2025-08-11 14:41 CEST

Changesets: spring

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develop d7bcb901
Timestamp: 2009-01-17 20:58:34
Author: Marek Baczynski
Details ] Diff ]
sim: always apply a miniscule amount of impulse when a unit is damaged

the factor is now 0.01. particularly, impactOnly weapons will want to set
their impulseFactor to 100 for full effect.
mod - rts/Game/GameHelper.cpp Diff ] File ]
develop fd198ca0
Timestamp: 2009-01-17 20:22:25
Author: Marek Baczynski
Details ] Diff ]
sim: fix aircraft not flying back to repair pads when all are reserved
mod - rts/Sim/MoveTypes/AirMoveType.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/AirCAI.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/MobileCAI.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/MobileCAI.h Diff ] File ]
develop 7c857414
Timestamp: 2009-01-17 15:49:07
Author: Marek Baczynski
Details ] Diff ]
gui: EndGameBox shouldn't render stats if the game hasn't started
mod - rts/Game/UI/EndGameBox.cpp Diff ] File ]
develop 367b9111
Timestamp: 2009-01-17 15:48:38
Author: Marek Baczynski
Details ] Diff ]
widgets: fix minimap startboxes if Spring.GetTeamStartPosition returns nil
mod - game/LuaUI/Widgets/minimap_startbox.lua Diff ] File ]
develop 0c21ac97
Timestamp: 2009-01-17 14:33:19
Author: Karl-Robert Ernst
Details ] Diff ]
replace some more numbers with UDPMaxPacketSize
mod - rts/System/Net/UDPConnection.cpp Diff ] File ]
develop 7c091f8b
Timestamp: 2009-01-17 14:29:52
Author: Marek Baczynski
Details ] Diff ]
sim: planes that are being refuelled aren't able to fire anymore
mod - rts/Sim/Weapons/Weapon.cpp Diff ] File ]
develop 65d53ef8
Timestamp: 2009-01-17 14:18:03
Author: Marek Baczynski
Details ] Diff ]
widgets: changed minimap_startbox.lua to not show cones in top left (0001272)

thanks to meltrax.
mod - game/LuaUI/Widgets/minimap_startbox.lua Diff ] File ]
develop 506a68e4
Timestamp: 2009-01-17 13:15:59
Author: Tobi Vollebregt
Details ] Diff ]
Fix typo in repeat command description (que->queue)
mod - rts/Sim/Units/CommandAI/CommandAI.cpp Diff ] File ]
develop 535b4051
Timestamp: 2009-01-17 01:38:04
Author: Karl-Robert Ernst
Details ] Diff ]
make the UDP-fragment-rejoin work with variable size
mod - rts/System/Net/UDPConnection.cpp Diff ] File ]
develop 5e721bfc
Timestamp: 2009-01-17 00:41:59
Author: hoijui
Details ] Diff ]
ai: removed some warnings from AAI (requested by adamw), fixes compiling on Mandriva
mod - AI/Global/AAI/AAIBuildTable.cpp Diff ] File ]
mod - AI/Global/AAI/AAIExecute.cpp Diff ] File ]
mod - AI/Global/AAI/AAIMap.cpp Diff ] File ]
mod - AI/Global/AAI/AAISector.cpp Diff ] File ]
mod - AI/Global/AAI/AAIUnitTable.cpp Diff ] File ]
develop 2a11fd7b
Timestamp: 2009-01-16 23:17:28
Author: Marek Baczynski
Details ] Diff ]
gui: StartPosSelector now unloads itself when game is started without sending start positions.
mod - rts/Game/UI/StartPosSelecter.cpp Diff ] File ]
develop 4655df71
Timestamp: 2009-01-16 23:16:13
Author: Marek Baczynski
Details ] Diff ]
sim: clamp map position in unitLoader.
mod - rts/Sim/Units/UnitLoader.cpp Diff ] File ]
develop 3bf59ad1
Timestamp: 2009-01-16 23:15:51
Author: Marek Baczynski
Details ] Diff ]
sim: players who didn't choose a start position start in their ally box

