2025-08-30 19:40 CEST

Changesets: spring

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develop 0311b15f
Timestamp: 2013-01-19 19:33:43
Author: rt
Details ] Diff ]
MoveDefHandler:
repair checksum sync after alignment change (caused by merging of PFF branch)
pack MoveDef so no padding bytes can creep in to affect checksum again
get rid of redundant MoveDef::moveType member
mod - rts/ExternalAI/SSkirmishAICallbackImpl.cpp Diff ] File ]
mod - rts/Lua/LuaUnitDefs.cpp Diff ] File ]
mod - rts/Rendering/DefaultPathDrawer.cpp Diff ] File ]
mod - rts/Rendering/Env/DynWater.cpp Diff ] File ]
mod - rts/Rendering/QTPFSPathDrawer.cpp Diff ] File ]
mod - rts/Sim/MoveTypes/ClassicGroundMoveType.cpp Diff ] File ]
mod - rts/Sim/MoveTypes/MoveDefHandler.cpp Diff ] File ]
mod - rts/Sim/MoveTypes/MoveDefHandler.h Diff ] File ]
mod - rts/Sim/Path/Default/PathEstimator.cpp Diff ] File ]
mod - rts/Sim/Units/Scripts/UnitScript.cpp Diff ] File ]
mod - rts/Sim/Units/Unit.cpp Diff ] File ]
mod - rts/Sim/Units/UnitDef.cpp Diff ] File ]
mod - rts/Sim/Units/UnitTypes/TransportUnit.cpp Diff ] File ]
develop ac3c9dbd
Timestamp: 2013-01-19 18:11:34
Author: rt
Details ] Diff ]
TraceRay:
rewrite TestConeHelper and TestTrajectoryConeHelper for 0003399

these now no longer use any bounding-radius approximations to
figure out if an object will potentially be hit, but calculate
the exact colvol surface distance taking spread into account

added some visual debugging to show which objects are being
considered in the quads along the ray by weapons that call
these functions (mostly Cannons)
mod - rts/Game/TraceRay.cpp Diff ] File ]
develop 1002c702
Timestamp: 2013-01-19 00:18:37
Author: rt
Details ] Diff ]
GMT: change precondition for crushing units (from 'collider must be moving' to 'collider impulse must exceed collidee impulse')
mod - rts/Game/PreGame.cpp Diff ] File ]
mod - rts/Sim/MoveTypes/GroundMoveType.cpp Diff ] File ]
develop cf593f66
Timestamp: 2013-01-18 23:25:14
Author: rt
Details ] Diff ]
merge develop
mod - .gitignore Diff ] File ]
mod - .gitmodules Diff ] File ]
mod - AI/Interfaces/Java/CMakeLists.txt Diff ] File ]
mod - AI/Interfaces/Java/bin/build.xml Diff ] File ]
add - AI/Interfaces/Java/bin/jni_wrappCommands.awk Diff ] File ]
mod - AI/Interfaces/Java/src/main/native/JvmLocater.h Diff ] File ]
mod - AI/Interfaces/Python Diff ] File ]
mod - AI/Skirmish/AAI/AAI.cpp Diff ] File ]
mod - AI/Skirmish/AAI/AAIAirForceManager.cpp Diff ] File ]
mod - AI/Skirmish/AAI/AAIBrain.cpp Diff ] File ]
mod - AI/Skirmish/AAI/AAIBuildTable.cpp Diff ] File ]
mod - AI/Skirmish/AAI/AAIBuildTable.h Diff ] File ]
mod - AI/Skirmish/AAI/AAIConstructor.cpp Diff ] File ]
mod - AI/Skirmish/AAI/AAIExecute.cpp Diff ] File ]
mod - AI/Skirmish/AAI/AAIGroup.cpp Diff ] File ]
mod - AI/Skirmish/AAI/AAIMap.cpp Diff ] File ]
mod - AI/Skirmish/AAI/AAISector.cpp Diff ] File ]
mod - AI/Skirmish/AAI/AAIUnitTable.cpp Diff ] File ]
mod - AI/Skirmish/E323AI Diff ] File ]
mod - AI/Skirmish/KAIK Diff ] File ]
mod - AI/Skirmish/Shard Diff ] File ]
