Changesets: spring
develop ab4d9cf3
Timestamp: 2013-10-30 11:34:09 Author: rt [ Details ] [ Diff ] |
fix SEGV's at startup due to texture info being prematurely requested from LuaIntro | ||
mod - rts/Lua/LuaOpenGLUtils.cpp | [ Diff ] [ File ] | ||
develop e0b94708
Timestamp: 2013-10-30 02:48:43 Author: rt [ Details ] [ Diff ] |
changelog += ++changelog++ | ||
mod - doc/changelog.txt | [ Diff ] [ File ] | ||
develop 9ab779b5
Timestamp: 2013-10-30 02:48:08 Author: rt [ Details ] [ Diff ] |
NLC: rename ApplyRotation to ComposeRotation for clarity | ||
mod - rts/Rendering/Models/3DModel.h | [ Diff ] [ File ] | ||
mod - rts/Rendering/Models/AssParser.cpp | [ Diff ] [ File ] | ||
mod - rts/System/maindefines.h | [ Diff ] [ File ] | ||
develop c1d95af4
Timestamp: 2013-10-29 21:43:12 Author: rt [ Details ] [ Diff ] |
fix 0001368 | ||
mod - rts/Sim/Features/Feature.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/Unit.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitTypes/Builder.cpp | [ Diff ] [ File ] | ||
develop 6abc4a52
Timestamp: 2013-10-29 20:51:31 Author: abma [ Details ] [ Diff ] |
update release checklist | ||
mod - doc/releasechecklist.txt | [ Diff ] [ File ] | ||
develop 9db1c6de
Timestamp: 2013-10-29 20:48:08 Author: abma [ Details ] [ Diff ] |
update shard: fix compile | ||
mod - AI/Skirmish/Shard | [ Diff ] [ File ] | ||
develop d79b2850
Timestamp: 2013-10-29 20:35:28 Author: abma [ Details ] [ Diff ] |
update submodule pr-downloader & Shard | ||
mod - AI/Skirmish/Shard | [ Diff ] [ File ] | ||
mod - tools/pr-downloader | [ Diff ] [ File ] | ||
develop 6d17e396
Timestamp: 2013-10-28 19:24:08 Author: rt [ Details ] [ Diff ] |
style | ||
mod - rts/Sim/Projectiles/PieceProjectile.cpp | [ Diff ] [ File ] | ||
develop 8376fa6c
Timestamp: 2013-10-28 19:21:41 Author: rt [ Details ] [ Diff ] |
fix 0004092 | ||
mod - rts/Sim/Projectiles/PieceProjectile.cpp | [ Diff ] [ File ] | ||
develop 4b56b496
Timestamp: 2013-10-28 17:20:37 Author: rt [ Details ] [ Diff ] |
fix 0004089 | ||
mod - rts/Sim/Projectiles/WeaponProjectiles/MissileProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/WeaponProjectiles/TorpedoProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/BombDropper.cpp | [ Diff ] [ File ] | ||
develop 27675ec4
Timestamp: 2013-10-28 16:29:48 Author: rt [ Details ] [ Diff ] |
filter unsynced ID's from GetVisibleProjectiles and GetProjectilesInRectangle | ||
mod - rts/Lua/LuaSyncedRead.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaUnsyncedRead.cpp | [ Diff ] [ File ] | ||
develop 0a48c291
Timestamp: 2013-10-28 15:29:44 Author: abma [ Details ] [ Diff ] |
remove "GML:" from info (always false) thanks silentwings! |
||
mod - rts/Game/UI/GameInfo.cpp | [ Diff ] [ File ] | ||
develop b92a3208
Timestamp: 2013-10-28 15:23:18 Author: rt [ Details ] [ Diff ] |
fix symbol-name conflict (CFeatureQuadDrawer already existed) | ||
mod - rts/Lua/LuaUnsyncedRead.cpp | [ Diff ] [ File ] | ||
develop b26eb0e7
Timestamp: 2013-10-28 14:53:05 Author: rt [ Details ] [ Diff ] |
LuaUnsyncedRead: add callout Spring.GetVisibleProjectiles( number allyTeamID, boolean addSyncedProjectiles, boolean addWeaponProjectiles, boolean addPieceProjectiles ) --> nil | {[1] = projectileID, ...} |
||
mod - rts/Lua/LuaUnsyncedRead.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaUnsyncedRead.h | [ Diff ] [ File ] | ||
develop aa296f95
Timestamp: 2013-10-26 22:36:27 Author: rt [ Details ] [ Diff ] |
BaseGroundDrawer: move drawMode checks outside UpdateExtraTex (cleaner) | ||
mod - rts/Game/Game.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaUnsyncedCtrl.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/BaseGroundDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/BaseGroundDrawer.h | [ Diff ] [ File ] | ||
develop e0202b89
Timestamp: 2013-10-26 22:12:12 Author: rt [ Details ] [ Diff ] |
