Changesets: spring
develop d7bcb901
Timestamp: 2009-01-17 20:58:34 Author: Marek Baczynski [ Details ] [ Diff ] |
sim: always apply a miniscule amount of impulse when a unit is damaged the factor is now 0.01. particularly, impactOnly weapons will want to set their impulseFactor to 100 for full effect. |
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mod - rts/Game/GameHelper.cpp | [ Diff ] [ File ] | ||
develop fd198ca0
Timestamp: 2009-01-17 20:22:25 Author: Marek Baczynski [ Details ] [ Diff ] |
sim: fix aircraft not flying back to repair pads when all are reserved | ||
mod - rts/Sim/MoveTypes/AirMoveType.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/AirCAI.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/MobileCAI.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/MobileCAI.h | [ Diff ] [ File ] | ||
develop 7c857414
Timestamp: 2009-01-17 15:49:07 Author: Marek Baczynski [ Details ] [ Diff ] |
gui: EndGameBox shouldn't render stats if the game hasn't started | ||
mod - rts/Game/UI/EndGameBox.cpp | [ Diff ] [ File ] | ||
develop 367b9111
Timestamp: 2009-01-17 15:48:38 Author: Marek Baczynski [ Details ] [ Diff ] |
widgets: fix minimap startboxes if Spring.GetTeamStartPosition returns nil | ||
mod - game/LuaUI/Widgets/minimap_startbox.lua | [ Diff ] [ File ] | ||
develop 0c21ac97
Timestamp: 2009-01-17 14:33:19 Author: Karl-Robert Ernst [ Details ] [ Diff ] |
replace some more numbers with UDPMaxPacketSize | ||
mod - rts/System/Net/UDPConnection.cpp | [ Diff ] [ File ] | ||
develop 7c091f8b
Timestamp: 2009-01-17 14:29:52 Author: Marek Baczynski [ Details ] [ Diff ] |
sim: planes that are being refuelled aren't able to fire anymore | ||
mod - rts/Sim/Weapons/Weapon.cpp | [ Diff ] [ File ] | ||
develop 65d53ef8
Timestamp: 2009-01-17 14:18:03 Author: Marek Baczynski [ Details ] [ Diff ] |
widgets: changed minimap_startbox.lua to not show cones in top left (0001272) thanks to meltrax. |
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mod - game/LuaUI/Widgets/minimap_startbox.lua | [ Diff ] [ File ] | ||
develop 506a68e4
Timestamp: 2009-01-17 13:15:59 Author: Tobi Vollebregt [ Details ] [ Diff ] |
Fix typo in repeat command description (que->queue) | ||
mod - rts/Sim/Units/CommandAI/CommandAI.cpp | [ Diff ] [ File ] | ||
develop 535b4051
Timestamp: 2009-01-17 01:38:04 Author: Karl-Robert Ernst [ Details ] [ Diff ] |
make the UDP-fragment-rejoin work with variable size | ||
mod - rts/System/Net/UDPConnection.cpp | [ Diff ] [ File ] | ||
develop 5e721bfc
Timestamp: 2009-01-17 00:41:59 Author: hoijui [ Details ] [ Diff ] |
ai: removed some warnings from AAI (requested by adamw), fixes compiling on Mandriva | ||
mod - AI/Global/AAI/AAIBuildTable.cpp | [ Diff ] [ File ] | ||
mod - AI/Global/AAI/AAIExecute.cpp | [ Diff ] [ File ] | ||
mod - AI/Global/AAI/AAIMap.cpp | [ Diff ] [ File ] | ||
mod - AI/Global/AAI/AAISector.cpp | [ Diff ] [ File ] | ||
mod - AI/Global/AAI/AAIUnitTable.cpp | [ Diff ] [ File ] | ||
develop 2a11fd7b
Timestamp: 2009-01-16 23:17:28 Author: Marek Baczynski [ Details ] [ Diff ] |
gui: StartPosSelector now unloads itself when game is started without sending start positions. | ||
mod - rts/Game/UI/StartPosSelecter.cpp | [ Diff ] [ File ] | ||
develop 4655df71
Timestamp: 2009-01-16 23:16:13 Author: Marek Baczynski [ Details ] [ Diff ] |
sim: clamp map position in unitLoader. | ||
mod - rts/Sim/Units/UnitLoader.cpp | [ Diff ] [ File ] | ||
develop 3bf59ad1
Timestamp: 2009-01-16 23:15:51 Author: Marek Baczynski [ Details ] [ Diff ] |
sim: players who didn't choose a start position start in their ally box this happens only when using the Commanders script, though. other startscripts need to be fixed if needed - check for teams with start positions (x==0, y<0, z==0). |