mod - AI/Wrappers/CUtils/SimpleLog.h Diff ] File ]
mod - AI/Wrappers/CUtils/TimeUtil.h Diff ] File ]
mod - AI/Wrappers/CUtils/Util.h Diff ] File ]
mod - AI/Wrappers/JavaOO/bin/build.xml Diff ] File ]
mod - AI/Wrappers/LegacyCpp/AIAICallback.cpp Diff ] File ]
mod - AI/Wrappers/LegacyCpp/Command.h Diff ] File ]
mod - AI/Wrappers/LegacyCpp/CommandQueue.h Diff ] File ]
mod - AI/Wrappers/LegacyCpp/Event/AIEvent.h Diff ] File ]
mod - AI/Wrappers/LegacyCpp/IAICallback.h Diff ] File ]
mod - AI/Wrappers/LegacyCpp/WeaponDef.h Diff ] File ]
mod - CMakeLists.txt Diff ] File ]
mod - Doxyfile Diff ] File ]
mod - LICENSE Diff ] File ]
add - buildbot/README Diff ] File ]
rm - buildbot/README.markdown Diff ] File ]
mod - buildbot/master/master.cfg Diff ] File ]
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mod - buildbot/slave/prepare.sh Diff ] File ]
add - buildbot/slave/safe-exec.sh Diff ] File ]
add - buildbot/slave/validation/tests-analyze.sh Diff ] File ]
add - buildbot/slave/validation/upload.sh Diff ] File ]
mod - cont/CMakeLists.txt Diff ] File ]
mod - cont/base/springcontent/gamedata/weapondefs_post.lua Diff ] File ]
add - cont/base/springcontent/mapgenerator/mapinfo_template.lua Diff ] File ]
add - cont/base/springcontent/shaders/GLSL/DecalsFragGL4.glsl Diff ] File ]
add - cont/base/springcontent/shaders/GLSL/DecalsVertGL4.glsl Diff ] File ]
mod - cont/base/springcontent/shaders/GLSL/SMFFragProg.glsl Diff ] File ]
mod - cont/base/springcontent/shaders/GLSL/bumpWaterCoastBlurFS.glsl Diff ] File ]
mod - cont/base/springcontent/shaders/GLSL/bumpWaterFS.glsl Diff ] File ]
mod - cont/base/springcontent/shaders/GLSL/bumpWaterVS.glsl Diff ] File ]
rm - cont/examples/Widgets/ingame_lobby.example.lua Diff ] File ]
mod - cont/examples/Widgets/luasocket.lua Diff ] File ]
mod - cont/examples/Widgets/luasocket_console.lua Diff ] File ]
mod - cont/examples/Widgets/watchdog.lua Diff ] File ]
mod - doc/CMakeLists.txt Diff ] File ]
mod - doc/changelog.txt Diff ] File ]
mod - doc/manpages/spring.6.txt Diff ] File ]
mod - include/GL/glew.h Diff ] File ]
mod - installer/include/Registry.nsh Diff ] File ]
mod - installer/make_installer.sh Diff ] File ]
mod - installer/make_uninstall_nsh.py Diff ] File ]
rm - installer/sections/springsettings.nsh Diff ] File ]
mod - installer/spring.nsi Diff ] File ]
mod - rts/CMakeLists.txt Diff ] File ]
mod - rts/ExternalAI/AICallback.cpp Diff ] File ]
mod - rts/ExternalAI/AICheats.cpp Diff ] File ]
mod - rts/ExternalAI/Interface/SSkirmishAICallback.h Diff ] File ]
mod - rts/ExternalAI/SSkirmishAICallbackImpl.cpp Diff ] File ]
mod - rts/ExternalAI/SSkirmishAICallbackImpl.h Diff ] File ]
mod - rts/ExternalAI/SkirmishAIWrapper.cpp Diff ] File ]
mod - rts/Game/Action.cpp Diff ] File ]
add - rts/Game/Benchmark.cpp Diff ] File ]
add - rts/Game/Benchmark.h Diff ] File ]
mod - rts/Game/CMakeLists.txt Diff ] File ]
mod - rts/Game/Camera.cpp Diff ] File ]
mod - rts/Game/Camera/CameraController.cpp Diff ] File ]
mod - rts/Game/Camera/FPSController.cpp Diff ] File ]
