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Changesets: spring

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develop 8070e3e6
Timestamp: 2008-05-03 21:47:34
Author: kloot
Details ] Diff ]
Add an unsynced ExtractModArchiveFile(path) callout to enable LuaUI
widgets to extract files from mod archives. Only relative paths that
point to actual archive members are accepted, example:

Spring.ExtractModArchiveFile("sounds/boom.wav")

will create a directory "sounds/" and extract "boom.wav" to it if and
only if the mod archive contains both the directory and the file (any
dirs pointing anywhere but to an archive member will simply cause the
"does this file exist?" check to fail).


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5838 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Lua/LuaUnsyncedCtrl.cpp Diff ] File ]
mod - rts/Lua/LuaUnsyncedCtrl.h Diff ] File ]
develop c2d74f13
Timestamp: 2008-05-03 21:22:20
Author: satirik
Details ] Diff ]
- battleform : total player counter bug fixed

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5837 37977431-3df6-0310-b722-df95706aa16b
develop 67c3c61c
Timestamp: 2008-05-03 21:16:30
Author: satirik
Details ] Diff ]
- display quick join panel checkbox added to preferences -> interface
- 'play now' checks if your rank is > rank limit
- small other changes

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5836 37977431-3df6-0310-b722-df95706aa16b
develop 97e33b64
Timestamp: 2008-05-03 21:06:59
Author: LordMatt
Details ] Diff ]
*Stop overwriting /luaUI/ctrlpanel.txt
*Replace everyone's Small Divide with installer version to fix desync on
that map
*Update Evolution RTS to include lurker's update system
*Add /lobby/cache/mods at Satirik's request
*Allow core to be deselected if spring is already installed, a requested
feature


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5835 37977431-3df6-0310-b722-df95706aa16b
mod - installer/sections/evolution.nsh Diff ] File ]
mod - installer/sections/luaui.nsh Diff ] File ]
mod - installer/sections/main.nsh Diff ] File ]
mod - installer/sections/tasclient.nsh Diff ] File ]
mod - installer/spring.nsi Diff ] File ]
develop 79e9143b
Timestamp: 2008-05-03 18:38:46
Author: kloot
Details ] Diff ]
missing commas

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5834 37977431-3df6-0310-b722-df95706aa16b
mod - rts/System/FileSystem/ArchiveScanner.cpp Diff ] File ]
develop d409c140
Timestamp: 2008-05-03 18:37:07
Author: kloot
Details ] Diff ]
show the checksums in the your-content-differs-from-the-host content errors

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5833 37977431-3df6-0310-b722-df95706aa16b
mod - rts/System/FileSystem/ArchiveScanner.cpp Diff ] File ]
develop 4bc31366
Timestamp: 2008-05-03 18:13:03
Author: kloot
Details ] Diff ]
make the In*Los() / InRadar() checks a bit more readable, and add asserts (#ifdef DEBUG) in relation to 0000916

read the map startscript name from the right TDF section


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5832 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/GameHelper.cpp Diff ] File ]
mod - rts/Game/UI/LuaUI.cpp Diff ] File ]
mod - rts/Map/MapInfo.cpp Diff ] File ]
mod - rts/Sim/Features/FeatureHandler.cpp Diff ] File ]
mod - rts/Sim/Misc/LosHandler.h Diff ] File ]
mod - rts/Sim/Misc/RadarHandler.h Diff ] File ]
mod - rts/Sim/Projectiles/ProjectileHandler.cpp Diff ] File ]
develop 9ac26c32
Timestamp: 2008-05-03 17:40:27
Author: Auswaschbar
Details ] Diff ]
* start immidiatelly after recieving gamedata (removes lots of
duplicated code)


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5831 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/PreGame.cpp Diff ] File ]
develop 231ca4df
Timestamp: 2008-05-03 16:11:47
Author: Auswaschbar
Details ] Diff ]
* fix desynced demos when using synced random numbers before the game starts
* a map can has its own startscript swich overwrites user selection
* startscripts can be in any archive loaded during pregame (in map, mod or one of its dependencies)

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5830 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/GameData.cpp Diff ] File ]
mod - rts/Game/GameData.h Diff ] File ]
mod - rts/Game/GameServer.cpp Diff ] File ]
mod - rts/Game/PreGame.cpp Diff ] File ]
mod - rts/Game/PreGame.h Diff ] File ]
mod - rts/Game/StartScripts/ScriptHandler.cpp Diff ] File ]
mod - rts/Game/StartScripts/ScriptHandler.h Diff ] File ]
mod - rts/Map/MapInfo.cpp Diff ] File ]
mod - rts/Map/MapInfo.h Diff ] File ]
mod - rts/System/Script/LuaBinder.cpp Diff ] File ]
mod - rts/System/Script/LuaBinder.h Diff ] File ]
develop 1d0b41ad
Timestamp: 2008-05-03 15:22:43
Author: kloot
Details ] Diff ]
change the evaluation order of some expressions to prevent OOB radar- or LOS-map reads

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5829 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/GameHelper.cpp Diff ] File ]
mod - rts/Game/UI/MiniMap.cpp Diff ] File ]
develop bdac0487
Timestamp: 2008-05-03 02:58:26
Author: imbaczek
Details ] Diff ]
fix potential crash with certain custom command buttons

