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Changesets: spring

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develop f763fce0
Timestamp: 2007-12-17 21:05:21
Author: satirik
Details ] Diff ]
- fixed that damn fuckin margin for lua option list
- lua option list now returns the key instead of the name
- contains function changed to use indexof

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5039 37977431-3df6-0310-b722-df95706aa16b
develop f78d0db9
Timestamp: 2007-12-17 18:43:24
Author: Auswaschbar
Details ] Diff ]
* fixed 3 small memory leaks


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5038 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/GameServer.cpp Diff ] File ]
mod - rts/System/Net/UDPConnection.cpp Diff ] File ]
mod - rts/System/Platform/Linux/UnixFileSystemHandler.cpp Diff ] File ]
mod - tools/DedicatedServer/GameServer.cpp Diff ] File ]
mod - tools/DedicatedServer/main.cpp Diff ] File ]
develop 1776b431
Timestamp: 2007-12-17 17:44:41
Author: Auswaschbar
Details ] Diff ]
* fix possible segmentation fault (set instance pointer to 0 after delete)


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5037 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/UI/GameSetupDrawer.cpp Diff ] File ]
develop 14d95a39
Timestamp: 2007-12-17 16:13:07
Author: satirik
Details ] Diff ]
- map not found img changed

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5036 37977431-3df6-0310-b722-df95706aa16b
develop 847d19d1
Timestamp: 2007-12-17 15:14:29
Author: KDR_11k
Details ] Diff ]
* Added COB and Lua access to some more weapon variables.
New COB constants, all get-only (but not read-only):
WEAPON_RELOADSTATE 125 (frame number of the next shot/burst)
WEAPON_RELOADTIME 126 (in frames)
WEAPON_ACCURACY 127
WEAPON_SPRAY 128
WEAPON_RANGE 129
WEAPON_PROJECTILESPEED 130
All of these use the first param (starting at 1) as the weapon index whereby positive means read and negative means write the second param to the value. In the latter case the previous value is returned.

New Lua call-out (SyncedCtrl):
Spring.SetUnitWeaponState(unitID, weaponNum, stateTable)
StateTable is a table containing one or more of reloadstate, reloadtime (this time in seconds), accuracy, sprayangle, range, projectilespeed. Obviously the values will be assigned to the variables the keys refer to.

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5035 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Lua/LuaSyncedCtrl.cpp Diff ] File ]
mod - rts/Lua/LuaSyncedCtrl.h Diff ] File ]
mod - rts/Sim/Units/COB/CobInstance.cpp Diff ] File ]
develop 8a27afaa
Timestamp: 2007-12-17 14:16:16
Author: satirik
Details ] Diff ]
- autoteam form default size increased to be able to see 2teams at least
- ban and ring disabled on the context menu of a bot
- highlight battles option added to player groups

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5034 37977431-3df6-0310-b722-df95706aa16b
develop a70f0b78
Timestamp: 2007-12-17 04:06:13
Author: LordMatt
Details ] Diff ]
*Add missing files from previous commit.


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5033 37977431-3df6-0310-b722-df95706aa16b
add - installer/sections/1v1maps.nsh Diff ] File ]
add - installer/sections/teammaps.nsh Diff ] File ]
develop f9f1e25f
Timestamp: 2007-12-17 04:04:57
Author: LordMatt
Details ] Diff ]
*Installer now removes old XTAPE files from previous installers.
*Change defualt maps to SmallDivide, Comet Catcher Redux, and Sands of
War (all are now downloadable, 9.0MB).
*Cleanup of commented code.
*Add Downloadable 1v1 Map Pack 14 maps (87.3MB).
*Add Downloadable Teamplay Map Pack 12 maps (170.1MB).
*Install unitsync.dll by default, instead of with TASClient.
*Merge Updating and Regular installers (To Do: Stop Creating Updating
Installer).
*Don't overwrite user updatable config files: selectkeys.txt,
uikeys.txt, cmdcolors.txt, and ctrlpanel.txt(in /game/).
*Delete old versions of Riverdale map from user's maps directory and
replace with newest version (if old versions are present). This will
fix the issues people have with hosting and joining battles with this
map.
*Fix graphical glitch when downloading files.
*To Do: Update/Add all mods to be included, see
http://spring.clan-sy.com/phpbb/viewtopic.php?t=13093


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5032 37977431-3df6-0310-b722-df95706aa16b
mod - installer/sections/ba.nsh Diff ] File ]
mod - installer/sections/main.nsh Diff ] File ]
mod - installer/sections/maps.nsh Diff ] File ]
mod - installer/sections/sectiondesc.nsh Diff ] File ]
mod - installer/sections/tasclient.nsh Diff ] File ]
mod - installer/sections/xta.nsh Diff ] File ]
mod - installer/spring.nsi Diff ] File ]
develop e2b32d53
Timestamp: 2007-12-17 00:11:43
Author: kloot
Details ] Diff ]
revert most of the other reversions, closes 0000710

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5031 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Sim/MoveTypes/TAAirMoveType.cpp Diff ] File ]
develop c3515f93
Timestamp: 2007-12-16 20:23:35
Author: satirik
Details ] Diff ]
- Allow 16 start boxes instead of only 10 (need the latest svn server)

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5030 37977431-3df6-0310-b722-df95706aa16b
develop 68dcd9a7
Timestamp: 2007-12-16 20:22:03
Author: satirik
Details ] Diff ]
- Allow 16 start boxes instead of only 10

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5029 37977431-3df6-0310-b722-df95706aa16b
develop 83244c19
Timestamp: 2007-12-16 19:52:55
Author: tnowell
Details ] Diff ]
- corrected an issue with AIs and not including filepaths
- corrected an issue with the teamleader tag and AIs
- fixed issues with ordering and swing event dispatch thread runnable objects
- fixed a bug with sending data and disconnecting.