mod - rts/Game/Camera/FreeController.cpp Diff ] File ]
mod - rts/Game/Camera/OverheadController.cpp Diff ] File ]
mod - rts/Game/Camera/OverviewController.cpp Diff ] File ]
mod - rts/Game/Camera/RotOverheadController.cpp Diff ] File ]
mod - rts/Game/Camera/SmoothController.cpp Diff ] File ]
mod - rts/Game/Camera/TWController.cpp Diff ] File ]
mod - rts/Game/CameraHandler.cpp Diff ] File ]
mod - rts/Game/ChatMessage.cpp Diff ] File ]
mod - rts/Game/CommandMessage.cpp Diff ] File ]
mod - rts/Game/Console.cpp Diff ] File ]
mod - rts/Game/ConsoleHistory.cpp Diff ] File ]
mod - rts/Game/Game.cpp Diff ] File ]
mod - rts/Game/GameController.cpp Diff ] File ]
mod - rts/Game/GameData.cpp Diff ] File ]
mod - rts/Game/GameHelper.cpp Diff ] File ]
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mod - rts/Game/GameServer.cpp Diff ] File ]
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mod - rts/Game/GameSetup.cpp Diff ] File ]
mod - rts/Game/GameSetup.h Diff ] File ]
mod - rts/Game/GameVersion.cpp Diff ] File ]
mod - rts/Game/GlobalUnsynced.cpp Diff ] File ]
mod - rts/Game/GlobalUnsynced.h Diff ] File ]
mod - rts/Game/InMapDraw.cpp Diff ] File ]
mod - rts/Game/InMapDrawModel.cpp Diff ] File ]
mod - rts/Game/LoadScreen.cpp Diff ] File ]
mod - rts/Game/LoadScreen.h Diff ] File ]
mod - rts/Game/Messages.cpp Diff ] File ]
mod - rts/Game/NetCommands.cpp Diff ] File ]
rm - rts/Game/OSCStatsSender.cpp Diff ] File ]
rm - rts/Game/OSCStatsSender.h Diff ] File ]
mod - rts/Game/Player.cpp Diff ] File ]
mod - rts/Game/Player.h Diff ] File ]
mod - rts/Game/PlayerHandler.cpp Diff ] File ]
mod - rts/Game/PlayerHandler.h Diff ] File ]
mod - rts/Game/PlayerRoster.cpp Diff ] File ]
mod - rts/Game/PlayerRosterDrawer.cpp Diff ] File ]
mod - rts/Game/PreGame.cpp Diff ] File ]
mod - rts/Game/SelectedUnits.cpp Diff ] File ]
mod - rts/Game/SelectedUnitsAI.cpp Diff ] File ]
mod - rts/Game/TraceRay.cpp Diff ] File ]
mod - rts/Game/TraceRay.h Diff ] File ]
mod - rts/Game/UI/CommandColors.cpp Diff ] File ]
mod - rts/Game/UI/CursorIcons.cpp Diff ] File ]
mod - rts/Game/UI/EndGameBox.cpp Diff ] File ]
mod - rts/Game/UI/GameInfo.cpp Diff ] File ]
mod - rts/Game/UI/GameSetupDrawer.cpp Diff ] File ]
mod - rts/Game/UI/GuiHandler.cpp Diff ] File ]
mod - rts/Game/UI/HwMouseCursor.cpp Diff ] File ]
mod - rts/Game/UI/InfoConsole.cpp Diff ] File ]
mod - rts/Game/UI/InputReceiver.cpp Diff ] File ]
mod - rts/Game/UI/KeyAutoBinder.cpp Diff ] File ]
mod - rts/Game/UI/KeyBindings.cpp Diff ] File ]
mod - rts/Game/UI/KeyBindings.h Diff ] File ]
mod - rts/Game/UI/KeyCodes.cpp Diff ] File ]
mod - rts/Game/UI/KeySet.cpp Diff ] File ]
mod - rts/Game/UI/MiniMap.cpp Diff ] File ]
mod - rts/Game/UI/MiniMap.h Diff ] File ]
mod - rts/Game/UI/MouseCursor.cpp Diff ] File ]
mod - rts/Game/UI/MouseHandler.cpp Diff ] File ]
mod - rts/Game/UI/ProfileDrawer.cpp Diff ] File ]
mod - rts/Game/UI/QuitBox.cpp Diff ] File ]
mod - rts/Game/UI/ResourceBar.cpp Diff ] File ]
mod - rts/Game/UI/SelectionKeyHandler.cpp Diff ] File ]
mod - rts/Game/UI/ShareBox.cpp Diff ] File ]