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5828 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/UI/GuiHandler.cpp Diff ] File ]
develop 33cd26f0
Timestamp: 2008-05-03 01:20:34
Author: satirik
Details ] Diff ]
- color and font preference : topic color selector changing the admin color bug fixed
- add bot form : the team color should show the colors now
- Quick Join panel added for new players : it can be hidden by the battle list context menu

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5827 37977431-3df6-0310-b722-df95706aa16b
develop 590f0acd
Timestamp: 2008-05-03 00:41:42
Author: Auswaschbar
Details ] Diff ]
* respect StartPosZ=XX from the setupscript

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5826 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/GameSetup.cpp Diff ] File ]
develop 4af0ab51
Timestamp: 2008-05-02 21:54:31
Author: imbaczek
Details ] Diff ]
compilation fixes for AIs on gcc 4.3 (RAI compiles with scons now)

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5825 37977431-3df6-0310-b722-df95706aa16b
mod - AI/Global/AAI/AAIConfig.h Diff ] File ]
mod - AI/Global/AAI/AAIMap.cpp Diff ] File ]
mod - AI/Global/AAI/AAIMap.h Diff ] File ]
mod - AI/Global/AAI/aidef.h Diff ] File ]
mod - AI/Global/RAI-0.553/Global.h Diff ] File ]
mod - AI/Global/TestGlobalAI/TestAI.cpp Diff ] File ]
mod - AI/Global/TestGlobalAI/TestGlobalAI.cpp Diff ] File ]
mod - rts/ExternalAI/IGlobalAI.h Diff ] File ]
mod - rts/Sim/Units/UnitDef.h Diff ] File ]
develop 630fc40c
Timestamp: 2008-05-02 20:52:53
Author: imbaczek
Details ] Diff ]
stop allied units from returning fire. fixes 0000908.

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5824 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Sim/Units/Unit.cpp Diff ] File ]
develop b41c3883
Timestamp: 2008-05-02 16:08:11
Author: imbaczek
Details ] Diff ]
make units trying to close in to target move to the exact target position when target is in LOS.

this change should resolve some issues with melee weapons.

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5823 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Sim/Units/CommandAI/MobileCAI.cpp Diff ] File ]
develop 5f3b0ec9
Timestamp: 2008-05-02 13:31:33
Author: Victor
Details ] Diff ]
Fixed bugs in save/load

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5822 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/Game.cpp Diff ] File ]
mod - rts/Game/Game.h Diff ] File ]
mod - rts/Game/PreGame.cpp Diff ] File ]
mod - rts/Rendering/GL/myGL.cpp Diff ] File ]
mod - rts/Sim/Units/UnitDef.h Diff ] File ]
mod - rts/Sim/Units/UnitDefHandler.cpp Diff ] File ]
mod - rts/System/LoadSaveHandler.cpp Diff ] File ]
develop c5cf8378
Timestamp: 2008-05-01 21:34:52
Author: tvo
Details ] Diff ]
* Don't crash on /give all outside or close to map boundaries. (fixes mantis 0000913)



git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5821 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/Game.cpp Diff ] File ]
develop a46e9ccd
Timestamp: 2008-05-01 19:54:37
Author: satirik
Details ] Diff ]
- connects pictures and splashscreen cleared up
- search player form now set the focus on the textbox

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5820 37977431-3df6-0310-b722-df95706aa16b
develop 95820da2
Timestamp: 2008-05-01 18:43:41
Author: satirik
Details ] Diff ]
- connect button pictures changed
- search player form and button added
- minimaps should keep the aspect ratio everywhere now. But you need to recache all of them (ie remove the .mini files in spring/lobby/cache/maps)

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5819 37977431-3df6-0310-b722-df95706aa16b
develop 55cf1320
Timestamp: 2008-05-01 10:42:24
Author: imbaczek
Details ] Diff ]
set sane defaults for brakeRate

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5818 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Sim/Units/UnitDefHandler.cpp Diff ] File ]
develop a7299c31
Timestamp: 2008-05-01 09:59:34
Author: imbaczek
Details ] Diff ]
fix camera_smooth_move.lua widget

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5817 37977431-3df6-0310-b722-df95706aa16b
mod - game/LuaUI/Widgets/camera_smooth_move.lua Diff ] File ]
develop 122a621c
Timestamp: 2008-05-01 09:44:39
Author: imbaczek
Details ] Diff ]
fix gcc 4.3 compilation

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5816 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Sim/Misc/CollisionVolume.h Diff ] File ]
develop 5e68fa94
Timestamp: 2008-05-01 03:02:07
Author: LordMatt
Details ] Diff ]
*File also must be uninstalled @_@


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5815 37977431-3df6-0310-b722-df95706aa16b
mod - installer/sections/tasclient.nsh Diff ] File ]
develop 1b43a31c
Timestamp: 2008-05-01 02:49:41
Author: LordMatt
Details ] Diff ]
*Add 7za.dll, a file now required by TASClient


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@5814 37977431-3df6-0310-b722-df95706aa16b
mod - installer/sections/tasclient.nsh Diff ] File ]
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