Changesets: spring
develop bf0cbf89
Timestamp: 2012-08-01 22:28:22 Author: Tobi Vollebregt [ Details ] [ Diff ] |
Update assimp | ||
mod - rts/lib/assimp/contrib/clipper/clipper.cpp | [ Diff ] [ File ] | ||
mod - rts/lib/assimp/contrib/clipper/clipper.hpp | [ Diff ] [ File ] | ||
develop 54721038
Timestamp: 2012-08-01 22:15:16 Author: Tobi Vollebregt [ Details ] [ Diff ] |
Prefix calls to streflop_init with streflop namespace | ||
mod - rts/System/SpringApp.cpp | [ Diff ] [ File ] | ||
develop e90e3f9e
Timestamp: 2012-08-01 22:07:25 Author: Tobi Vollebregt [ Details ] [ Diff ] |
Prefix calls to streflop_init with streflop namespace | ||
mod - rts/Game/AviVideoCapturing.cpp | [ Diff ] [ File ] | ||
develop f7781c28
Timestamp: 2012-08-01 21:52:10 Author: Tobi Vollebregt [ Details ] [ Diff ] |
Update assimp | ||
mod - rts/lib/assimp/code/ColladaLoader.cpp | [ Diff ] [ File ] | ||
mod - rts/lib/assimp/code/ComputeUVMappingProcess.cpp | [ Diff ] [ File ] | ||
mod - rts/lib/assimp/code/FindInvalidDataProcess.cpp | [ Diff ] [ File ] | ||
mod - rts/lib/assimp/code/IFCCurve.cpp | [ Diff ] [ File ] | ||
mod - rts/lib/assimp/code/IFCGeometry.cpp | [ Diff ] [ File ] | ||
mod - rts/lib/assimp/code/IFCProfile.cpp | [ Diff ] [ File ] | ||
mod - rts/lib/assimp/code/IFCUtil.cpp | [ Diff ] [ File ] | ||
mod - rts/lib/assimp/code/IRRLoader.cpp | [ Diff ] [ File ] | ||
mod - rts/lib/assimp/code/LWOBLoader.cpp | [ Diff ] [ File ] | ||
mod - rts/lib/assimp/code/LWOLoader.cpp | [ Diff ] [ File ] | ||
mod - rts/lib/assimp/code/LWOMaterial.cpp | [ Diff ] [ File ] | ||
mod - rts/lib/assimp/code/MD5Parser.h | [ Diff ] [ File ] | ||
mod - rts/lib/assimp/code/SkeletonMeshBuilder.cpp | [ Diff ] [ File ] | ||
mod - rts/lib/assimp/code/StandardShapes.cpp | [ Diff ] [ File ] | ||
mod - rts/lib/assimp/code/TextureTransform.h | [ Diff ] [ File ] | ||
mod - rts/lib/assimp/code/XGLLoader.cpp | [ Diff ] [ File ] | ||
mod - rts/lib/assimp/contrib/clipper/clipper.cpp | [ Diff ] [ File ] | ||
mod - rts/lib/assimp/contrib/poly2tri/poly2tri/common/utils.h | [ Diff ] [ File ] | ||
mod - rts/lib/assimp/include/assimp/color4.inl | [ Diff ] [ File ] | ||
mod - rts/lib/assimp/include/assimp/matrix3x3.inl | [ Diff ] [ File ] | ||
mod - rts/lib/assimp/include/assimp/matrix4x4.inl | [ Diff ] [ File ] | ||
mod - rts/lib/assimp/include/assimp/quaternion.inl | [ Diff ] [ File ] | ||
mod - rts/lib/assimp/include/assimp/types.h | [ Diff ] [ File ] | ||
mod - rts/lib/assimp/include/assimp/vector2.h | [ Diff ] [ File ] | ||
mod - rts/lib/assimp/include/assimp/vector2.inl | [ Diff ] [ File ] | ||
develop 2ec0019d
Timestamp: 2012-08-01 21:18:13 Author: Tobi Vollebregt [ Details ] [ Diff ] |
Prefix calls to streflop methods with math namespace | ||
mod - rts/Game/Camera.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/Camera.h | [ Diff ] [ File ] | ||
mod - rts/Game/Camera/CameraController.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/Camera/FPSController.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/Camera/FreeController.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/Camera/OrbitController.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/Camera/OverheadController.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/Camera/RotOverheadController.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/Camera/SmoothController.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/Camera/TWController.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/CameraHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/GameHelper.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/GameServer.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/LoadScreen.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/NetCommands.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/SelectedUnitsAI.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/TraceRay.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/EndGameBox.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/EndGameBox.h | [ Diff ] [ File ] | ||
mod - rts/Game/UI/GuiHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/MiniMap.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/MouseCursor.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/MouseHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/ResourceBar.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/SelectionKeyHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/UnitTracker.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UnsyncedGameCommands.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/BaseGroundDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/BasicMapDamage.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/Ground.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/SM3/Plane.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/SM3/terrain/Lightcalc.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/SM3/terrain/Terrain.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/SM3/terrain/Textures.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/SMF/Legacy/LegacyMeshDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/SMF/ROAM/Patch.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/SMF/ROAM/RoamMeshDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/SMF/SMFGroundTextures.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/SMF/SMFRenderState.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/DefaultPathDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/AdvSky.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/AdvTreeDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/AdvTreeGenerator.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/AdvWater.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/BasicSky.