Changesets: spring
develop bc6f09c5
Timestamp: 2010-07-24 19:05:17 Author: zerver [ Details ] [ Diff ] |
Simulate release of all mouse buttons to prevent hung buttons after ACTIVE event | ||
mod - rts/System/SpringApp.cpp | [ Diff ] [ File ] | ||
develop 501c5748
Timestamp: 2010-07-24 19:03:58 Author: zerver [ Details ] [ Diff ] |
Prevent perpetual mouse capture if alt+tab when mouse is pressed | ||
mod - rts/System/Input/MouseInput.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Platform/Win/wsdl.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Platform/Win/wsdl.h | [ Diff ] [ File ] | ||
develop b6587558
Timestamp: 2010-07-24 16:35:15 Author: hoijui [ Details ] [ Diff ] |
cleanup MapResourceAnalyzer (no logic changed) * initialize all members in the constructor * convert members to lower-case |
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mod - rts/Sim/Misc/ResourceMapAnalyzer.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/ResourceMapAnalyzer.h | [ Diff ] [ File ] | ||
develop 550c9bb4
Timestamp: 2010-07-24 15:09:26 Author: kloot [ Details ] [ Diff ] |
* decouple CWind from CUnitHandler | ||
mod - rts/Sim/Misc/CollisionHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/Wind.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/Wind.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/Unit.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitHandler.h | [ Diff ] [ File ] | ||
develop f3caf89e
Timestamp: 2010-07-24 15:07:34 Author: hoijui [ Details ] [ Diff ] |
cleanup (no code logic changed) * initialize all members of Bitmap in all constructors * coding style * move an include from header to source file |
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mod - rts/Map/SM3/terrain/TerrainBase.h | [ Diff ] [ File ] | ||
mod - rts/Map/SM3/terrain/Textures.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Textures/Bitmap.cpp | [ Diff ] [ File ] | ||
develop ffa4bbdc
Timestamp: 2010-07-23 00:36:46 Author: hoijui [ Details ] [ Diff ] |
adjust AAI, RAI & E323AI to spring 88b7f4e92e8bed85c80d78ebc098982a699800b4 [AI] [fix] | ||
mod - AI/Skirmish/AAI/aidef.h | [ Diff ] [ File ] | ||
mod - AI/Skirmish/E323AI | [ Diff ] [ File ] | ||
mod - AI/Skirmish/RAI/BuilderPlacement.cpp | [ Diff ] [ File ] | ||
mod - AI/Skirmish/RAI/GTerrainMap.h | [ Diff ] [ File ] | ||
mod - AI/Skirmish/RAI/RAI.cpp | [ Diff ] [ File ] | ||
develop ab068bbb
Timestamp: 2010-07-23 00:33:00 Author: hoijui [ Details ] [ Diff ] |
RAI: remove out-commented includes [AI] [minor] | ||
mod - AI/Skirmish/RAI/Builder.cpp | [ Diff ] [ File ] | ||
mod - AI/Skirmish/RAI/Builder.h | [ Diff ] [ File ] | ||
mod - AI/Skirmish/RAI/PowerManager.cpp | [ Diff ] [ File ] | ||
mod - AI/Skirmish/RAI/UnitDefHandler.h | [ Diff ] [ File ] | ||
mod - AI/Skirmish/RAI/UnitManager.h | [ Diff ] [ File ] | ||
develop ad20de3a
Timestamp: 2010-07-22 23:11:37 Author: hoijui [ Details ] [ Diff ] |
HughAI: possibly fix the CMake dependency problem | ||
mod - AI/Skirmish/HughAI | [ Diff ] [ File ] | ||
develop 939ead81
Timestamp: 2010-07-22 12:47:26 Author: kloot [ Details ] [ Diff ] |
* fix 0001919 (LuaUnitScript desync, sleeping threads were being woken up in non-deterministic order) | ||
mod - cont/base/springcontent/LuaGadgets/Gadgets/unit_script.lua | [ Diff ] [ File ] | ||
develop 7c365ed8
Timestamp: 2010-07-22 01:12:56 Author: kloot [ Details ] [ Diff ] |
* fix 0001994 (shadow glitch, map-triangles are wound in CCW order) | ||
mod - rts/Map/SMF/BFGroundDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/ShadowHandler.cpp | [ Diff ] [ File ] | ||
develop 4c87b4b8
Timestamp: 2010-07-22 00:49:14 Author: -jk- [ Details ] [ Diff ] |
