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develop 68bc2102
Timestamp: 2007-11-19 21:39:16
Author: trepan
Details ] Diff ]
* Display spheres for spherical decloaking in drawdebug mode


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4839 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/UI/GuiHandler.cpp Diff ] File ]
develop 0ae016b2
Timestamp: 2007-11-19 21:33:50
Author: trepan
Details ] Diff ]
* Allow for "non-decloakable" units


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4838 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Sim/Units/Unit.cpp Diff ] File ]
develop 42d9b960
Timestamp: 2007-11-19 20:40:48
Author: trepan
Details ] Diff ]
* CGameHelper::GetClosestEnemyUnitNoLosTest() now
includes the target's radius for spherical tests
(currently only affects the decloaking test)
* float CUnitHandler::maxUnitRadius added
(and updated in CUnitHandler::AddUnit())


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4837 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/GameHelper.cpp Diff ] File ]
mod - rts/Sim/Units/UnitHandler.cpp Diff ] File ]
mod - rts/Sim/Units/UnitHandler.h Diff ] File ]
develop 43357ef8
Timestamp: 2007-11-19 17:24:04
Author: kloot
Details ] Diff ]
make CBFGroundDrawer::Draw() a bit more readible,
and add bounds-checks for the heightData indices
pending further investigation (rendering errors >
crashes)


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4836 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Map/SMF/BFGroundDrawer.cpp Diff ] File ]
develop 3f171744
Timestamp: 2007-11-19 12:55:37
Author: tvo
Details ] Diff ]
* Fixed FlareProjectile. ( '?:' is lower priority then '+', so
deathFrame was calculated incorrectly, so the flare projectile was
always removed after one Update.) (closes mantis 0000679)
* Small fix by lurker in Unit.cpp


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4835 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Sim/Projectiles/FlareProjectile.cpp Diff ] File ]
mod - rts/Sim/Units/Unit.cpp Diff ] File ]
develop dfc61e8a
Timestamp: 2007-11-19 05:04:37
Author: trepan
Details ] Diff ]
* Added the "canSelfDestruct = true" unitDef tag
* Added the "canSelfD" lua UnitDefs parameter

* NOTE: should a warning be issued when a user
tries to selfd a unit that can not selfd?


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4834 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Lua/LuaUnitDefs.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/CommandAI.cpp Diff ] File ]
mod - rts/Sim/Units/Unit.cpp Diff ] File ]
mod - rts/Sim/Units/UnitDef.h Diff ] File ]
mod - rts/Sim/Units/UnitDefHandler.cpp Diff ] File ]
develop f28683ef
Timestamp: 2007-11-19 03:19:28
Author: tnowell
Details ] Diff ]
- fixed a crash bug in UnitDestroyed
- fixed an error preventing cunitconstruction task from working
- removed Global::GetUnitDef(string) for cleaner code, and because it returned erroneous values.
- various minor optimizations

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4833 37977431-3df6-0310-b722-df95706aa16b
mod - AI/Global/NTai/AI/NTai/Core/helper.cpp Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Core/helper.h Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Helpers/Terrain/DTHandler.cpp Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Helpers/ubuild.cpp Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Units/CUnit.cpp Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Units/CUnitTypeData.cpp Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Units/CUnitTypeData.h Diff ] File ]
develop ccb1762f
Timestamp: 2007-11-18 17:44:08
Author: trepan
Details ] Diff ]
* Included the target's radius in the immobile attack check


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4832 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Sim/Units/CommandAI/BuilderCAI.cpp Diff ] File ]
develop cac13948
Timestamp: 2007-11-18 17:42:11
Author: trepan
Details ] Diff ]
* Enemies take priority in FindRepairTargetAndRepair()
- still attack the closest one
- checked the attack range for immobile builders
* Refactored OutOfImmobileRange()


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4831 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Sim/Units/CommandAI/BuilderCAI.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/BuilderCAI.h Diff ] File ]
develop 41fa65b9
Timestamp: 2007-11-18 14:25:23
Author: betalord
Details ] Diff ]
hide expired entries

