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develop f8f3b7c7
Timestamp: 2009-07-31 18:27:53
Author: Karl-Robert Ernst
Details ] Diff ]
Merge branch 'master' into gui
mod - AI/Interfaces/Java/bin/java_wrappCallbackOO.awk Diff ] File ]
mod - AI/Skirmish/AAI/AAIBrain.cpp Diff ] File ]
mod - AI/Skirmish/AAI/AAIBuildTable.cpp Diff ] File ]
mod - AI/Skirmish/AAI/AAIExecute.cpp Diff ] File ]
mod - AI/Skirmish/AAI/AAIMap.cpp Diff ] File ]
mod - AI/Skirmish/AAI/AAIUnitTable.cpp Diff ] File ]
mod - AI/Wrappers/LegacyCpp/AIAICallback.cpp Diff ] File ]
add - installer/builddata/springcontent/LuaGadgets/Gadgets/unit_script.lua Diff ] File ]
mod - installer/builddata/springcontent/LuaGadgets/system.lua Diff ] File ]
mod - installer/builddata/springcontent/shaders/bumpWaterFS.glsl Diff ] File ]
mod - installer/builddata/springcontent/shaders/bumpWaterVS.glsl Diff ] File ]
mod - rts/ExternalAI/Interface/SSkirmishAICallback.h Diff ] File ]
mod - rts/ExternalAI/SSkirmishAICallbackImpl.cpp Diff ] File ]
mod - rts/Game/UI/MiniMap.cpp Diff ] File ]
mod - rts/Lua/LuaConstCMD.cpp Diff ] File ]
mod - rts/Lua/LuaConstCMDTYPE.cpp Diff ] File ]
add - rts/Lua/LuaConstCOB.cpp Diff ] File ]
add - rts/Lua/LuaConstCOB.h Diff ] File ]
mod - rts/Lua/LuaHandleSynced.cpp Diff ] File ]
mod - rts/Lua/LuaUnsyncedCtrl.cpp Diff ] File ]
mod - rts/Lua/LuaUtils.h Diff ] File ]
mod - rts/Map/BaseGroundDrawer.cpp Diff ] File ]
mod - rts/Map/SM3/terrain/Terrain.cpp Diff ] File ]
mod - rts/Map/SM3/terrain/TerrainVertexBuffer.cpp Diff ] File ]
mod - rts/Map/SMF/BFGroundDrawer.cpp Diff ] File ]
mod - rts/Map/SMF/BFGroundTextures.cpp Diff ] File ]
mod - rts/Rendering/Env/AdvWater.cpp Diff ] File ]
mod - rts/Rendering/Env/BaseTreeDrawer.cpp Diff ] File ]
mod - rts/Rendering/Env/BumpWater.cpp Diff ] File ]
mod - rts/Rendering/Env/DynWater.cpp Diff ] File ]
mod - rts/Rendering/GL/glExtra.cpp Diff ] File ]
mod - rts/Rendering/ShadowHandler.cpp Diff ] File ]
mod - rts/Rendering/UnitModels/UnitDrawer.cpp Diff ] File ]
mod - rts/Rendering/UnitModels/UnitDrawer.h Diff ] File ]
mod - rts/Sim/Misc/CollisionHandler.cpp Diff ] File ]
mod - rts/Sim/MoveTypes/GroundMoveType.cpp Diff ] File ]
mod - rts/Sim/MoveTypes/MoveInfo.cpp Diff ] File ]
mod - rts/Sim/MoveTypes/MoveInfo.h Diff ] File ]
mod - rts/Sim/MoveTypes/MoveMath/MoveMath.cpp Diff ] File ]
mod - rts/Sim/Path/PathEstimator.cpp Diff ] File ]
mod - rts/Sim/Projectiles/FireProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/Unsynced/GeoThermSmokeProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/Unsynced/MuzzleFlame.cpp Diff ] File ]
mod - rts/Sim/Projectiles/Unsynced/RepulseGfx.cpp Diff ] File ]
add - rts/Sim/Units/COB/CobDefines.h Diff ] File ]
mod - rts/Sim/Units/COB/LuaUnitScript.cpp Diff ] File ]
mod - rts/Sim/Units/COB/LuaUnitScript.h Diff ] File ]
mod - rts/Sim/Units/COB/UnitScript.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/BuilderCAI.cpp Diff ] File ]
mod - rts/Sim/Units/UnitDefHandler.cpp Diff ] File ]
mod - rts/Sim/Units/UnitLoader.cpp Diff ] File ]
mod - rts/Sim/Units/UnitTypes/Builder.cpp Diff ] File ]
mod - rts/Sim/Units/UnitTypes/Factory.cpp Diff ] File ]
mod - rts/System/FastMath.h Diff ] File ]
mod - rts/System/Sound/Sound.cpp Diff ] File ]
mod - rts/System/float3.h Diff ] File ]
mod - tools/unitsync/Doxyfile Diff ] File ]
mod - tools/unitsync/unitsync.cpp Diff ] File ]
mod - tools/unitsync/unitsync_api.h Diff ] File ]
develop 7b596801
Timestamp: 2009-07-31 00:49:01
Author: Tobi Vollebregt
Details ] Diff ]
pre-alpha version of Lua unitscript framework (scary but works)
add - installer/builddata/springcontent/LuaGadgets/Gadgets/unit_script.lua Diff ] File ]
develop ed69d65d
Timestamp: 2009-07-31 00:40:21
Author: Marek Baczynski
Details ] Diff ]
sim: make units take some turns at angles other than 90 and 45 degrees