made Ground.cpp::LineGroundSquareCol a bit more readable | ||
mod - rts/Map/Ground.cpp | [ Diff ] [ File ] | ||
develop d61dd57a
Timestamp: 2010-07-22 00:47:01 Author: -jk- [ Details ] [ Diff ] |
fix lua minimap rendering (mantis 0001993 & 0001972) | ||
mod - rts/Game/UI/MiniMap.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaOpenGL.cpp | [ Diff ] [ File ] | ||
develop caa12c6f
Timestamp: 2010-07-22 00:45:17 Author: -jk- [ Details ] [ Diff ] |
get rid of a warning | ||
mod - rts/Game/Game.cpp | [ Diff ] [ File ] | ||
develop 5a2b454a
Timestamp: 2010-07-22 00:42:34 Author: -jk- [ Details ] [ Diff ] |
pass some float3 by const-references in MoveMath | ||
mod - rts/Sim/MoveTypes/MoveMath/MoveMath.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/MoveTypes/MoveMath/MoveMath.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/ProjectileHandler.cpp | [ Diff ] [ File ] | ||
develop 229e8558
Timestamp: 2010-07-22 00:34:39 Author: -jk- [ Details ] [ Diff ] |
projectiles can just collide/explode once | ||
mod - rts/Sim/Projectiles/ProjectileHandler.cpp | [ Diff ] [ File ] | ||
develop 6ca5e188
Timestamp: 2010-07-22 00:33:45 Author: -jk- [ Details ] [ Diff ] |
replace some 'streflop::sqrt's with SSE one | ||
mod - rts/Sim/Units/COB/UnitScript.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/Cannon.cpp | [ Diff ] [ File ] | ||
develop 610e0a30
Timestamp: 2010-07-22 00:31:51 Author: -jk- [ Details ] [ Diff ] |
remove redundant GL state changes | ||
mod - rts/Game/Game.cpp | [ Diff ] [ File ] | ||
develop 9a2f9d3d
Timestamp: 2010-07-21 22:24:34 Author: zerver [ Details ] [ Diff ] |
Fix hang in Sound | ||
mod - rts/System/Sound/Sound.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Sound/Sound.h | [ Diff ] [ File ] | ||
develop 1ef0c668
Timestamp: 2010-07-21 21:45:00 Author: zerver [ Details ] [ Diff ] |
... | ||
mod - rts/Game/GameServer.cpp | [ Diff ] [ File ] | ||
develop 7e1325dc
Timestamp: 2010-07-21 00:46:28 Author: hoijui [ Details ] [ Diff ] |
rename spring-hl(.exe) to spring-headless(.exe) | ||
mod - buildbot/make_installer.sh | [ Diff ] [ File ] | ||
mod - buildbot/rsync.sh | [ Diff ] [ File ] | ||
mod - rts/builds/CMakeLists.txt | [ Diff ] [ File ] | ||
mod - rts/builds/HL/CMakeLists.txt | [ Diff ] [ File ] | ||
mod - rts/builds/HL/README.markdown | [ Diff ] [ File ] | ||
develop 2778b395
Timestamp: 2010-07-21 00:42:28 Author: hoijui [ Details ] [ Diff ] |
rename spring-mt(.exe) to spring-multithreaded(.exe) | ||
mod - buildbot/make_installer.sh | [ Diff ] [ File ] | ||
mod - buildbot/rsync.sh | [ Diff ] [ File ] | ||
mod - doc/changelog.txt | [ Diff ] [ File ] | ||
mod - installer/sections/sectiondesc.nsh | [ Diff ] [ File ] | ||
mod - installer/sections/shortcuts.nsh | [ Diff ] [ File ] | ||
mod - installer/spring.nsi | [ Diff ] [ File ] | ||
mod - rts/builds/GML/CMakeLists.txt | [ Diff ] [ File ] | ||
develop 1c2526ba
Timestamp: 2010-07-21 00:36:33 Author: hoijui [ Details ] [ Diff ] |
comment typo fix [CMake] [minor] | ||
mod - rts/builds/default/CMakeLists.txt | [ Diff ] [ File ] | ||
develop 46d66eee
Timestamp: 2010-07-21 00:06:57 Author: hoijui [ Details ] [ Diff ] |
get rid of some warnings [minor] | ||
mod - rts/Sim/Units/UnitDef.cpp | [ Diff ] [ File ] | ||
develop 24bd1f48
Timestamp: 2010-07-20 23:32:54 Author: hoijui [ Details ] [ Diff ] |
HughAI: adjust to new way we use CMake (everything is in ALL) | ||
mod - AI/Skirmish/HughAI | [ Diff ] [ File ] | ||
develop f55011dc
Timestamp: 2010-07-20 23:21:12 Author: hoijui [ Details ] [ Diff ] |
adjust SpringDownloader name [installer] [minor] | ||
mod - installer/spring.nsi | [ Diff ] [ File ] | ||