Changesets: spring
develop c96b2c84
Timestamp: 2010-07-04 15:41:17 Author: -jk- [ Details ] [ Diff ] |
* improve default grass texture | ||
mod - rts/Rendering/Env/GrassDrawer.cpp | [ Diff ] [ File ] | ||
develop 1680b6d1
Timestamp: 2010-07-04 15:35:28 Author: -jk- [ Details ] [ Diff ] |
fix "Shadows move when I move the camera.." (mantis 0001961) | ||
mod - rts/Map/BaseGroundDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/BaseGroundDrawer.h | [ Diff ] [ File ] | ||
mod - rts/Map/SMF/BFGroundDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/ShadowHandler.cpp | [ Diff ] [ File ] | ||
develop 9ae74260
Timestamp: 2010-07-04 14:13:19 Author: -jk- [ Details ] [ Diff ] |
LuaLobby: add con:Disconnect() | ||
mod - doc/changelog.txt | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaLobby.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaLobby.h | [ Diff ] [ File ] | ||
mod - rts/lib/lobby/Connection.cpp | [ Diff ] [ File ] | ||
mod - rts/lib/lobby/Connection.h | [ Diff ] [ File ] | ||
develop a9d0e269
Timestamp: 2010-07-03 23:14:53 Author: kloot [ Details ] [ Diff ] |
* fix 1970 | ||
mod - rts/Sim/Units/UnitTypes/Builder.cpp | [ Diff ] [ File ] | ||
develop a29f85f8
Timestamp: 2010-07-02 19:16:19 Author: hoijui [ Details ] [ Diff ] |
compile error fixed [fix] | ||
mod - rts/Game/Game.cpp | [ Diff ] [ File ] | ||
develop 89359a35
Timestamp: 2010-07-02 17:22:01 Author: hoijui [ Details ] [ Diff ] |
removed wrong init order warning [minor] | ||
mod - rts/Rendering/glFont.cpp | [ Diff ] [ File ] | ||
develop ad32cee3
Timestamp: 2010-07-02 17:21:31 Author: hoijui [ Details ] [ Diff ] |
Fix more issues found with CppCheck (static code analysis): * fixed float4 = operators * wrong usage of strncat() * unnecessary nil-check for `delete` * vars not initialized in constructor * syntax error if MACOSX_BUNDLE is defined * moved vars to a more restricted scope * made functions const (3) |
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mod - rts/ExternalAI/AICallback.cpp | [ Diff ] [ File ] | ||
mod - rts/ExternalAI/AICheats.cpp | [ Diff ] [ File ] | ||
mod - rts/ExternalAI/AICheats.h | [ Diff ] [ File ] | ||
mod - rts/ExternalAI/EngineOutHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/Camera.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/Game.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/GameSetup.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/SelectedUnitsAI.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/KeyBindings.cpp | [ Diff ] [ File ] | ||
mod - rts/System/FileSystem/DataDirLocater.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Option.h | [ Diff ] [ File ] | ||
mod - rts/System/Sound/OggStream.cpp | [ Diff ] [ File ] | ||
mod - rts/System/SpringApp.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Sync/Logger.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Vec2.h | [ Diff ] [ File ] | ||
mod - rts/System/float4.h | [ Diff ] [ File ] | ||
develop 7fbd6ea3
Timestamp: 2010-07-02 17:02:27 Author: hoijui [ Details ] [ Diff ] |
white space fixes [minor] | ||
mod - rts/System/SpringApp.cpp | [ Diff ] [ File ] | ||
develop b319988c
Timestamp: 2010-07-02 09:36:34 Author: -jk- [ Details ] [ Diff ] |
finish commit cd9971d2fd | ||
mod - rts/Lua/LuaSyncedRead.cpp | [ Diff ] [ File ] | ||
develop c3604020
Timestamp: 2010-07-02 07:53:28 Author: -jk- [ Details ] [ Diff ] |
Fix operator= in float3, too. And make some functions const in TeamHandler. | ||
mod - rts/Sim/Misc/TeamHandler.h | [ Diff ] [ File ] | ||
mod - rts/System/float3.h | [ Diff ] [ File ] | ||
develop 4f2f0e52
Timestamp: 2010-07-02 07:49:45 Author: -jk- [ Details ] [ Diff ] |
Lua: make `reloadFrame` synonym for `reloadState` in Spring.GetUnitWeaponState like in Spring.SetUnitWeaponState | ||
mod - rts/Lua/LuaConstGL.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaSyncedRead.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaUnsyncedCtrl.cpp | [ Diff ] [ File ] | ||
develop 4d1a7528
Timestamp: 2010-07-02 07:47:59 Author: -jk- [ Details ] [ Diff ] |
Fix some issues found with CppCheck (static code analysis): * unitialized members * unnecessary nil-check for `delete` * non-virtual destructor (found in System/LoadSave/Demo.h) * const-able class functions * use references for strings in function arguments * invalid operators (e.g. missing `return *this` in operator=) * simplify `strlen(foo)>0` with `(*foo != '\0')` |
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mod - rts/Game/Camera/OverviewController.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/Game.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/GameData.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/GameServer.h | [ Diff ] [ File ] | ||