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mod - rts/Game/GameServer.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/StartScripts/CommanderScript.cpp | [ Diff ] [ File ] | ||
develop 4bf45483
Timestamp: 2009-01-16 22:57:13 Author: -jk- [ Details ] [ Diff ] |
fixed a compilation error in LuaUnsyncedCtrl | ||
mod - rts/Lua/LuaUnsyncedCtrl.cpp | [ Diff ] [ File ] | ||
develop fac78981
Timestamp: 2009-01-16 22:07:18 Author: jk3064@arcor.de Committer: jk [ Details ] [ Diff ] |
lua: gl.Texture() can now load the textures of s3o features, syntax is gl.Texture('%'..(Game.maxUnits+featureDefID)..(':0' or ':1')) | ||
mod - rts/Lua/LuaOpenGL.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaUnitRendering.cpp | [ Diff ] [ File ] | ||
develop 4f654ad3
Timestamp: 2009-01-16 22:04:25 Author: jk3064@arcor.de Committer: jk [ Details ] [ Diff ] |
lua: added a new (unsynced) callout Spring.SetWaterParams, it needs cheating enabled and allows you to edit the mapwater settings ingame | ||
mod - rts/Lua/LuaConstGame.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaUnsyncedCtrl.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaUnsyncedCtrl.h | [ Diff ] [ File ] | ||
mod - rts/Map/MapInfo.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/MapInfo.h | [ Diff ] [ File ] | ||
mod - rts/Map/SMF/BFGroundDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/BumpWater.cpp | [ Diff ] [ File ] | ||
mod - rts/System/float3.h | [ Diff ] [ File ] | ||
develop 1fea1ddb
Timestamp: 2009-01-16 20:41:22 Author: Karl-Robert Ernst [ Details ] [ Diff ] |
remove gameMode from CGlobalSynced | ||
mod - rts/ExternalAI/AICallback.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/Game.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/GameInfo.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaConstGame.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/GlobalSynced.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/GlobalSynced.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/Team.cpp | [ Diff ] [ File ] | ||
develop ef3de559
Timestamp: 2009-01-16 20:19:01 Author: Karl-Robert Ernst [ Details ] [ Diff ] |
fix dedicated server compilation | ||
mod - Documentation/Spring start.txt | [ Diff ] [ File ] | ||
mod - rts/Game/GameServer.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/GameSetup.h | [ Diff ] [ File ] | ||
develop ad7406ee
Timestamp: 2009-01-16 19:55:02 Author: Karl-Robert Ernst [ Details ] [ Diff ] |
don't include luabind anymore | ||
mod - rts/CMakeLists.txt | [ Diff ] [ File ] | ||
mod - rts/lib/CMakeLists.txt | [ Diff ] [ File ] | ||
develop 3970d5bd
Timestamp: 2009-01-16 19:37:44 Author: Marek Baczynski [ Details ] [ Diff ] |
fixed short command line params on windows (mantis 0001271) | ||
mod - rts/System/SpringApp.cpp | [ Diff ] [ File ] | ||
develop 1d7e4670
Timestamp: 2009-01-16 19:18:38 Author: Marek Baczynski [ Details ] [ Diff ] |
sim: don't try to kill dead teams | ||
mod - rts/Sim/Misc/Team.cpp | [ Diff ] [ File ] | ||
develop b941395b
Timestamp: 2009-01-16 18:43:01 Author: Marek Baczynski [ Details ] [ Diff ] |
add gamemode 3 to EngineOptions.lua | ||
mod - installer/builddata/springcontent/EngineOptions.lua | [ Diff ] [ File ] | ||
develop 6b1ae357
Timestamp: 2009-01-16 18:42:08 Author: Marek Baczynski [ Details ] [ Diff ] |
add gamemode 3 (no game over) and make it the default in non-AI non-script.txt games | ||
mod - rts/Game/GameServer.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/SelectMenu.cpp | [ Diff ] [ File ] | ||
develop 91b3b2b4
Timestamp: 2009-01-16 18:25:13 Author: Karl-Robert Ernst [ Details ] [ Diff ] |
fix scons, part 1 of ?? | ||
mod - SConstruct | [ Diff ] [ File ] | ||
develop f7b3e87f
Timestamp: 2009-01-16 18:10:39 Author: Karl-Robert Ernst [ Details ] [ Diff ] |
remove startscripts from installer | ||
mod - installer/sections/main.nsh | [ Diff ] [ File ] | ||