Changesets: spring
develop d6bbc851
Timestamp: 2010-06-30 18:00:40 Author: zerver [ Details ] [ Diff ] |
Control teamhighlight via console | ||
mod - rts/Game/Game.cpp | [ Diff ] [ File ] | ||
develop 5886a292
Timestamp: 2010-06-30 17:59:47 Author: zerver [ Details ] [ Diff ] |
Delay RunLayoutCommand to prevent deadlocks | ||
mod - rts/Game/Game.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/Game.h | [ Diff ] [ File ] | ||
mod - rts/Game/UI/GuiHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/lib/gml/gml.cpp | [ Diff ] [ File ] | ||
mod - rts/lib/gml/gml.h | [ Diff ] [ File ] | ||
develop 234a9af5
Timestamp: 2010-06-30 16:27:48 Author: hoijui [ Details ] [ Diff ] |
update directories doc [minor] | ||
mod - directories.txt | [ Diff ] [ File ] | ||
develop d09747ac
Timestamp: 2010-06-30 16:13:35 Author: hoijui [ Details ] [ Diff ] |
use our copy of OpenGL and SDL headers (for headlessStubs, HL and DS) [CMake] Affects only non-MinGW compiles. |
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mod - rts/builds/DS/CMakeLists.txt | [ Diff ] [ File ] | ||
mod - rts/builds/HL/CMakeLists.txt | [ Diff ] [ File ] | ||
mod - rts/lib/headlessStubs/CMakeLists.txt | [ Diff ] [ File ] | ||
develop 876a157f
Timestamp: 2010-06-30 16:10:32 Author: hoijui [ Details ] [ Diff ] |
include minimum OpenGL headers (for headlessStubs, HL and DS) | ||
add - include/GL/gl.h | [ Diff ] [ File ] | ||
add - include/GL/glew.h | [ Diff ] [ File ] | ||
add - include/GL/glext.h | [ Diff ] [ File ] | ||
add - include/GL/glu.h | [ Diff ] [ File ] | ||
add - include/GL/glu_mangle.h | [ Diff ] [ File ] | ||
add - include/GL/glxext.h | [ Diff ] [ File ] | ||
develop 9a60be5e
Timestamp: 2010-06-30 16:09:50 Author: hoijui [ Details ] [ Diff ] |
include all SDL headers (for headlessStubs, HL and DS) | ||
add - include/SDL/SDL.h | [ Diff ] [ File ] | ||
add - include/SDL/SDL_active.h | [ Diff ] [ File ] | ||
add - include/SDL/SDL_audio.h | [ Diff ] [ File ] | ||
add - include/SDL/SDL_byteorder.h | [ Diff ] [ File ] | ||
add - include/SDL/SDL_cdrom.h | [ Diff ] [ File ] | ||
add - include/SDL/SDL_config.h | [ Diff ] [ File ] | ||
add - include/SDL/SDL_cpuinfo.h | [ Diff ] [ File ] | ||
add - include/SDL/SDL_endian.h | [ Diff ] [ File ] | ||
add - include/SDL/SDL_error.h | [ Diff ] [ File ] | ||
add - include/SDL/SDL_events.h | [ Diff ] [ File ] | ||
add - include/SDL/SDL_getenv.h | [ Diff ] [ File ] | ||
add - include/SDL/SDL_joystick.h | [ Diff ] [ File ] | ||
add - include/SDL/SDL_keyboard.h | [ Diff ] [ File ] | ||
add - include/SDL/SDL_keysym.h | [ Diff ] [ File ] | ||
add - include/SDL/SDL_loadso.h | [ Diff ] [ File ] | ||
add - include/SDL/SDL_main.h | [ Diff ] [ File ] | ||
add - include/SDL/SDL_mouse.h | [ Diff ] [ File ] | ||
add - include/SDL/SDL_mutex.h | [ Diff ] [ File ] | ||
add - include/SDL/SDL_name.h | [ Diff ] [ File ] | ||
add - include/SDL/SDL_opengl.h | [ Diff ] [ File ] | ||
add - include/SDL/SDL_platform.h | [ Diff ] [ File ] | ||
add - include/SDL/SDL_quit.h | [ Diff ] [ File ] | ||
add - include/SDL/SDL_rwops.h | [ Diff ] [ File ] | ||
add - include/SDL/SDL_stdinc.h | [ Diff ] [ File ] | ||
add - include/SDL/SDL_syswm.h | [ Diff ] [ File ] | ||
add - include/SDL/SDL_thread.h | [ Diff ] [ File ] | ||
add - include/SDL/SDL_timer.h | [ Diff ] [ File ] | ||
add - include/SDL/SDL_types.h | [ Diff ] [ File ] | ||
add - include/SDL/SDL_version.h | [ Diff ] [ File ] | ||
add - include/SDL/SDL_video.h | [ Diff ] [ File ] | ||
add - include/SDL/begin_code.h | [ Diff ] [ File ] | ||
add - include/SDL/close_code.h | [ Diff ] [ File ] | ||
develop a8184061
Timestamp: 2010-06-30 01:26:10 Author: zerver [ Details ] [ Diff ] |
(MT) add lua-draw profiler | ||
mod - rts/Game/Game.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/Game.h | [ Diff ] [ File ] | ||
mod - rts/lib/gml/gml.cpp | [ Diff ] [ File ] | ||
mod - rts/lib/gml/gml.h | [ Diff ] [ File ] | ||
mod - rts/lib/gml/gmlfun.h | [ Diff ] [ File ] | ||
develop 7b166a7f
Timestamp: 2010-06-29 21:29:21 Author: hoijui [ Details ] [ Diff ] |
dedicated server: kill on bad start script (always needs to be host) [fix] | ||
mod - rts/Game/ClientSetup.cpp | [ Diff ] [ File ] | ||
develop 37ad9468
Timestamp: 2010-06-29 20:44:11 Author: -jk- [ Details ] [ Diff ] |
Lua: make UnitDefs[i].model.path & UnitDefs[i].model.name available before the model is loaded | ||
