Changesets: spring
develop 1d82065e
Timestamp: 2013-01-16 12:56:29 Author: rt [ Details ] [ Diff ] |
- | ||
mod - rts/Sim/MoveTypes/MoveTypeFactory.cpp | [ Diff ] [ File ] | ||
develop 34fb84bd
Timestamp: 2013-01-16 12:54:55 Author: rt [ Details ] [ Diff ] |
fix broken assert logic | ||
mod - rts/Lua/LuaSyncedCtrl.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/MoveTypes/MoveTypeFactory.cpp | [ Diff ] [ File ] | ||
develop 442a46e0
Timestamp: 2013-01-16 10:27:48 Author: jK [ Details ] [ Diff ] |
fix compile | ||
mod - rts/Sim/MoveTypes/MoveTypeFactory.cpp | [ Diff ] [ File ] | ||
develop 31ffa2a4
Timestamp: 2013-01-16 10:19:37 Author: jK [ Details ] [ Diff ] |
buildbot: more verbose ldd | ||
mod - buildbot/slave/linux/static-show-used-dynamic-libraries.sh | [ Diff ] [ File ] | ||
develop cf0eeea5
Timestamp: 2013-01-16 10:18:07 Author: jK [ Details ] [ Diff ] |
add Spring.GetConfigParams | ||
mod - rts/Lua/LuaSyncedCtrl.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaUnsyncedRead.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaUnsyncedRead.h | [ Diff ] [ File ] | ||
develop 0879590d
Timestamp: 2013-01-16 10:09:37 Author: jK [ Details ] [ Diff ] |
uniformize TryTarget 1. just call TraceRay::Test..Cone once and use an avoidFlags (~ collisionFlags) 2. all weapons will now obey avoidFriendly, avoidNeutral, avoidFeature 3. remove LineFeatureCol(), it's alreacy done in TraceRay::Test..Cone 4. TraceRay::Test..Cone added a ~3 elmo (that's a lot!) safetyRadius to all objects, replace it with 2.0 for mobile objects and 0.5 for immobile ones |
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mod - rts/Game/TraceRay.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/TraceRay.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/BeamLaser.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/Cannon.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/EmgCannon.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/FlameThrower.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/LaserCannon.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/LightningCannon.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/MissileLauncher.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/Rifle.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/StarburstLauncher.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/TorpedoLauncher.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/Weapon.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/Weapon.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/WeaponLoader.cpp | [ Diff ] [ File ] | ||
develop 480bb979
Timestamp: 2013-01-16 10:00:02 Author: jK [ Details ] [ Diff ] |
readd jk1 buildbot for linux static x32 build | ||
mod - buildbot/master/master.cfg | [ Diff ] [ File ] | ||
develop d7a4bea0
Timestamp: 2013-01-16 00:51:18 Author: zerver [ Details ] [ Diff ] |
Some additional demo reader error handling | ||
mod - rts/System/LoadSave/DemoReader.cpp | [ Diff ] [ File ] | ||
develop ac46f526
Timestamp: 2013-01-15 18:05:58 Author: rt [ Details ] [ Diff ] |
privatize members of MoveDefHandler do not store MoveDef*'s in both SolidObject and UnitDef get rid of the 'extractSquare' non-feature for extractor buildings that nobody used fix bug in GMT triggered when unit crushes feature and it spawns a non-crushable replacement and unit's next waypoint happens to be inside replacement's footprint |
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mod - rts/ExternalAI/AICallback.cpp | [ Diff ] [ File ] | ||
mod - rts/ExternalAI/SSkirmishAICallbackImpl.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/Game.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/GameHelper.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/SelectedUnits.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/GuiHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaPathFinder.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaSyncedRead.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaUnitDefs.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/CommandDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/DynWater.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/IPathDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/GroundBlockingObjectMap.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/MoveTypes/ClassicGroundMoveType.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/MoveTypes/GroundMoveType.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/MoveTypes/MoveDefHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/MoveTypes/MoveDefHandler.h | [ Diff ] [ File ] | ||
mod - rts/Sim/MoveTypes/MoveTypeFactory.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Objects/SolidObject.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Objects/SolidObject.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Path/Default/PathEstimator.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Path/Default/PathManager.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Path/Default/PathManager.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Path/QTPFS/PathManager.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/BuilderCAI.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/BuilderCAI.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/TransportCAI.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/Scripts/UnitScript.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/Unit.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitDef.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitDef.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitTypes/ExtractorBuilding.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitTypes/TransportUnit.cpp | [ Diff ] [ File ] | ||
develop 3bd98e53
Timestamp: 2013-01-15 09:18:31 Author: abma [ Details ] [ Diff ] |
fix some compile warnings: warning: narrowing conversion of 'facing' from 'int' to 'short int' inside { } is ill-formed in C++11 [-Wnarrowing] ... is initialized before... |