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4830 37977431-3df6-0310-b722-df95706aa16b
develop 29ce68d4
Timestamp: 2007-11-18 14:24:08
Author: betalord
Details ] Diff ]
hide entries that already expired

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4829 37977431-3df6-0310-b722-df95706aa16b
develop 6842f9da
Timestamp: 2007-11-18 05:32:07
Author: trepan
Details ] Diff ]
* Return true for successful capture searches


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4828 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Sim/Units/CommandAI/BuilderCAI.cpp Diff ] File ]
develop 09ed3912
Timestamp: 2007-11-18 05:26:09
Author: trepan
Details ] Diff ]
* Added bestDist method for all area searches
(should help avoid invalid targets with 3D ranging)
* Added a check for immobile builders that will stop internal
commands for when the unit has moved out of the build range
(user assigned commands will not be stopped)


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4827 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Sim/Units/CommandAI/BuilderCAI.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/BuilderCAI.h Diff ] File ]
develop e3de1efb
Timestamp: 2007-11-18 04:34:54
Author: trepan
Details ] Diff ]
* Make sure the (paralyzeDamageTime >= 0)


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4826 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Sim/Weapons/WeaponDefHandler.cpp Diff ] File ]
develop 10037c94
Timestamp: 2007-11-18 04:33:50
Author: trepan
Details ] Diff ]
* Cleaned up some of the unit damage changes


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4825 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Sim/Units/Unit.cpp Diff ] File ]
develop 2830004a
Timestamp: 2007-11-18 02:23:31
Author: kloot
Details ] Diff ]
Patch by KDR, Mantis 0000684.

Adds three opcodes to the CEG definitions:
- m (modulo or sawtooth wave) returns the remainder of
the runing value divided by m's parameter (100 m24
returns 4)
- s (sine) returns the sine of the running value with
the parameter acting as the amplitude
- k (discrete) returns the running value floored to an
integral multiple of the parameter

All weapon projectiles that have a TTL now supply their
remaining ttl-value as the damage param to their trail
CEG (Flame projectiles use curTime instead).

Adds the COB set constant CEG_DAMAGE (99), which defines
the damage value for all CEGs triggered by emit-sfx 1024 + x
to allow for some variability in the emitted effects (to e.g.
make a charging energy ball grow larger or have smoke get
progressively darker as the unit's HP decreases).

Prevents LaserProjectiles from emitting their CEG once checkCol
is false (e.g. when the laser has impacted and is contracting).


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4824 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Sim/Projectiles/ExplosionGenerator.cpp Diff ] File ]
mod - rts/Sim/Projectiles/WeaponProjectiles/EmgProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/WeaponProjectiles/ExplosiveProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/WeaponProjectiles/FireBallProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/WeaponProjectiles/FlameProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/WeaponProjectiles/LaserProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/WeaponProjectiles/MissileProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/WeaponProjectiles/StarburstProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/WeaponProjectiles/TorpedoProjectile.cpp Diff ] File ]
mod - rts/Sim/Units/COB/CobInstance.cpp Diff ] File ]
mod - rts/Sim/Units/Unit.cpp Diff ] File ]
mod - rts/Sim/Units/Unit.h Diff ] File ]
develop 0810f9d3
Timestamp: 2007-11-18 00:54:16
Author: betalord
Details ] Diff ]
added ban.delete.php script

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4823 37977431-3df6-0310-b722-df95706aa16b
develop 477d45a4
Timestamp: 2007-11-18 00:31:34
Author: tnowell
Details ] Diff ]
- a few corrections to the project files
- took out the weak_ptr shared_ptr stuff for CUnitTypeData. Caused more issues than it solved, and was never needed anyway, CUnitTypeData pointers are used instead now