mod - rts/Game/Player.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/Player.h | [ Diff ] [ File ] | ||
mod - rts/Game/PlayerRoster.h | [ Diff ] [ File ] | ||
mod - rts/Game/Server/GameParticipant.h | [ Diff ] [ File ] | ||
mod - rts/Game/Server/GameSkirmishAI.h | [ Diff ] [ File ] | ||
mod - rts/Game/UI/EndGameBox.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/GameSetupDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/HwMouseCursor.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/MouseCursor.h | [ Diff ] [ File ] | ||
mod - rts/Game/UI/MouseHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/ProfileDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/ResourceBar.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaFBOs.h | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaFonts.h | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaMaterial.h | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaWeaponDefs.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/AdvTreeGenerator.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/AdvTreeGenerator.h | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/BaseSky.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/GrassDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/FarTextureHandler.h | [ Diff ] [ File ] | ||
mod - rts/Rendering/GL/FBO.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/GL/FBO.h | [ Diff ] [ File ] | ||
mod - rts/Rendering/GL/PBO.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/GL/VertexArray.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/GL/VertexArray.h | [ Diff ] [ File ] | ||
mod - rts/Rendering/GL/VertexArrayRange.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/GL/VertexArrayRange.h | [ Diff ] [ File ] | ||
mod - rts/Rendering/GroundDecalHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Models/IModelParser.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Models/IModelParser.h | [ Diff ] [ File ] | ||
mod - rts/Rendering/Models/WorldObjectModelRenderer.h | [ Diff ] [ File ] | ||
mod - rts/Rendering/VerticalSync.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/VerticalSync.h | [ Diff ] [ File ] | ||
mod - rts/Rendering/glFont.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/glFont.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Features/Feature.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Features/FeatureHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Features/FeatureHandler.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/DamageArray.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/GroundBlockingObjectMap.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/QuadField.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/SmoothHeightMesh.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/Team.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/Team.h | [ Diff ] [ File ] | ||
mod - rts/Sim/MoveTypes/GroundMoveType.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/MoveTypes/MoveMath/MoveMath.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/MoveTypes/MoveMath/MoveMath.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Objects/SolidObject.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Path/IPath.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Path/PathEstimator.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Path/PathFinder.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/ExpGenSpawner.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/Unsynced/FlyingPiece.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/Unsynced/SimpleParticleSystem.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/LineDrawer.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitTracker.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitTracker.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/BeamLaser.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/Cannon.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/Weapon.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/WeaponDefHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/WeaponDefHandler.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/bombdropper.cpp | [ Diff ] [ File ] | ||
mod - rts/System/BaseNetProtocol.cpp | [ Diff ] [ File ] | ||
mod - rts/System/BaseNetProtocol.h | [ Diff ] [ File ] | ||
mod - rts/System/ConfigHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/System/ConfigHandler.h | [ Diff ] [ File ] | ||