mod - rts/Game/UI/StartPosSelecter.cpp Diff ] File ]
mod - rts/Game/UI/TooltipConsole.cpp Diff ] File ]
mod - rts/Game/UI/UnitTracker.cpp Diff ] File ]
mod - rts/Game/WaitCommandsAI.cpp Diff ] File ]
mod - rts/Game/WordCompletion.cpp Diff ] File ]
mod - rts/Lua/CMakeLists.txt Diff ] File ]
mod - rts/Lua/LuaBitOps.cpp Diff ] File ]
mod - rts/Lua/LuaCallInCheck.cpp Diff ] File ]
mod - rts/Lua/LuaConstCMD.cpp Diff ] File ]
mod - rts/Lua/LuaConstCMDTYPE.cpp Diff ] File ]
mod - rts/Lua/LuaConstCOB.cpp Diff ] File ]
mod - rts/Lua/LuaConstGL.cpp Diff ] File ]
mod - rts/Lua/LuaConstGame.cpp Diff ] File ]
add - rts/Lua/LuaContextData.h Diff ] File ]
mod - rts/Lua/LuaDefs.h Diff ] File ]
mod - rts/Lua/LuaDisplayLists.h Diff ] File ]
mod - rts/Lua/LuaFBOs.cpp Diff ] File ]
mod - rts/Lua/LuaFeatureDefs.cpp Diff ] File ]
mod - rts/Lua/LuaFonts.cpp Diff ] File ]
mod - rts/Lua/LuaGaia.cpp Diff ] File ]
mod - rts/Lua/LuaHandle.cpp Diff ] File ]
mod - rts/Lua/LuaHandle.h Diff ] File ]
mod - rts/Lua/LuaHandleSynced.cpp Diff ] File ]
mod - rts/Lua/LuaHelper.h Diff ] File ]
mod - rts/Lua/LuaIO.cpp Diff ] File ]
mod - rts/Lua/LuaIO.h Diff ] File ]
mod - rts/Lua/LuaInputReceiver.cpp Diff ] File ]
mod - rts/Lua/LuaIntro.cpp Diff ] File ]
mod - rts/Lua/LuaIntro.h Diff ] File ]
rm - rts/Lua/LuaLobby.cpp Diff ] File ]
rm - rts/Lua/LuaLobby.h Diff ] File ]
mod - rts/Lua/LuaMaterial.cpp Diff ] File ]
mod - rts/Lua/LuaMetalMap.cpp Diff ] File ]
mod - rts/Lua/LuaOpenGL.cpp Diff ] File ]
mod - rts/Lua/LuaOpenGL.h Diff ] File ]
mod - rts/Lua/LuaOpenGLUtils.cpp Diff ] File ]
mod - rts/Lua/LuaParser.cpp Diff ] File ]
mod - rts/Lua/LuaParser.h Diff ] File ]
mod - rts/Lua/LuaPathFinder.cpp Diff ] File ]
mod - rts/Lua/LuaRBOs.cpp Diff ] File ]
mod - rts/Lua/LuaRules.cpp Diff ] File ]
mod - rts/Lua/LuaScream.cpp Diff ] File ]
mod - rts/Lua/LuaShaders.cpp Diff ] File ]
mod - rts/Lua/LuaSyncedCall.cpp Diff ] File ]
mod - rts/Lua/LuaSyncedCtrl.cpp Diff ] File ]
mod - rts/Lua/LuaSyncedCtrl.h Diff ] File ]
mod - rts/Lua/LuaSyncedMoveCtrl.cpp Diff ] File ]
mod - rts/Lua/LuaSyncedRead.cpp Diff ] File ]
mod - rts/Lua/LuaSyncedRead.h Diff ] File ]
mod - rts/Lua/LuaSyncedTable.cpp Diff ] File ]
mod - rts/Lua/LuaTextures.cpp Diff ] File ]
mod - rts/Lua/LuaUI.cpp Diff ] File ]
mod - rts/Lua/LuaUnitDefs.cpp Diff ] File ]
mod - rts/Lua/LuaUnitMaterial.h Diff ] File ]
mod - rts/Lua/LuaUnitRendering.cpp Diff ] File ]
mod - rts/Lua/LuaUnsyncedCall.cpp Diff ] File ]
mod - rts/Lua/LuaUnsyncedCtrl.cpp Diff ] File ]
mod - rts/Lua/LuaUnsyncedRead.cpp Diff ] File ]
mod - rts/Lua/LuaUnsyncedRead.h Diff ] File ]
mod - rts/Lua/LuaUtils.cpp Diff ] File ]
mod - rts/Lua/LuaVFS.cpp Diff ] File ]
mod - rts/Lua/LuaWeaponDefs.cpp Diff ] File ]
mod - rts/Lua/LuaZip.cpp Diff ] File ]
mod - rts/Map/BaseGroundDrawer.cpp Diff ] File ]
mod - rts/Map/BasicMapDamage.cpp Diff ] File ]
mod - rts/Map/CMakeLists.txt Diff ] File ]
add - rts/Map/Generation/MapGenerator.cpp Diff ] File ]
add - rts/Map/Generation/MapGenerator.h Diff ] File ]
