 2007-11-17 22:47:47 Author: trepan [ Details ] [ Diff ] |
* Remove the (bestDist < radius) bugs * Added some immobile builder tests * Re-arranged the code for readability git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4820 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Sim/Units/CommandAI/BuilderCAI.cpp | [ Diff ] [ File ] | ||
develop bafd897a
Timestamp: 2007-11-17 20:24:11 Author: tvo [ Details ] [ Diff ] |
* Not being able to lock the config file on linux is not a fatal error anymore (close mantis: 0000676) * UnitDef::flankingBonusMode was read as float instead of int * Refactored CGameSetup, should be somewhat better readable now. (mostly split the huge Init function in a lot of smaller ones, and increased locality) * Made LuaGaia and LuaRules tags work in startscript, key & default value arguments where swapped. git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4819 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Game/Game.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/GameServer.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/GameSetup.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/GameSetup.h | [ Diff ] [ File ] | ||
mod - rts/Game/PreGame.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/ReadMap.h | [ Diff ] [ File ] | ||
mod - rts/Sim/MoveTypes/MoveInfo.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitDefHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Main.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Platform/Linux/DotfileHandler.cpp | [ Diff ] [ File ] | ||
develop c12bfec5
Timestamp: 2007-11-17 20:19:42 Author: trepan [ Details ] [ Diff ] |
* Missing changes for Spring.GetCOBGlobalVar(), etc... git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4818 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Sim/Units/COB/CobInstance.h | [ Diff ] [ File ] | ||
develop 44e8b642
Timestamp: 2007-11-17 20:15:53 Author: trepan [ Details ] [ Diff ] |
* More line breaks to 80 chars git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4817 37977431-3df6-0310-b722-df95706aa16b |
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mod - Documentation/changelog.txt | [ Diff ] [ File ] | ||
develop 9e315634
Timestamp: 2007-11-17 20:09:06 Author: trepan [ Details ] [ Diff ] |
* Missed a conflicted block git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4816 37977431-3df6-0310-b722-df95706aa16b |
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mod - Documentation/changelog.txt | [ Diff ] [ File ] | ||
develop 8f1f3f4d
Timestamp: 2007-11-17 20:07:01 Author: trepan [ Details ] [ Diff ] |
* indenting cleanup * removed entries which are not changes w.r.t. the last release git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4815 37977431-3df6-0310-b722-df95706aa16b |
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mod - Documentation/changelog.txt | [ Diff ] [ File ] | ||