SMFFragProg: fix '#version must occur before any other statement' | ||
mod - cont/base/springcontent/shaders/GLSL/SMFFragProg.glsl | [ Diff ] [ File ] | ||
mod - rts/Map/SMF/SMFRenderState.cpp | [ Diff ] [ File ] | ||
develop 1ec4f0a4
Timestamp: 2013-10-26 12:01:54 Author: rt [ Details ] [ Diff ] |
BaseGroundDrawer: consistently use unsigned char* | ||
mod - rts/Map/BaseGroundDrawer.cpp | [ Diff ] [ File ] | ||
develop 72b69c8d
Timestamp: 2013-10-26 06:09:57 Author: abma [ Details ] [ Diff ] |
remove MT links from installer | ||
mod - installer/sections/deprecated.nsh | [ Diff ] [ File ] | ||
mod - installer/sections/shortcuts_startMenu.nsh | [ Diff ] [ File ] | ||
develop 597aa0a0
Timestamp: 2013-10-26 05:14:15 Author: abma [ Details ] [ Diff ] |
msvc compile fixes | ||
mod - CMakeLists.txt | [ Diff ] [ File ] | ||
mod - rts/Game/UI/SelectionKeyHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/BeamLaser.cpp | [ Diff ] [ File ] | ||
develop e58e05ff
Timestamp: 2013-10-26 03:24:20 Author: rt [ Details ] [ Diff ] |
ws | ||
mod - rts/Sim/Weapons/TorpedoLauncher.cpp | [ Diff ] [ File ] | ||
develop 2512febb
Timestamp: 2013-10-26 03:23:23 Author: rt [ Details ] [ Diff ] |
fix 0004080 | ||
mod - rts/Sim/Weapons/TorpedoLauncher.cpp | [ Diff ] [ File ] | ||
develop a492a98b
Timestamp: 2013-10-25 20:01:19 Author: rt [ Details ] [ Diff ] |
fix 0003924: add callout Spring.UpdateInfoTexture(number texMode) --> boolean | ||
mod - rts/Game/Game.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaUnsyncedCtrl.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaUnsyncedCtrl.h | [ Diff ] [ File ] | ||
mod - rts/Map/BaseGroundDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/BaseGroundDrawer.h | [ Diff ] [ File ] | ||
develop d4d12012
Timestamp: 2013-10-25 14:20:40 Author: rt [ Details ] [ Diff ] |
fix 0003715: make all info-textures individually queryable by Lua (gl.Texture) notes: "$info" and "$extra" still map to the active info-texture as before "$info_losmap" or "$extra_losmap" map to the L-view texture "$info_mtlmap" or "$extra_mtlmap" map to the F4-view texture "$info_hgtmap" or "$extra_hgtmap" map to the F1-view texture "$info_blkmap" or "$extra_blkmap" map to the F2-view texture textures contain no data until user switches to their respective modes non-active textures are not updated in the background, so will go stale (might be better to automatically delete them after N frames, undecided) |
||
mod - rts/Game/UnsyncedGameCommands.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaOpenGLUtils.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaOpenGLUtils.h | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaUnsyncedRead.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/BaseGroundDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/BaseGroundDrawer.h | [ Diff ] [ File ] | ||
mod - rts/Map/SM3/SM3Map.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/SMF/SMFReadMap.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/SMF/SMFRenderState.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/DefaultPathDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/BumpWater.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/Decals/DecalsDrawerGL4.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/Decals/GroundDecalHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/GrassDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/FeatureDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/QTPFSPathDrawer.cpp | [ Diff ] [ File ] | ||
develop 39b8701e
Timestamp: 2013-10-25 01:46:39 Author: rt [ Details ] [ Diff ] |
54560436 addendum (always call StopBuild) | ||
mod - rts/Sim/Units/UnitTypes/Builder.cpp | [ Diff ] [ File ] | ||
develop 54560436
Timestamp: 2013-10-24 19:06:33 Author: rt [ Details ] [ Diff ] |
fix 0004079 | ||
mod - rts/Sim/Units/UnitTypes/Builder.cpp | [ Diff ] [ File ] | ||