add - rts/Map/Generation/SimpleMapGenerator.cpp Diff ] File ]
add - rts/Map/Generation/SimpleMapGenerator.h Diff ] File ]
mod - rts/Map/Ground.cpp Diff ] File ]
mod - rts/Map/Ground.h Diff ] File ]
mod - rts/Map/HeightMapTexture.cpp Diff ] File ]
mod - rts/Map/MapDamage.cpp Diff ] File ]
mod - rts/Map/MapInfo.cpp Diff ] File ]
mod - rts/Map/MapInfo.h Diff ] File ]
mod - rts/Map/MapParser.cpp Diff ] File ]
mod - rts/Map/MetalMap.cpp Diff ] File ]
mod - rts/Map/ReadMap.cpp Diff ] File ]
mod - rts/Map/ReadMap.h Diff ] File ]
mod - rts/Map/SM3/SM3Map.cpp Diff ] File ]
mod - rts/Map/SM3/terrain/Lightcalc.h Diff ] File ]
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mod - rts/Map/SM3/terrain/Terrain.cpp Diff ] File ]
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mod - rts/Map/SMF/Legacy/LegacyMeshDrawer.cpp Diff ] File ]
mod - rts/Map/SMF/ROAM/Patch.cpp Diff ] File ]
mod - rts/Map/SMF/ROAM/Patch.h Diff ] File ]
mod - rts/Map/SMF/SMFGroundDrawer.cpp Diff ] File ]
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mod - rts/Map/SMF/SMFGroundTextures.h Diff ] File ]
mod - rts/Map/SMF/SMFMapFile.cpp Diff ] File ]
mod - rts/Map/SMF/SMFReadMap.cpp Diff ] File ]
mod - rts/Map/SMF/SMFRenderState.cpp Diff ] File ]
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mod - rts/Menu/CMakeLists.txt Diff ] File ]
rm - rts/Menu/LobbyConnection.cpp Diff ] File ]
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mod - rts/Menu/SelectMenu.cpp Diff ] File ]
mod - rts/Menu/SelectMenu.h Diff ] File ]
mod - rts/Menu/SelectionWidget.cpp Diff ] File ]
rm - rts/Menu/UpdaterWindow.cpp Diff ] File ]
mod - rts/Rendering/AVIGenerator.cpp Diff ] File ]
mod - rts/Rendering/AVIGenerator.h Diff ] File ]
mod - rts/Rendering/CMakeLists.txt Diff ] File ]
mod - rts/Rendering/CommandDrawer.cpp Diff ] File ]
mod - rts/Rendering/DebugColVolDrawer.cpp Diff ] File ]
mod - rts/Rendering/Env/AdvSky.cpp Diff ] File ]
mod - rts/Rendering/Env/AdvTreeDrawer.cpp Diff ] File ]
mod - rts/Rendering/Env/AdvTreeGenerator.cpp Diff ] File ]
mod - rts/Rendering/Env/AdvWater.cpp Diff ] File ]
mod - rts/Rendering/Env/BasicSky.cpp Diff ] File ]
mod - rts/Rendering/Env/BasicTreeDrawer.cpp Diff ] File ]
mod - rts/Rendering/Env/BasicWater.cpp Diff ] File ]
mod - rts/Rendering/Env/BumpWater.cpp Diff ] File ]
add - rts/Rendering/Env/Decals/DecalsDrawerGL4.cpp Diff ] File ]
add - rts/Rendering/Env/Decals/DecalsDrawerGL4.h Diff ] File ]
mod - rts/Rendering/Env/Decals/GroundDecalHandler.cpp Diff ] File ]
mod - rts/Rendering/Env/DynWater.cpp Diff ] File ]
mod - rts/Rendering/Env/GrassDrawer.cpp Diff ] File ]
mod - rts/Rendering/Env/IGroundDecalDrawer.cpp Diff ] File ]
mod - rts/Rendering/Env/IGroundDecalDrawer.h Diff ] File ]
mod - rts/Rendering/Env/ISky.cpp Diff ] File ]
mod - rts/Rendering/Env/ITreeDrawer.cpp Diff ] File ]
mod - rts/Rendering/Env/IWater.cpp Diff ] File ]
mod - rts/Rendering/Env/RefractWater.cpp Diff ] File ]
mod - rts/Rendering/Env/SkyBox.cpp Diff ] File ]
mod - rts/Rendering/FarTextureHandler.cpp Diff ] File ]