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/CubeMapHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/DynWater.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/GrassDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/SkyLight.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/GL/glExtra.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/GroundDecalHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/InMapDrawView.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/LineDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Models/AssParser.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Models/S3OParser.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/ProjectileDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/ShadowHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/UnitDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Features/Feature.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/CollisionHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/LosMap.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/QuadField.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/MoveTypes/ClassicGroundMoveType.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/MoveTypes/GroundMoveType.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/MoveTypes/HoverAirMoveType.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/MoveTypes/MoveInfo.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/MoveTypes/StrafeAirMoveType.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Path/Default/PathFinder.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Path/Default/PathManager.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/ExplosionGenerator.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/PieceProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/Unsynced/ShieldProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/Unsynced/SimpleParticleSystem.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/Unsynced/SmokeTrailProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/Unsynced/SpherePartProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/Unsynced/WakeProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/WeaponProjectiles/MissileProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/WeaponProjectiles/StarburstProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/WeaponProjectiles/WeaponProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/BuilderCAI.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/CommandAI.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/MobileCAI.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/TransportCAI.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/Scripts/LuaUnitScript.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/Scripts/UnitScript.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/Unit.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitDef.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitTypes/Builder.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitTypes/Factory.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/BombDropper.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/Cannon.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/PlasmaRepulser.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/Weapon.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/WeaponDefHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Matrix44f.cpp | [ Diff ] [ File ] | ||
mod - rts/System/SpringApp.cpp | [ Diff ] [ File ] | ||
mod - rts/System/myMath.cpp | [ Diff ] [ File ] | ||
develop 9238d68a
Timestamp: 2012-08-01 21:01:29 Author: Tobi Vollebregt [ Details ] [ Diff ] |
Revert assimp changes that disregard rts/lib/assimp/README_SPRING + they should not be needed anymore later on see also: - 9104f9b2bc931e6c7326ae9515727f5a16e15720 - af795298b32db1b6a32e4a2416a0c25375306494 |
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mod - rts/lib/assimp/code/AssimpPCH.h | [ Diff ] [ File ] | ||
mod - rts/lib/assimp/code/IFCCurve.cpp | [ Diff ] [ File ] | ||
mod - rts/lib/assimp/contrib/clipper/clipper.cpp | [ Diff ] [ File ] | ||
mod - rts/lib/assimp/contrib/poly2tri/poly2tri/common/utils.h | [ Diff ] [ File ] | ||
develop 21243321
Timestamp: 2012-08-01 19:36:32 Author: jK [ Details ] [ Diff ] |
add Spring.SetUnitDirection | ||
mod - rts/Lua/LuaSyncedCtrl.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaSyncedCtrl.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Features/Feature.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Objects/SolidObject.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/Unit.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/Unit.h | [ Diff ] [ File ] | ||
develop e3846a1e
Timestamp: 2012-08-01 19:34:00 Author: jK [ Details ] [ Diff ] |
explicit pipe --large-address-aware through -Wl (not a problem when crosscompiling with mingw) |
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mod - CMakeLists.txt | [ Diff ] [ File ] | ||
develop 15625145
Timestamp: 2012-08-01 16:51:36 Author: rt [ Details ] [ Diff ] |
(minor) fix wrong macro substitution | ||
mod - rts/Lua/LuaRules.cpp | [ Diff ] [ File ] | ||
develop bdcf5512
Timestamp: 2012-08-01 01:24:37 Author: zerver [ Details ] [ Diff ] |
Fix typo | ||
mod - rts/System/BaseNetProtocol.cpp | [ Diff ] [ File ] | ||
develop eec8cf1e
Timestamp: 2012-08-01 00:49:59 Author: rt [ Details ] [ Diff ] |
ModInfo: add key allowAircraftToHitGround for 3199 | ||
mod - rts/Sim/Misc/ModInfo.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/ModInfo.h | [ Diff ] [ File ] | ||
mod - rts/Sim/MoveTypes/HoverAirMoveType.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/MoveTypes/StrafeAirMoveType.cpp | [ Diff ] [ File ] | ||
develop e432ed36
Timestamp: 2012-08-01 00:49:15 Author: rt [ Details ] [ Diff ] |
