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Changesets: spring

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develop 34ed6744
Timestamp: 2014-03-09 15:15:46
Author: abma
Details ] Diff ]
fix some cppcheck warnings
mod - rts/Game/UI/KeyBindings.cpp Diff ] File ]
mod - rts/Rendering/GlobalRendering.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/CommandAI.cpp Diff ] File ]
develop c468a273
Timestamp: 2014-03-09 14:35:00
Author: Johan Rehnberg
Details ] Diff ]
RAI: avoid sending out of bounds move commands
mod - AI/Skirmish/RAI/Builder.cpp Diff ] File ]
mod - AI/Skirmish/RAI/CombatManager.cpp Diff ] File ]
mod - AI/Skirmish/RAI/RAI.cpp Diff ] File ]
mod - AI/Skirmish/RAI/UnitManager.cpp Diff ] File ]
develop a8ac9222
Timestamp: 2014-03-09 14:29:25
Author: Johan Rehnberg
Details ] Diff ]
Use IsInBounds instead of IsInMap in some places. Fix SendToEmptySpot.
mod - rts/Game/GameHelper.cpp Diff ] File ]
mod - rts/Sim/Misc/TeamBase.h Diff ] File ]
mod - rts/Sim/Units/UnitTypes/Factory.cpp Diff ] File ]
develop 77115d60
Timestamp: 2014-03-07 16:43:00
Author: Johan Rehnberg
Details ] Diff ]
get back parts of 88bf1e2 (readd §)
mod - rts/Game/UI/KeyBindings.cpp Diff ] File ]
develop 463bc439
Timestamp: 2014-03-07 11:15:06
Author: jK
Details ] Diff ]
compile
mod - rts/Game/Game.cpp Diff ] File ]
mod - rts/Game/UI/KeyBindings.cpp Diff ] File ]
mod - rts/Game/UI/KeyBindings.h Diff ] File ]
develop 4e20aa11
Timestamp: 2014-03-07 10:43:25
Author: jk3064
Details ] Diff ]
Merge pull request 0000090 from MajBoredom/keymodes

Key modes -- lets users bind actions to sequences of keystrokes, and fixes a bug with the "unbind" command.
mod - rts/Game/Game.cpp Diff ] File ]
mod - rts/Game/UI/KeyBindings.cpp Diff ] File ]
mod - rts/Game/UI/KeyBindings.h Diff ] File ]
develop a542aa12
Timestamp: 2014-03-07 05:55:41
Author: jK
Details ] Diff ]
Revert "add KeyChains (or KeyModes, KeyChords, how ever you want to name them)"

This reverts commit e6675096e42278ea48f415efcda73a95b9866d34.

Conflicts:
rts/Game/Game.cpp
rts/Game/UI/KeyBindings.cpp
mod - doc/uikeys.txt Diff ] File ]
mod - rts/Game/Action.h Diff ] File ]
mod - rts/Game/Game.cpp Diff ] File ]
mod - rts/Game/Game.h Diff ] File ]
mod - rts/Game/UI/KeyBindings.cpp Diff ] File ]
mod - rts/Game/UI/KeyBindings.h Diff ] File ]
mod - rts/Game/UI/KeySet.cpp Diff ] File ]
mod - rts/Game/UI/KeySet.h Diff ] File ]
develop 9d483347
Timestamp: 2014-03-06 23:07:07
Author: abma
Details ] Diff ]
remove old icon
rm - rts/spring.old.ico Diff ] File ]
develop 2fc7010b
Timestamp: 2014-03-06 23:06:38
Author: abma
Details ] Diff ]
Merge pull request 0000097 from ForbodingAngel/develop