mod - rts/Rendering/FeatureDrawer.cpp Diff ] File ]
mod - rts/Rendering/GL/FBO.cpp Diff ] File ]
mod - rts/Rendering/GL/FBO.h Diff ] File ]
rm - rts/Rendering/GL/PBO.cpp Diff ] File ]
mod - rts/Rendering/GL/PBO.h Diff ] File ]
add - rts/Rendering/GL/VBO.cpp Diff ] File ]
add - rts/Rendering/GL/VBO.h Diff ] File ]
mod - rts/Rendering/GL/VertexArray.cpp Diff ] File ]
mod - rts/Rendering/GL/VertexArray.inl Diff ] File ]
mod - rts/Rendering/GL/VertexArrayRange.cpp Diff ] File ]
develop 2965cc8c
Timestamp: 2013-01-18 20:45:17
Author: abma
Details ] Diff ]
Merge pull request 0000050 from Muon/depointerize-cfilehandler-ifs

Change CFileHandler::ifs from std::ifstream* to std::ifstream, see also
http://springrts.com/phpbb/viewtopic.php?f=12&t=29561
mod - rts/Map/SMF/SMFGroundTextures.cpp Diff ] File ]
mod - rts/System/FileSystem/FileHandler.cpp Diff ] File ]
mod - rts/System/FileSystem/FileHandler.h Diff ] File ]
develop 692e2341
Timestamp: 2013-01-18 19:51:50
Author: Mak Nazečić-Andrlon
Details ] Diff ]
Change CFileHandler::ifs from std::ifstream* to std::ifstream

This removes the unnecessary dynamic allocation, and also introduces
CFileHandler::Open() for reopening it. This fixes a potential bug
which might happen if CFileHandlers were able to simply be assigned
to one another, as that might double-delete CFileHandler::ifs.
mod - rts/Map/SMF/SMFGroundTextures.cpp Diff ] File ]
mod - rts/System/FileSystem/FileHandler.cpp Diff ] File ]
mod - rts/System/FileSystem/FileHandler.h Diff ] File ]
develop 291a0cd2
Timestamp: 2013-01-18 18:45:10
Author: abma
Details ] Diff ]
fix compile of test
mod - test/engine/System/Misc/TestBitwiseEnum.cpp Diff ] File ]
develop c610ea77
Timestamp: 2013-01-18 18:43:54
Author: abma
Details ] Diff ]
Merge pull request 0000049 from MadrMan/vsfix

fix 0003396 (Compile error on VS2012)
mod - rts/Sim/MoveTypes/MoveMath/MoveMath.h Diff ] File ]
mod - rts/Sim/Objects/SolidObject.h Diff ] File ]
mod - rts/Sim/Path/Default/PathFinder.cpp Diff ] File ]
mod - rts/Sim/Path/QTPFS/PathCache.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/BuilderCAI.h Diff ] File ]
mod - rts/System/Misc/BitwiseEnum.h Diff ] File ]
mod - rts/System/tdf_grammar.h Diff ] File ]
develop adb8b890
Timestamp: 2013-01-18 17:00:36
Author: rt
Details ] Diff ]
DemoRec: access streambuffer directly
mod - rts/System/LoadSave/DemoRecorder.cpp Diff ] File ]
mod - rts/System/LoadSave/DemoRecorder.h Diff ] File ]
develop e08ad975
Timestamp: 2013-01-18 14:38:47
Author: Patrick Wouterse
Details ] Diff ]
fix 0003396
mod - rts/Sim/MoveTypes/MoveMath/MoveMath.h Diff ] File ]
mod - rts/Sim/Objects/SolidObject.h Diff ] File ]
mod - rts/Sim/Path/Default/PathFinder.cpp Diff ] File ]
mod - rts/Sim/Path/QTPFS/PathCache.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/BuilderCAI.h Diff ] File ]
mod - rts/System/Misc/BitwiseEnum.h Diff ] File ]
mod - rts/System/tdf_grammar.h Diff ] File ]
develop bce21b52
Timestamp: 2013-01-18 12:22:08
Author: abma
Details ] Diff ]
buildbot: fix linux-x32 linking