this happens only when using the Commanders script, though. other
startscripts need to be fixed if needed - check for teams with start
positions (x==0, y<0, z==0).
mod - rts/Game/GameServer.cpp Diff ] File ]
mod - rts/Game/StartScripts/CommanderScript.cpp Diff ] File ]
develop 4bf45483
Timestamp: 2009-01-16 22:57:13
Author: -jk-
Details ] Diff ]
fixed a compilation error in LuaUnsyncedCtrl
mod - rts/Lua/LuaUnsyncedCtrl.cpp Diff ] File ]
develop fac78981
Timestamp: 2009-01-16 22:07:18
Author: jk3064@arcor.de
Committer: jk
Details ] Diff ]
lua: gl.Texture() can now load the textures of s3o features, syntax is gl.Texture('%'..(Game.maxUnits+featureDefID)..(':0' or ':1'))
mod - rts/Lua/LuaOpenGL.cpp Diff ] File ]
mod - rts/Lua/LuaUnitRendering.cpp Diff ] File ]
develop 4f654ad3
Timestamp: 2009-01-16 22:04:25
Author: jk3064@arcor.de
Committer: jk
Details ] Diff ]
lua: added a new (unsynced) callout Spring.SetWaterParams, it needs cheating enabled and allows you to edit the mapwater settings ingame
mod - rts/Lua/LuaConstGame.cpp Diff ] File ]
mod - rts/Lua/LuaUnsyncedCtrl.cpp Diff ] File ]
mod - rts/Lua/LuaUnsyncedCtrl.h Diff ] File ]
mod - rts/Map/MapInfo.cpp Diff ] File ]
mod - rts/Map/MapInfo.h Diff ] File ]
mod - rts/Map/SMF/BFGroundDrawer.cpp Diff ] File ]
mod - rts/Rendering/Env/BumpWater.cpp Diff ] File ]
mod - rts/System/float3.h Diff ] File ]
develop 1fea1ddb
Timestamp: 2009-01-16 20:41:22
Author: Karl-Robert Ernst
Details ] Diff ]
remove gameMode from CGlobalSynced
mod - rts/ExternalAI/AICallback.cpp Diff ] File ]
mod - rts/Game/Game.cpp Diff ] File ]
mod - rts/Game/UI/GameInfo.cpp Diff ] File ]
mod - rts/Lua/LuaConstGame.cpp Diff ] File ]
mod - rts/Sim/Misc/GlobalSynced.cpp Diff ] File ]
mod - rts/Sim/Misc/GlobalSynced.h Diff ] File ]
mod - rts/Sim/Misc/Team.cpp Diff ] File ]
develop ef3de559
Timestamp: 2009-01-16 20:19:01
Author: Karl-Robert Ernst
Details ] Diff ]
fix dedicated server compilation
mod - Documentation/Spring start.txt Diff ] File ]
mod - rts/Game/GameServer.cpp Diff ] File ]
mod - rts/Game/GameSetup.h Diff ] File ]
develop ad7406ee
Timestamp: 2009-01-16 19:55:02
Author: Karl-Robert Ernst
Details ] Diff ]
don't include luabind anymore
mod - rts/CMakeLists.txt Diff ] File ]
mod - rts/lib/CMakeLists.txt Diff ] File ]
develop 3970d5bd
Timestamp: 2009-01-16 19:37:44
Author: Marek Baczynski
Details ] Diff ]
fixed short command line params on windows (mantis 0001271)
mod - rts/System/SpringApp.cpp Diff ] File ]
develop 1d7e4670
Timestamp: 2009-01-16 19:18:38
Author: Marek Baczynski
Details ] Diff ]
sim: don't try to kill dead teams
mod - rts/Sim/Misc/Team.cpp Diff ] File ]
develop b941395b
Timestamp: 2009-01-16 18:43:01
Author: Marek Baczynski
Details ] Diff ]
add gamemode 3 to EngineOptions.lua
mod - installer/builddata/springcontent/EngineOptions.lua Diff ] File ]
develop 6b1ae357
Timestamp: 2009-01-16 18:42:08
Author: Marek Baczynski
Details ] Diff ]
add gamemode 3 (no game over) and make it the default in non-AI non-script.txt games
mod - rts/Game/GameServer.cpp Diff ] File ]
mod - rts/Game/SelectMenu.cpp Diff ] File ]
develop 91b3b2b4
Timestamp: 2009-01-16 18:25:13
Author: Karl-Robert Ernst
Details ] Diff ]
fix scons, part 1 of ??
mod - SConstruct Diff ] File ]
develop f7b3e87f
Timestamp: 2009-01-16 18:10:39
Author: Karl-Robert Ernst
Details ] Diff ]
remove startscripts from installer
mod - installer/sections/main.nsh Diff ] File ]
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