1.75*SQUARE_SIZE works ok-ish with right angle turns while not disrupting
crowd movement much.
mod - rts/Sim/MoveTypes/GroundMoveType.cpp Diff ] File ]
develop aecd0930
Timestamp: 2009-07-30 19:03:24
Author: -jk-
Details ] Diff ]
Revert "Use adv shading also for cloaked units", fixes 0001510

This reverts commit da620e3421f63539584cb6fc2751fcc18232120a.

Conflicts:

rts/Rendering/Env/DynWater.cpp
rts/Rendering/UnitModels/UnitDrawer.cpp
rts/Sim/Features/FeatureHandler.cpp
mod - rts/Rendering/Env/AdvWater.cpp Diff ] File ]
mod - rts/Rendering/Env/BumpWater.cpp Diff ] File ]
mod - rts/Rendering/Env/DynWater.cpp Diff ] File ]
mod - rts/Rendering/UnitModels/UnitDrawer.cpp Diff ] File ]
mod - rts/Rendering/UnitModels/UnitDrawer.h Diff ] File ]
develop 5e899f23
Timestamp: 2009-07-30 18:05:54
Author: -jk-
Details ] Diff ]
speed up in CBuilderAI::DrawCommands
mod - rts/Sim/Units/CommandAI/BuilderCAI.cpp Diff ] File ]
develop 19999324
Timestamp: 2009-07-30 17:55:49
Author: -jk-
Details ] Diff ]
go safe
mod - rts/Rendering/GL/glExtra.cpp Diff ] File ]
develop 8fa0edf5
Timestamp: 2009-07-30 17:50:44
Author: -jk-
Details ] Diff ]
don't draw WaterPlane with DepthMask enabled
mod - rts/Map/SMF/BFGroundDrawer.cpp Diff ] File ]
develop 0b89edc8
Timestamp: 2009-07-30 16:18:53
Author: -jk-
Details ] Diff ]
a logic cleanup in glDrawVolume
mod - rts/Rendering/GL/glExtra.cpp Diff ] File ]
develop 5abd30e1
Timestamp: 2009-07-30 16:04:39
Author: Kloot
Details ] Diff ]
ShadowHandler: project only backfaces into the shadowmap
mod - rts/Rendering/ShadowHandler.cpp Diff ] File ]
develop ceadd933
Timestamp: 2009-07-30 01:19:26
Author: -jk-
Details ] Diff ]
Revert "Revert "AI: destroy an AI when the init event was handled with an error""