mod - buildbot/master/master.cfg Diff ] File ]
develop 8d3d5cfa
Timestamp: 2013-01-17 20:59:59
Author: Johan Rehnberg
Details ] Diff ]
avoid copy of demo data on file write
mod - rts/System/LoadSave/DemoRecorder.cpp Diff ] File ]
mod - rts/System/LoadSave/DemoRecorder.h Diff ] File ]
develop 77a91217
Timestamp: 2013-01-17 20:31:13
Author: rt
Details ] Diff ]
fix 0003095
mod - rts/Game/Game.cpp Diff ] File ]
develop c03f54de
Timestamp: 2013-01-17 19:23:07
Author: rt
Details ] Diff ]
minor cleanup
mod - rts/System/LoadSave/DemoRecorder.cpp Diff ] File ]
mod - rts/System/LoadSave/DemoRecorder.h Diff ] File ]
develop f501d816
Timestamp: 2013-01-17 18:49:19
Author: rt
Details ] Diff ]
-
mod - rts/System/LoadSave/DemoRecorder.cpp Diff ] File ]
develop 15d60ba2
Timestamp: 2013-01-17 18:45:34
Author: rt
Details ] Diff ]
record demos in-memory
mod - rts/Game/Game.cpp Diff ] File ]
mod - rts/Sim/Features/Feature.cpp Diff ] File ]
mod - rts/Sim/Features/Feature.h Diff ] File ]
mod - rts/Sim/Weapons/BombDropper.h Diff ] File ]
mod - rts/Sim/Weapons/Cannon.h Diff ] File ]
mod - rts/Sim/Weapons/MeleeWeapon.h Diff ] File ]
mod - rts/Sim/Weapons/MissileLauncher.h Diff ] File ]
mod - rts/Sim/Weapons/NoWeapon.h Diff ] File ]
mod - rts/Sim/Weapons/StarburstLauncher.h Diff ] File ]
mod - rts/System/LoadSave/DemoRecorder.cpp Diff ] File ]
mod - rts/System/LoadSave/DemoRecorder.h Diff ] File ]
develop 080d75bf
Timestamp: 2013-01-17 17:39:06
Author: jK
Details ] Diff ]
make CWeapon::TryTarget const, so it can be called from unsynced code
mod - rts/Sim/Weapons/Weapon.cpp Diff ] File ]
mod - rts/Sim/Weapons/Weapon.h Diff ] File ]
develop 03216636
Timestamp: 2013-01-17 17:33:10
Author: jK
Details ] Diff ]
CollisionHandler: add function to test SolidObjects with separate ColVols
mod - rts/Sim/Features/Feature.cpp Diff ] File ]
mod - rts/Sim/Features/Feature.h Diff ] File ]
mod - rts/Sim/Misc/CollisionHandler.cpp Diff ] File ]
mod - rts/Sim/Misc/CollisionHandler.h Diff ] File ]
mod - rts/Sim/Objects/SolidObject.h Diff ] File ]
develop b21abd58
Timestamp: 2013-01-17 17:31:05
Author: jK
Details ] Diff ]
another safety test
mod - rts/Sim/Units/CommandAI/MobileCAI.cpp Diff ] File ]
mod - rts/Sim/Weapons/Weapon.cpp Diff ] File ]
develop d4beb570
Timestamp: 2013-01-17 16:36:05
Author: jK
Details ] Diff ]
TryTarget: 2 fixes + make avoidGround hard default to true independent of any other tags
mod - rts/Sim/Weapons/Weapon.cpp Diff ] File ]
mod - rts/Sim/Weapons/WeaponDef.cpp Diff ] File ]
develop f439161e
Timestamp: 2013-01-17 13:22:40
Author: jK
Details ] Diff ]
SetExtractionRangeAndDepth allow to disable extraction
mod - rts/Sim/Units/UnitTypes/ExtractorBuilding.cpp Diff ] File ]
develop 69d730ef
Timestamp: 2013-01-17 13:21:50
Author: jK
Details ] Diff ]
improve CMobileCAI::IsValidTarget (make subs stop trying to chase hovers and tanks)
check all equipped weapons if they can target the unit
mod - rts/Sim/Units/CommandAI/MobileCAI.cpp Diff ] File ]
mod - rts/Sim/Units/Unit.cpp Diff ] File ]
mod - rts/Sim/Units/Unit.h Diff ] File ]