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mod - rts/Sim/Objects/SolidObject.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitHandler.cpp | [ Diff ] [ File ] | ||
develop 44c13b90
Timestamp: 2013-01-15 05:53:35 Author: jk3064 [ Details ] [ Diff ] |
Merge pull request 0000048 from MadrMan/fixes fix crash |
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mod - rts/Rendering/Shaders/GLSLCopyState.cpp | [ Diff ] [ File ] | ||
develop f5351329
Timestamp: 2013-01-14 22:42:18 Author: rt [ Details ] [ Diff ] |
Merge branch 'develop' of github.com:spring/spring into develop | ||
mod - buildbot/slave/validation/tests-analyze.sh | [ Diff ] [ File ] | ||
add - buildbot/slave/validation/upload.sh | [ Diff ] [ File ] | ||
develop e5800076
Timestamp: 2013-01-14 22:41:46 Author: rt [ Details ] [ Diff ] |
fix wreck chaining #2 | ||
mod - rts/Sim/Features/Feature.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Features/FeatureHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/Unit.cpp | [ Diff ] [ File ] | ||
develop 50d0504e
Timestamp: 2013-01-14 20:58:01 Author: abma [ Details ] [ Diff ] |
validation test: upload writeable dir if test failed hehe, next step is automaticly open a mantis report :-P |
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mod - buildbot/slave/validation/tests-analyze.sh | [ Diff ] [ File ] | ||
add - buildbot/slave/validation/upload.sh | [ Diff ] [ File ] | ||
develop 52c6cdad
Timestamp: 2013-01-14 16:49:50 Author: rt [ Details ] [ Diff ] |
minor cleanup | ||
mod - rts/Lua/LuaSyncedCtrl.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Features/FeatureHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitHandler.cpp | [ Diff ] [ File ] | ||
develop 99edaa51
Timestamp: 2013-01-14 15:12:49 Author: rt [ Details ] [ Diff ] |
simplify: check if objects can be added before creating instances | ||
mod - rts/Lua/LuaSyncedCtrl.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Features/FeatureHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Features/FeatureHandler.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/Unit.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitHandler.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitLoader.cpp | [ Diff ] [ File ] | ||
develop 6af26ac4
Timestamp: 2013-01-14 13:28:21 Author: rt [ Details ] [ Diff ] |
safety: clamp all IDs in *Handler::Add* | ||
mod - rts/Sim/Features/Feature.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Features/FeatureHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/Unit.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitHandler.cpp | [ Diff ] [ File ] | ||
develop 0cd5cadc
Timestamp: 2013-01-14 12:02:56 Author: abma [ Details ] [ Diff ] |
buildbot: fix x32 compile | ||
mod - buildbot/master/master.cfg | [ Diff ] [ File ] | ||
develop 0e95262b
Timestamp: 2013-01-14 06:03:35 Author: rt [ Details ] [ Diff ] |
fix wreck chaining | ||
mod - rts/Sim/Features/FeatureHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Features/FeatureHandler.h | [ Diff ] [ File ] | ||
develop 121adf1a
Timestamp: 2013-01-14 04:48:08 Author: rt [ Details ] [ Diff ] |
Merge branch 'develop' of github.com:spring/spring into develop | ||
mod - rts/build/vstudio8/rts.vcproj | [ Diff ] [ File ] | ||
develop 89955d35
Timestamp: 2013-01-14 04:47:45 Author: rt [ Details ] [ Diff ] |
fix 0003041 | ||
mod - rts/ExternalAI/AICheats.cpp | [ Diff ] [ File ] | ||
mod - rts/ExternalAI/SSkirmishAICallbackImpl.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/GameHelper.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaFeatureDefs.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaSyncedCtrl.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/MapInfo.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/MapInfo.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Features/Feature.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Features/Feature.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Features/FeatureDef.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Features/FeatureDef.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Features/FeatureHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Features/FeatureHandler.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/Unit.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/Unit.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitHandler.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitLoader.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitLoader.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitTypes/Builder.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitTypes/Builder.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitTypes/Building.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitTypes/Building.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitTypes/Factory.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitTypes/Factory.h | [ Diff ] [ File ] | ||
develop 64a78220
Timestamp: 2013-01-13 19:04:35 Author: zerver [ Details ] [ Diff ] |
Update VCproj | ||
mod - rts/build/vstudio8/rts.vcproj | [ Diff ] [ File ] | ||
develop 69ef25c9
Timestamp: 2013-01-13 17:31:15 Author: abma [ Details ] [ Diff ] |
Revert "try to fix inclusion error" This reverts commit e13f1b8db909df845e99d11e325dffb8cf95858a. |
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mod - rts/builds/default/CMakeLists.txt | [ Diff ] [ File ] | ||
develop 9029d918
Timestamp: 2013-01-13 17:31:13 Author: rt [ Details ] [ Diff ] |
make Spring.GetGroundInfo match its wiki documentation (mapHardness is exposed through the Game table now) | ||
mod - rts/Lua/LuaSyncedRead.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/MoveTypes/GroundMoveType.cpp | [ Diff ] [ File ] | ||
develop e13f1b8d
Timestamp: 2013-01-13 17:17:53 Author: abma [ Details ] [ Diff ] |
try to fix inclusion error | ||
mod - rts/builds/default/CMakeLists.txt | [ Diff ] [ File ] | ||