mod - rts/Sim/Units/UnitDef.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitDefHandler.cpp | [ Diff ] [ File ] | ||
develop be5bd71d
Timestamp: 2010-06-29 20:40:25 Author: -jk- [ Details ] [ Diff ] |
fix BumpWater: * shown coastmap during loading (0001959) * `bizare` looking before gamestart (0001960) |
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mod - rts/Rendering/Env/BumpWater.cpp | [ Diff ] [ File ] | ||
develop f0784685
Timestamp: 2010-06-29 20:37:13 Author: -jk- [ Details ] [ Diff ] |
removed not working "updatefov" command | ||
mod - rts/Game/Game.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/BaseGroundDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/BaseGroundDrawer.h | [ Diff ] [ File ] | ||
develop 59e8ed3f
Timestamp: 2010-06-29 20:36:18 Author: -jk- [ Details ] [ Diff ] |
Lua_SyncedCtrl: * Spring.SetSingleUnitWeaponState: reloadFrame synonym for reloadState * Spring.SetTerrainTypeData: accepts nils as arguments now, too |
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mod - rts/Lua/LuaSyncedCtrl.cpp | [ Diff ] [ File ] | ||
develop 695d24e8
Timestamp: 2010-06-29 19:55:55 Author: hoijui [ Details ] [ Diff ] |
fix DS and HL linking and prevent opening an error-msg-window [fix] | ||
mod - rts/System/Platform/errorhandler.cpp | [ Diff ] [ File ] | ||
mod - rts/builds/DS/CMakeLists.txt | [ Diff ] [ File ] | ||
develop a00276a9
Timestamp: 2010-06-29 17:29:03 Author: kloot [ Details ] [ Diff ] |
* cleanup 02bb846835170fe9953b217c30cd1c6251ae734f (units were still being marked for deletion multiple times) | ||
mod - rts/Sim/Units/Unit.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/Unit.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitTypes/Factory.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitTypes/Factory.h | [ Diff ] [ File ] | ||
develop a04476fd
Timestamp: 2010-06-29 03:12:34 Author: zerver [ Details ] [ Diff ] |
Same issue here also | ||
mod - rts/Lua/LuaHandle.cpp | [ Diff ] [ File ] | ||
develop 56826e13
Timestamp: 2010-06-29 02:45:40 Author: zerver [ Details ] [ Diff ] |
Revert "* simplify" (does not work with MSVC, which expands the macro to CLuaHandle::XXX) This reverts commit 70469cc948260a802d66284dd9a3440b23190148. |
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mod - rts/Lua/LuaHandle.cpp | [ Diff ] [ File ] | ||
develop 7a764ad4
Timestamp: 2010-06-29 00:48:38 Author: zerver [ Details ] [ Diff ] |
Don't crash if port is in use. | ||
mod - rts/System/Net/UDPListener.cpp | [ Diff ] [ File ] | ||
develop 32b440b4
Timestamp: 2010-06-28 20:04:01 Author: kloot [ Details ] [ Diff ] |
* update changelog | ||
mod - doc/changelog.txt | [ Diff ] [ File ] | ||
develop 02bb8468
Timestamp: 2010-06-28 19:10:29 Author: kloot [ Details ] [ Diff ] |
* delete under-construction units in the same frame as their factory when the latter is destroyed (prevents various memory corruption scenarios) | ||
mod - rts/Sim/Units/Unit.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitTypes/Factory.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitTypes/Factory.h | [ Diff ] [ File ] | ||
develop 91f0bb53
Timestamp: 2010-06-28 17:48:02 Author: kloot [ Details ] [ Diff ] |
* typo #2 | ||
mod - rts/Sim/Path/PathFinder.cpp | [ Diff ] [ File ] | ||
develop b1c33e64
Timestamp: 2010-06-28 17:44:15 Author: kloot [ Details ] [ Diff ] |
* typo | ||
mod - rts/Rendering/PathDrawer.cpp | [ Diff ] [ File ] | ||
develop bc6a9303
Timestamp: 2010-06-28 17:42:31 Author: kloot [ Details ] [ Diff ] |
* make CPathFinder safe(r) on 64-bit platforms | ||
mod - rts/Rendering/PathDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Path/PathFinder.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Path/PathFinder.h | [ Diff ] [ File ] | ||
develop b4b79206
Timestamp: 2010-06-28 17:15:19 Author: kloot [ Details ] [ Diff ] |
* comment | ||
mod - rts/Sim/Path/PathEstimator.cpp | [ Diff ] [ File ] | ||
develop b71e0de8
Timestamp: 2010-06-28 17:09:20 Author: kloot [ Details ] [ Diff ] |
* make CPathEstimator safe(r) on 64-bit platforms | ||
mod - rts/Rendering/PathDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Path/PathEstimator.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Path/PathEstimator.h | [ Diff ] [ File ] | ||
develop 896ca84c
Timestamp: 2010-06-28 03:38:15 Author: zerver [ Details ] [ Diff ] |
MT: Display information at start | ||
mod - rts/Game/Game.cpp | [ Diff ] [ File ] | ||