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5028 37977431-3df6-0310-b722-df95706aa16b
develop 88d7fdf5
Timestamp: 2007-12-16 17:41:37
Author: kloot
Details ] Diff ]
oops, fix planes becoming superfast as a result of r5024

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5027 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Sim/MoveTypes/TAAirMoveType.cpp Diff ] File ]
develop f93380be
Timestamp: 2007-12-16 17:16:41
Author: kloot
Details ] Diff ]
revert one unintended reversion

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5026 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Sim/MoveTypes/TAAirMoveType.cpp Diff ] File ]
develop 122159d5
Timestamp: 2007-12-16 17:05:27
Author: satirik
Details ] Diff ]
- 2 tasclient task in the taskbar while "use a taskbar button for each form" is not enable bug fixed
- new private msg = taskbar button flashlite
- \\ replaced by \ in topic removed

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5025 37977431-3df6-0310-b722-df95706aa16b
develop 0165808e
Timestamp: 2007-12-16 16:44:18
Author: kloot
Details ] Diff ]
fix the behavior of certain TAAirMoveType aircraft (Mantis 0000710)

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5024 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Sim/MoveTypes/TAAirMoveType.cpp Diff ] File ]
develop b42a4496
Timestamp: 2007-12-16 16:09:08
Author: tvo
Details ] Diff ]
* Oops, don't give error if stack size is correct :-)

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5023 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Sim/Units/COB/CobThread.cpp Diff ] File ]
develop 974ea2d9
Timestamp: 2007-12-16 16:07:22
Author: LordMatt
Details ] Diff ]
Revert r4957: zlibwapi.dll still needed by ArchiveMover


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5022 37977431-3df6-0310-b722-df95706aa16b
mod - installer/sections/main.nsh Diff ] File ]
develop 2c750dd6
Timestamp: 2007-12-16 14:56:42
Author: tvo
Details ] Diff ]
* CCobInstance::RealCall now checks if stack is big enough before getting
arguments from stack. (note: this triggers error spam in P.U.R.E.)
This solves non-existing stack elements being accessed.
* Fix bug in CCommandAI where an invalidated iterator (push_back was called on
the deque already) was still used.
* DEBUG->_DEBUG in DemoReader, VC builds only define the latter.
* Ignore msvcrt default lib so VC8 debug build actually works.

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5021 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Sim/Units/COB/CobInstance.cpp Diff ] File ]
mod - rts/Sim/Units/COB/CobThread.cpp Diff ] File ]
mod - rts/Sim/Units/COB/CobThread.h Diff ] File ]
mod - rts/Sim/Units/CommandAI/CommandAI.cpp Diff ] File ]
mod - rts/System/DemoReader.cpp Diff ] File ]
mod - rts/build/vstudio8/rts.vcproj Diff ] File ]
develop cda1a2a7
Timestamp: 2007-12-16 14:20:55
Author: KDR_11k
Details ] Diff ]
* committed Mantis # 689:
Adds the KILL_UNIT(102) constant for get in COB, acts like the lua DestroyUnit function.
with modifications:
- Defaults are gone (I don't think they worked, used code like reclaimed = p3 ? p3 : false)
- Constant number changed to 102 (there was still plenty of room)
- Supplying no unit number now kills the calling unit (for convenience)
- Returns zero if the target unit doesn't exist

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5020 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Sim/Units/COB/CobInstance.cpp Diff ] File ]
develop ba07690b
Timestamp: 2007-12-16 12:29:05
Author: tvo
Details ] Diff ]
* Break up the if/else earlier to fix VC8 fatal error C1061:
compiler limit : blocks nested too deeply
* Update VC8 project file.


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5019 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/Game.cpp Diff ] File ]
mod - rts/build/vstudio8/rts.vcproj Diff ] File ]
develop c89c1a7c
Timestamp: 2007-12-16 11:00:47
Author: KDR_11k
Details ] Diff ]
* committed patch by jK that makes GetPositionLosState return the ALOS state as well (uses the third return value, previously occupied by radar which is value number 4 now).

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5018 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Lua/LuaSyncedRead.cpp Diff ] File ]
develop 5cedc207
Timestamp: 2007-12-16 04:52:47
Author: trepan
Details ] Diff ]
* Added '/cross [size]' (so that Pendrokar can make better vids)


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5017 37977431-3df6-0310-b722-df95706aa16b
mod - Documentation/cmds.txt Diff ] File ]
mod - rts/Game/Game.cpp Diff ] File ]
mod - rts/Game/Game.h Diff ] File ]
develop 3b4a550b
Timestamp: 2007-12-15 23:47:32
Author: Auswaschbar
Details ] Diff ]
* dedicated sever should now build on windows


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5016 37977431-3df6-0310-b722-df95706aa16b
mod - tools/DedicatedServer/CMakeLists.txt Diff ] File ]
develop c55ae6f4
Timestamp: 2007-12-15 23:17:34
Author: Auswaschbar
Details ] Diff ]
* fixed lots of gcc warnings (mostly signed <-> unsigned conversions)


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5015 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/GameServer.cpp Diff ] File ]
mod - rts/System/FileSystem/Archive7Zip.cpp Diff ] File ]
mod - rts/System/FileSystem/ArchiveHPI.cpp Diff ] File ]
mod - rts/System/FileSystem/ArchiveScanner.cpp Diff ] File ]
mod - rts/System/FileSystem/FileHandler.cpp Diff ] File ]
mod - rts/System/FileSystem/SimpleParser.cpp Diff ] File ]
mod - tools/DedicatedServer/GameServer.cpp Diff ] File ]
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