mod - rts/Sim/Weapons/BombDropper.cpp Diff ] File ]
mod - rts/Sim/Weapons/TorpedoLauncher.cpp Diff ] File ]
develop cd4ca35d
Timestamp: 2013-01-17 13:07:10
Author: jK
Details ] Diff ]
more TryTarget work
* add new avoidGround weapondef tag
* split TryTarget in: TestTarget, TestRange, HaveFreeLineOfFire
* reduce code duplication:
* merge all linear line based HaveFreeLineOfFire tests into CWeapon
mod - rts/Sim/Weapons/BeamLaser.cpp Diff ] File ]
mod - rts/Sim/Weapons/BeamLaser.h Diff ] File ]
mod - rts/Sim/Weapons/BombDropper.cpp Diff ] File ]
mod - rts/Sim/Weapons/BombDropper.h Diff ] File ]
mod - rts/Sim/Weapons/Cannon.cpp Diff ] File ]
mod - rts/Sim/Weapons/Cannon.h Diff ] File ]
mod - rts/Sim/Weapons/EmgCannon.cpp Diff ] File ]
mod - rts/Sim/Weapons/EmgCannon.h Diff ] File ]
mod - rts/Sim/Weapons/FlameThrower.cpp Diff ] File ]
mod - rts/Sim/Weapons/FlameThrower.h Diff ] File ]
mod - rts/Sim/Weapons/LaserCannon.cpp Diff ] File ]
mod - rts/Sim/Weapons/LaserCannon.h Diff ] File ]
mod - rts/Sim/Weapons/LightningCannon.cpp Diff ] File ]
mod - rts/Sim/Weapons/LightningCannon.h Diff ] File ]
mod - rts/Sim/Weapons/MeleeWeapon.cpp Diff ] File ]
mod - rts/Sim/Weapons/MeleeWeapon.h Diff ] File ]
mod - rts/Sim/Weapons/MissileLauncher.cpp Diff ] File ]
mod - rts/Sim/Weapons/MissileLauncher.h Diff ] File ]
mod - rts/Sim/Weapons/NoWeapon.cpp Diff ] File ]
mod - rts/Sim/Weapons/NoWeapon.h Diff ] File ]
mod - rts/Sim/Weapons/PlasmaRepulser.cpp Diff ] File ]
mod - rts/Sim/Weapons/PlasmaRepulser.h Diff ] File ]
mod - rts/Sim/Weapons/Rifle.cpp Diff ] File ]
mod - rts/Sim/Weapons/Rifle.h Diff ] File ]
mod - rts/Sim/Weapons/StarburstLauncher.cpp Diff ] File ]
mod - rts/Sim/Weapons/StarburstLauncher.h Diff ] File ]
mod - rts/Sim/Weapons/TorpedoLauncher.cpp Diff ] File ]
mod - rts/Sim/Weapons/TorpedoLauncher.h Diff ] File ]
mod - rts/Sim/Weapons/Weapon.cpp Diff ] File ]
mod - rts/Sim/Weapons/Weapon.h Diff ] File ]
mod - rts/Sim/Weapons/WeaponDef.cpp Diff ] File ]
mod - rts/Sim/Weapons/WeaponDef.h Diff ] File ]
mod - rts/Sim/Weapons/WeaponLoader.cpp Diff ] File ]
develop 23fb1b47
Timestamp: 2013-01-16 18:31:14
Author: rt
Details ] Diff ]
fix 0003400
mod - rts/Lua/LuaUnsyncedRead.cpp Diff ] File ]
mod - rts/Sim/Features/Feature.h Diff ] File ]
develop d27c3baa
Timestamp: 2013-01-16 17:51:30
Author: rt
Details ] Diff ]
3DModel: use VBOs for static piece geometry
mod - rts/Rendering/Models/3DModel.cpp Diff ] File ]
mod - rts/Rendering/Models/3DModel.h Diff ] File ]
mod - rts/Rendering/Models/3DOParser.h Diff ] File ]
mod - rts/Rendering/Models/AssParser.cpp Diff ] File ]
mod - rts/Rendering/Models/AssParser.h Diff ] File ]
mod - rts/Rendering/Models/OBJParser.cpp Diff ] File ]
mod - rts/Rendering/Models/OBJParser.h Diff ] File ]
mod - rts/Rendering/Models/S3OParser.cpp Diff ] File ]
mod - rts/Rendering/Models/S3OParser.h Diff ] File ]
mod - rts/Sim/Units/UnitDef.h Diff ] File ]
mod - rts/Sim/Units/UnitTypes/ExtractorBuilding.cpp Diff ] File ]
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