mod - rts/System/FileSystem/ArchiveBase.cpp | [ Diff ] [ File ] | ||
mod - rts/System/FileSystem/ArchiveBase.h | [ Diff ] [ File ] | ||
mod - rts/System/FileSystem/ArchiveBuffered.h | [ Diff ] [ File ] | ||
mod - rts/System/FileSystem/FileHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/System/FileSystem/SimpleParser.cpp | [ Diff ] [ File ] | ||
mod - rts/System/FileSystem/SimpleParser.h | [ Diff ] [ File ] | ||
mod - rts/System/GlobalConfig.cpp | [ Diff ] [ File ] | ||
mod - rts/System/LoadSave/Demo.h | [ Diff ] [ File ] | ||
mod - rts/System/LogOutput.cpp | [ Diff ] [ File ] | ||
mod - rts/System/LogOutput.h | [ Diff ] [ File ] | ||
mod - rts/System/Net/UDPConnection.cpp | [ Diff ] [ File ] | ||
mod - rts/System/NetProtocol.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Sound/IAudioChannel.h | [ Diff ] [ File ] | ||
mod - rts/System/Sound/OggStream.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Sound/OggStream.h | [ Diff ] [ File ] | ||
mod - rts/System/SpringApp.cpp | [ Diff ] [ File ] | ||
mod - rts/System/SpringApp.h | [ Diff ] [ File ] | ||
develop b2106ee4
Timestamp: 2010-07-02 07:23:49 Author: -jk- [ Details ] [ Diff ] |
LuaLobby: rename RegisterAccept -> RegisterAccepted | ||
mod - doc/changelog.txt | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaLobby.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaLobby.h | [ Diff ] [ File ] | ||
mod - rts/lib/lobby/Connection.cpp | [ Diff ] [ File ] | ||
mod - rts/lib/lobby/Connection.h | [ Diff ] [ File ] | ||
develop eec6d592
Timestamp: 2010-07-02 07:22:44 Author: -jk- [ Details ] [ Diff ] |
update cmd.txt | ||
mod - doc/cmds.txt | [ Diff ] [ File ] | ||
develop 4414f1d6
Timestamp: 2010-07-02 07:22:29 Author: -jk- [ Details ] [ Diff ] |
enable Headless widget just if it runs on one | ||
mod - cont/LuaUI/Widgets/headless_setup.lua | [ Diff ] [ File ] | ||
develop 0c4cefc6
Timestamp: 2010-07-02 01:42:50 Author: zerver [ Details ] [ Diff ] |
VertexArray crash fix | ||
mod - rts/Rendering/ProjectileDrawer.cpp | [ Diff ] [ File ] | ||
develop 8cf59747
Timestamp: 2010-07-01 23:55:55 Author: zerver [ Details ] [ Diff ] |
(MT) FarTextureHandler crash fix | ||
mod - rts/Rendering/FarTextureHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/FarTextureHandler.h | [ Diff ] [ File ] | ||
develop c08178f5
Timestamp: 2010-07-01 23:16:40 Author: zerver [ Details ] [ Diff ] |
Update cmds.txt | ||
mod - doc/cmds.txt | [ Diff ] [ File ] | ||
develop 41a245a3
Timestamp: 2010-07-01 02:40:12 Author: zerver [ Details ] [ Diff ] |
Fix | ||
mod - rts/System/FileSystem/ArchivePool.cpp | [ Diff ] [ File ] | ||
develop ff188100
Timestamp: 2010-07-01 02:25:53 Author: zerver [ Details ] [ Diff ] |
According to zlib docs, a single call to gzread is enough. | ||
mod - rts/System/FileSystem/ArchivePool.cpp | [ Diff ] [ File ] | ||
develop b53ebca6
Timestamp: 2010-06-30 23:56:38 Author: zerver [ Details ] [ Diff ] |
Remove unused template param | ||
mod - rts/System/EventBatchHandler.h | [ Diff ] [ File ] | ||
mod - rts/lib/gml/ThreadSafeContainers.h | [ Diff ] [ File ] | ||
develop 78d0156c
Timestamp: 2010-06-30 23:07:28 Author: zerver [ Details ] [ Diff ] |
Don't reintroduce the deadlock | ||
mod - rts/Game/UI/GuiHandler.cpp | [ Diff ] [ File ] | ||
develop 8dbbb2fb
Timestamp: 2010-06-30 23:03:21 Author: zerver [ Details ] [ Diff ] |
Try to fix 0001967 | ||
mod - rts/Rendering/Models/ModelDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Models/ModelDrawer.hpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/UnitDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/UnitDrawer.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitLoader.cpp | [ Diff ] [ File ] | ||
mod - rts/System/EventBatchHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/System/EventBatchHandler.h | [ Diff ] [ File ] | ||
mod - rts/System/EventClient.cpp | [ Diff ] [ File ] | ||
mod - rts/System/EventClient.h | [ Diff ] [ File ] | ||
mod - rts/System/EventHandler.h | [ Diff ] [ File ] | ||
develop cd9971d2
Timestamp: 2010-06-30 23:01:39 Author: zerver [ Details ] [ Diff ] |
Don't crash because readAllyteam < 0 | ||
mod - rts/Lua/LuaSyncedRead.cpp | [ Diff ] [ File ] | ||
develop 6fc98f3e
Timestamp: 2010-06-30 19:10:39 Author: kloot [ Details ] [ Diff ] |
* refactor 5886a2921c52ea8c8fdb02fd4fe2f4372dc832fd a bit | ||
mod - rts/Game/Game.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/Game.h | [ Diff ] [ File ] | ||
mod - rts/Game/UI/GuiHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/GuiHandler.h | [ Diff ] [ File ] | ||