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4822 37977431-3df6-0310-b722-df95706aa16b
mod - AI/Global/NTai/AI/AI.vcproj Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Agents/CManufacturer.cpp Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Agents/CManufacturer.h Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Agents/Chaser.cpp Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Agents/Planning.cpp Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Agents/Planning.h Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Core/helper.cpp Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Helpers/Terrain/CBuildingPlacer.cpp Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Helpers/Terrain/CBuildingPlacer.h Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Helpers/Units/Actions.cpp Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Helpers/Units/CUnitDefLoader.cpp Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Helpers/Units/CUnitDefLoader.h Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Helpers/ubuild.cpp Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Helpers/ubuild.h Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Tasks/CKeywordConstructionTask.cpp Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Tasks/CKeywordConstructionTask.h Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Tasks/CLeaveBuildSpotTask.cpp Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Tasks/CLeaveBuildSpotTask.h Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Tasks/CUnitConstructionTask.cpp Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Tasks/CUnitConstructionTask.h Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Units/Behaviours/AttackBehaviour.cpp Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Units/Behaviours/MetalMakerBehaviour.cpp Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Units/CUnit.cpp Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Units/CUnit.h Diff ] File ]
mod - AI/Global/NTai/AI/NTai/Units/CUnitTypeData.cpp Diff ] File ]
develop a3e376fe
Timestamp: 2007-11-17 23:05:04
Author: betalord
Details ] Diff ]
fixed minor "graphical" glitch

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4821 37977431-3df6-0310-b722-df95706aa16b
develop f2a74e13
Timestamp: 2007-11-17 22:47:47
Author: trepan
Details ] Diff ]
* Remove the (bestDist < radius) bugs
* Added some immobile builder tests
* Re-arranged the code for readability


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4820 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Sim/Units/CommandAI/BuilderCAI.cpp Diff ] File ]
develop bafd897a
Timestamp: 2007-11-17 20:24:11
Author: tvo
Details ] Diff ]
* Not being able to lock the config file on linux is not a fatal error anymore
(close mantis: 0000676)
* UnitDef::flankingBonusMode was read as float instead of int
* Refactored CGameSetup, should be somewhat better readable now. (mostly split
the huge Init function in a lot of smaller ones, and increased locality)
* Made LuaGaia and LuaRules tags work in startscript, key & default value
arguments where swapped.



git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4819 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/Game.cpp Diff ] File ]
mod - rts/Game/GameServer.cpp Diff ] File ]
mod - rts/Game/GameSetup.cpp Diff ] File ]
mod - rts/Game/GameSetup.h Diff ] File ]
mod - rts/Game/PreGame.cpp Diff ] File ]
mod - rts/Map/ReadMap.h Diff ] File ]
mod - rts/Sim/MoveTypes/MoveInfo.cpp Diff ] File ]
mod - rts/Sim/Units/UnitDefHandler.cpp Diff ] File ]
mod - rts/System/Main.cpp Diff ] File ]
mod - rts/System/Platform/Linux/DotfileHandler.cpp Diff ] File ]
develop c12bfec5
Timestamp: 2007-11-17 20:19:42
Author: trepan
Details ] Diff ]
* Missing changes for Spring.GetCOBGlobalVar(), etc...


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4818 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Sim/Units/COB/CobInstance.h Diff ] File ]
develop 44e8b642
Timestamp: 2007-11-17 20:15:53
Author: trepan
Details ] Diff ]
* More line breaks to 80 chars


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4817 37977431-3df6-0310-b722-df95706aa16b
mod - Documentation/changelog.txt Diff ] File ]
develop 9e315634
Timestamp: 2007-11-17 20:09:06
Author: trepan
Details ] Diff ]
* Missed a conflicted block


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4816 37977431-3df6-0310-b722-df95706aa16b
mod - Documentation/changelog.txt Diff ] File ]
develop 8f1f3f4d
Timestamp: 2007-11-17 20:07:01
Author: trepan
Details ] Diff ]
* indenting cleanup
* removed entries which are not changes w.r.t. the last release


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@4815 37977431-3df6-0310-b722-df95706aa16b
mod - Documentation/changelog.txt Diff ] File ]
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