somehow "git reset --soft" didn't removed worked as expected o_O

This reverts commit 1250af51492eeea7670a9e035f6b8d4b9cf3ac1a.
mod - rts/ExternalAI/SkirmishAIWrapper.cpp Diff ] File ]
mod - rts/ExternalAI/SkirmishAIWrapper.h Diff ] File ]
develop bd99de77
Timestamp: 2009-07-30 01:13:56
Author: -jk-
Details ] Diff ]
use <xmmintrin.h>
mod - rts/System/FastMath.h Diff ] File ]
develop d6f4dd65
Timestamp: 2009-07-30 01:11:17
Author: -jk-
Details ] Diff ]
fix endlessOcean in BumpWater
mod - installer/builddata/springcontent/shaders/bumpWaterFS.glsl Diff ] File ]
mod - installer/builddata/springcontent/shaders/bumpWaterVS.glsl Diff ] File ]
develop cccbc697
Timestamp: 2009-07-30 01:03:16
Author: -jk-
Details ] Diff ]
Merge branch 'master' of git@github.com:spring/spring
mod - AI/Skirmish/AAI/AAIBrain.cpp Diff ] File ]
mod - AI/Skirmish/AAI/AAIBuildTable.cpp Diff ] File ]
mod - AI/Skirmish/AAI/AAIExecute.cpp Diff ] File ]
mod - AI/Skirmish/AAI/AAIMap.cpp Diff ] File ]
mod - AI/Skirmish/AAI/AAIUnitTable.cpp Diff ] File ]
mod - rts/Game/UI/MiniMap.cpp Diff ] File ]
mod - rts/Map/BaseGroundDrawer.cpp Diff ] File ]
mod - rts/Map/SMF/BFGroundDrawer.cpp Diff ] File ]
mod - rts/Map/SMF/BFGroundTextures.cpp Diff ] File ]
mod - rts/Rendering/Env/BaseTreeDrawer.cpp Diff ] File ]
mod - rts/Rendering/UnitModels/UnitDrawer.cpp Diff ] File ]
mod - rts/Sim/Misc/CollisionHandler.cpp Diff ] File ]
mod - rts/Sim/MoveTypes/GroundMoveType.cpp Diff ] File ]
mod - rts/Sim/Projectiles/FireProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/Unsynced/GeoThermSmokeProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/Unsynced/MuzzleFlame.cpp Diff ] File ]
mod - rts/Sim/Projectiles/Unsynced/RepulseGfx.cpp Diff ] File ]
mod - rts/Sim/Units/UnitTypes/Builder.cpp Diff ] File ]
mod - rts/Sim/Units/UnitTypes/Factory.cpp Diff ] File ]
mod - rts/System/FastMath.h Diff ] File ]
mod - rts/System/float3.h Diff ] File ]
develop 30332c92
Timestamp: 2009-07-30 00:41:11
Author: Marek Baczynski
Details ] Diff ]
math: use fastmath::isqrt for float3 normalization (experimental change!)