LuaRules: add DrawProjectile to complete the Draw* quartet | ||
mod - cont/base/springcontent/LuaGadgets/callins.lua | [ Diff ] [ File ] | ||
mod - cont/base/springcontent/LuaGadgets/gadgets.lua | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaRules.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaRules.h | [ Diff ] [ File ] | ||
mod - rts/Rendering/FeatureDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/ProjectileDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/UnitDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/Unsynced/ShieldProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/WeaponProjectiles/BeamLaserProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/WeaponProjectiles/EmgProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/WeaponProjectiles/ExplosiveProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/WeaponProjectiles/FireBallProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/WeaponProjectiles/FlameProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/WeaponProjectiles/LargeBeamLaserProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/WeaponProjectiles/LaserProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/WeaponProjectiles/LightningProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/WeaponProjectiles/MissileProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/WeaponProjectiles/StarburstProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/WeaponProjectiles/TorpedoProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/WeaponProjectiles/WeaponProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/WeaponProjectiles/WeaponProjectile.h | [ Diff ] [ File ] | ||
develop 08f8d504
Timestamp: 2012-07-31 22:23:40 Author: rt [ Details ] [ Diff ] |
compile | ||
mod - rts/Game/GameData.cpp | [ Diff ] [ File ] | ||
mod - rts/System/BaseNetProtocol.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Net/PackPacket.h | [ Diff ] [ File ] | ||
develop 7f9dd0ca
Timestamp: 2012-07-31 15:30:35 Author: zerver [ Details ] [ Diff ] |
Fix mantis 0003228 (Spring crashes when sending large messages) | ||
mod - rts/Lua/LuaUnsyncedCtrl.cpp | [ Diff ] [ File ] | ||
mod - rts/System/BaseNetProtocol.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Net/PackPacket.h | [ Diff ] [ File ] | ||
develop b50e67b3
Timestamp: 2012-07-31 14:34:06 Author: zerver [ Details ] [ Diff ] |
Fix possible endless loop in cde41bd | ||
mod - rts/Game/GameData.cpp | [ Diff ] [ File ] | ||
develop eba249c1
Timestamp: 2012-07-30 22:37:54 Author: jK [ Details ] [ Diff ] |
add builder->CanAssistUnit(const CUnit* u) & builder->CanRepairUnit(const CUnit* u) This fixes a too slack check in CBuilder::StartBuild(), before assisting a nanoframe |
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mod - rts/Sim/Units/CommandAI/BuilderCAI.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitTypes/Builder.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitTypes/Builder.h | [ Diff ] [ File ] | ||
develop e7009d17
Timestamp: 2012-07-30 22:07:02 Author: jK [ Details ] [ Diff ] |
get rid of `const CBuilder* builder = (CBuilder*) owner;` in BuilderCAI | ||
mod - rts/Sim/Units/CommandAI/BuilderCAI.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/BuilderCAI.h | [ Diff ] [ File ] | ||
develop 7f32e66b
Timestamp: 2012-07-30 21:57:43 Author: jK [ Details ] [ Diff ] |
fix builders sometimes don't notice when a building was finished by another unit (0003209) | ||
mod - rts/Sim/Units/CommandAI/BuilderCAI.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/BuilderCAI.h | [ Diff ] [ File ] | ||
develop cde41bd6
Timestamp: 2012-07-30 21:42:07 Author: rt [ Details ] [ Diff ] |
support start-scripts of arbitrary size | ||
mod - rts/Game/GameData.cpp | [ Diff ] [ File ] | ||
develop e6681fae
Timestamp: 2012-07-30 12:29:04 Author: rt [ Details ] [ Diff ] |
fix CFeature::ForcedMove (3226) | ||
mod - rts/Lua/LuaSyncedCtrl.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Features/Feature.cpp | [ Diff ] [ File ] | ||
develop 1174129c
Timestamp: 2012-07-29 14:19:06 Author: rt [ Details ] [ Diff ] |
fix 2971 (as much as possible) | ||
mod - rts/Rendering/GL/LightHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/Weapon.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/Weapon.h | [ Diff ] [ File ] | ||
develop cc5b6359
Timestamp: 2012-07-28 18:51:32 Author: rt [ Details ] [ Diff ] |
segv-fix | ||
mod - rts/Sim/MoveTypes/GroundMoveType.cpp | [ Diff ] [ File ] | ||
develop 60869319
Timestamp: 2012-07-28 15:07:59 Author: rt [ Details ] [ Diff ] |
disabling unit pushing bidirectionally when one of the parties is non-blocking always enable continuous hit-testing based on jK's results |
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mod - rts/Sim/Features/FeatureHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/MoveTypes/GroundMoveType.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitDef.cpp | [ Diff ] [ File ] | ||
develop 571f552e
Timestamp: 2012-07-27 17:13:14 Author: jK [ Details ] [ Diff ] |
print CollisionHandler stats on exit | ||
mod - rts/Sim/Misc/CollisionHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/CollisionHandler.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/ProjectileHandler.cpp | [ Diff ] [ File ] | ||
develop df2c8c6e
Timestamp: 2012-07-26 16:18:08 Author: rt [ Details ] [ Diff ] |
fix 'Gunships dont always aquire targets despite fireatwill+roam+fly' (3221) | ||
mod - rts/Sim/Units/CommandAI/AirCAI.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/AirCAI.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/BuilderCAI.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/MobileCAI.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/MobileCAI.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/Weapon.cpp | [ Diff ] [ File ] | ||