this commit requires sync testing.
mod - rts/System/float3.h Diff ] File ]
develop d1f437b9
Timestamp: 2009-07-30 00:29:22
Author: Marek Baczynski
Details ] Diff ]
math: blanket change fastmath::sqrt to fastmath::apxsqrt
mod - AI/Skirmish/AAI/AAIBrain.cpp Diff ] File ]
mod - AI/Skirmish/AAI/AAIBuildTable.cpp Diff ] File ]
mod - AI/Skirmish/AAI/AAIExecute.cpp Diff ] File ]
mod - AI/Skirmish/AAI/AAIMap.cpp Diff ] File ]
mod - AI/Skirmish/AAI/AAIUnitTable.cpp Diff ] File ]
mod - rts/Game/UI/MiniMap.cpp Diff ] File ]
mod - rts/Map/BaseGroundDrawer.cpp Diff ] File ]
mod - rts/Map/SMF/BFGroundDrawer.cpp Diff ] File ]
mod - rts/Map/SMF/BFGroundTextures.cpp Diff ] File ]
mod - rts/Rendering/Env/BaseTreeDrawer.cpp Diff ] File ]
mod - rts/Rendering/UnitModels/UnitDrawer.cpp Diff ] File ]
mod - rts/Sim/Misc/CollisionHandler.cpp Diff ] File ]
mod - rts/Sim/MoveTypes/GroundMoveType.cpp Diff ] File ]
mod - rts/Sim/Projectiles/FireProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/Unsynced/GeoThermSmokeProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/Unsynced/MuzzleFlame.cpp Diff ] File ]
mod - rts/Sim/Projectiles/Unsynced/RepulseGfx.cpp Diff ] File ]
mod - rts/Sim/Units/UnitTypes/Builder.cpp Diff ] File ]
mod - rts/Sim/Units/UnitTypes/Factory.cpp Diff ] File ]
develop 3057e2cd
Timestamp: 2009-07-30 00:28:40
Author: Marek Baczynski
Details ] Diff ]
math: use the benchmarked results - bring back isqrt, rename fast sqrt to apxsqrt, use builtin sqrtf as fast sqrt
mod - rts/System/FastMath.h Diff ] File ]
develop d4ee3fd7
Timestamp: 2009-07-29 19:40:02
Author: -jk-
Details ] Diff ]
Merge branch 'master' of git@github.com:spring/spring
mod - AI/Interfaces/Java/bin/java_wrappCallbackOO.awk Diff ] File ]
mod - AI/Interfaces/Java/src/java/com/springrts/ai/AIFloat3.java Diff ] File ]
mod - AI/Wrappers/LegacyCpp/AIAICallback.cpp Diff ] File ]
mod - installer/builddata/springcontent/LuaGadgets/system.lua Diff ] File ]
mod - rts/ExternalAI/Interface/SSkirmishAICallback.h Diff ] File ]
mod - rts/ExternalAI/SSkirmishAICallbackImpl.cpp Diff ] File ]
mod - rts/Game/GameServer.cpp Diff ] File ]
mod - rts/Lua/LuaConstCMD.cpp Diff ] File ]
mod - rts/Lua/LuaConstCMDTYPE.cpp Diff ] File ]
add - rts/Lua/LuaConstCOB.cpp Diff ] File ]
add - rts/Lua/LuaConstCOB.h Diff ] File ]
mod - rts/Lua/LuaHandleSynced.cpp Diff ] File ]
mod - rts/Lua/LuaSyncedRead.cpp Diff ] File ]
mod - rts/Lua/LuaUnsyncedCtrl.cpp Diff ] File ]
mod - rts/Lua/LuaUnsyncedCtrl.h Diff ] File ]
mod - rts/Lua/LuaUtils.h Diff ] File ]
mod - rts/Map/SM3/terrain/Terrain.cpp Diff ] File ]
mod - rts/Map/SM3/terrain/TerrainVertexBuffer.cpp Diff ] File ]
mod - rts/Sim/MoveTypes/GroundMoveType.cpp Diff ] File ]
mod - rts/Sim/MoveTypes/GroundMoveType.h Diff ] File ]
mod - rts/Sim/MoveTypes/MoveInfo.cpp Diff ] File ]
mod - rts/Sim/MoveTypes/MoveInfo.h Diff ] File ]
mod - rts/Sim/MoveTypes/MoveMath/MoveMath.cpp Diff ] File ]
mod - rts/Sim/Path/PathEstimator.cpp Diff ] File ]
add - rts/Sim/Units/COB/CobDefines.h Diff ] File ]
mod - rts/Sim/Units/COB/CobInstance.cpp Diff ] File ]
mod - rts/Sim/Units/COB/LuaUnitScript.cpp Diff ] File ]
mod - rts/Sim/Units/COB/LuaUnitScript.h Diff ] File ]
mod - rts/Sim/Units/COB/UnitScript.cpp Diff ] File ]
mod - rts/Sim/Units/COB/UnitScript.h Diff ] File ]
mod - rts/Sim/Units/COB/UnitScriptNames.cpp Diff ] File ]
mod - rts/Sim/Units/COB/UnitScriptNames.h Diff ] File ]
mod - rts/Sim/Units/UnitDefHandler.cpp Diff ] File ]
mod - rts/Sim/Units/UnitLoader.cpp Diff ] File ]
mod - rts/System/FastMath.h Diff ] File ]
mod - rts/System/Main.cpp Diff ] File ]
mod - rts/System/Sound/Sound.cpp Diff ] File ]
mod - tools/unitsync/Doxyfile Diff ] File ]
mod - tools/unitsync/unitsync.cpp Diff ] File ]
mod - tools/unitsync/unitsync_api.h Diff ] File ]
develop a09d1c44
Timestamp: 2009-07-29 12:42:44
Author: Kloot
Details ] Diff ]
* don't look for a hardcoded TANKSH2 movedef
mod - rts/Sim/Path/PathEstimator.cpp Diff ] File ]
develop ccf2a651
Timestamp: 2009-07-29 01:36:20
Author: Marek Baczynski
Details ] Diff ]
fastmath: replace isqrt with rsqrtss from SSE
mod - rts/System/FastMath.h Diff ] File ]
develop 1464291b
Timestamp: 2009-07-29 00:37:55
Author: Marek Baczynski
Details ] Diff ]
fastmath: use sqrtss from SSE instruction set for fastmath::sqrt
mod - rts/System/FastMath.h Diff ] File ]
develop 7537dfc8
Timestamp: 2009-07-28 23:41:06
Author: Marek Baczynski
Details ] Diff ]
sim: remove a sqrt from ground move type

also change #define name in some #ifs to not clash with a constant.
mod - rts/Sim/MoveTypes/GroundMoveType.cpp Diff ] File ]
develop 66a4f08d
Timestamp: 2009-07-28 23:25:04
Author: Tobi Vollebregt
Details ] Diff ]
load custom options from maps too

(just hypothetical, in case SPRING_VFS_MOD/MAP gets implemented sometime)
mod - tools/unitsync/unitsync.cpp Diff ] File ]
develop 1aea6a25
Timestamp: 2009-07-28 23:22:31
Author: Tobi Vollebregt
Details ] Diff ]
Merge commit 'koshi/master'
mod - tools/unitsync/unitsync.cpp Diff ] File ]
mod - tools/unitsync/unitsync_api.h Diff ] File ]
develop 84bda6cc
Timestamp: 2009-07-28 23:19:20
Author: Kloot
Details ] Diff ]
Merge branch 'master' of git://github.com/spring/spring
mod - rts/Sim/Path/PathEstimator.cpp Diff ] File ]
develop 010db127
Timestamp: 2009-07-28 23:17:58
Author: Kloot
Details ] Diff ]
* fix cmake compile error due to use of StringToLower()
mod - rts/Sim/MoveTypes/MoveInfo.cpp Diff ] File ]
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