Change spring taskbar icon to Official Spring Engine logo
mod - rts/spring.ico Diff ] File ]
rm - rts/spring.new.ico Diff ] File ]
add - rts/spring.old.ico Diff ] File ]
develop 8c9ccadb
Timestamp: 2014-03-03 11:17:38
Author: ForbodingAngel
Details ] Diff ]
Official spring engine logo icon has been present for 6 years but has never actually been in use. Rename OLD icon to spring.old.ico, and rename spring.new.ico to spring.ico so that hopefully in the next version, the icons in the various OS taskbars will actually show the correct logo.
mod - rts/spring.ico Diff ] File ]
rm - rts/spring.new.ico Diff ] File ]
add - rts/spring.old.ico Diff ] File ]
develop b3c8f83d
Timestamp: 2014-03-02 09:36:56
Author: jK
Details ] Diff ]
fix typo
mod - rts/Game/Game.cpp Diff ] File ]
develop 065bd302
Timestamp: 2014-03-02 09:32:16
Author: jK
Details ] Diff ]
make /chatswitchspec & /chatswitchally toggels
-> executing them twice will switch back to chat to all
mod - rts/Game/UnsyncedGameCommands.cpp Diff ] File ]
develop 4fd8028c
Timestamp: 2014-03-02 09:29:52
Author: jK
Details ] Diff ]
fix first character after /drawlabel
mod - rts/Game/Game.cpp Diff ] File ]
mod - rts/Game/GameController.cpp Diff ] File ]
mod - rts/Game/GameController.h Diff ] File ]
mod - rts/Game/InMapDraw.cpp Diff ] File ]
mod - rts/Game/UI/KeyCodes.cpp Diff ] File ]
mod - rts/Game/UI/KeyCodes.h Diff ] File ]
mod - rts/Game/UnsyncedGameCommands.cpp Diff ] File ]
mod - rts/System/SpringApp.cpp Diff ] File ]
develop 88bf1e2f
Timestamp: 2014-03-01 12:02:13
Author: jK
Details ] Diff ]
readd § (key under ESC on russian layout) as non-magic number
mod - rts/Game/UI/KeyBindings.cpp Diff ] File ]
mod - rts/Game/UI/KeyCodes.cpp Diff ] File ]
develop 08d351d6
Timestamp: 2014-03-01 10:12:54
Author: jK
Details ] Diff ]
argh
mod - rts/Game/UI/KeyBindings.cpp Diff ] File ]
develop 056280ae
Timestamp: 2014-03-01 10:03:03
Author: jK
Details ] Diff ]
make it compile with gcc 4.6
mod - rts/Game/UI/KeyBindings.cpp Diff ] File ]
develop 4b3a05c1
Timestamp: 2014-03-01 09:52:14
Author: jK
Details ] Diff ]
add an example KeyChain (double press [`] to put label)
mod - rts/Game/UI/KeyBindings.cpp Diff ] File ]
develop e6675096
Timestamp: 2014-03-01 09:51:37
Author: jK
Details ] Diff ]
add KeyChains (or KeyModes, KeyChords, how ever you want to name them)
this solves pullrequest 0000090 in a slightly different way
syntax is now as follows:
bind Ctrl+1,Ctrl+2 say Hello
bind Ctrl+e,Ctrl+e say World!

this simplifies the code a lot and makes it easier to maintain.
mod - doc/uikeys.txt Diff ] File ]
mod - rts/Game/Action.h Diff ] File ]
mod - rts/Game/Game.cpp Diff ] File ]
mod - rts/Game/Game.h Diff ] File ]
mod - rts/Game/UI/KeyBindings.cpp Diff ] File ]
mod - rts/Game/UI/KeyBindings.h Diff ] File ]
mod - rts/Game/UI/KeySet.cpp Diff ] File ]
mod - rts/Game/UI/KeySet.h Diff ] File ]
develop 7021b628
Timestamp: 2014-03-01 09:44:24
Author: jK
Details ] Diff ]
catch keypress in /groupX only when there is a group bound to the num
mod - rts/Game/UnsyncedGameCommands.cpp Diff ] File ]
mod - rts/Sim/Units/Groups/GroupHandler.cpp Diff ] File ]
mod - rts/Sim/Units/Groups/GroupHandler.h Diff ] File ]
develop 11fea544
Timestamp: 2014-03-01 09:43:40
Author: jK
Details ] Diff ]
remove dead code & cleanup
mod - rts/Game/Game.cpp Diff ] File ]
mod - rts/Game/UI/KeyBindings.cpp Diff ] File ]
mod - rts/Game/UI/KeySet.cpp Diff ] File ]
mod - rts/Rendering/UnitDrawer.cpp Diff ] File ]
develop ad35ddac
Timestamp: 2014-03-01 09:40:51
Author: jK
Details ] Diff ]
improve Spring.GetKeyBindings
mod - rts/Lua/LuaUnsyncedRead.cpp Diff ] File ]
develop 4cf29781
Timestamp: 2014-02-28 19:57:39
Author: jK
Details ] Diff ]
fix crashes in lua
mod - rts/Lua/LuaHandle.cpp Diff ] File ]
mod - rts/lib/lua/include/LuaInclude.h Diff ] File ]
develop b3bd6206
Timestamp: 2014-02-28 19:20:38
Author: jK
Details ] Diff ]
KeyBindings: finish cleanup
mod - rts/Game/Game.cpp Diff ] File ]
mod - rts/Game/UI/GameSetupDrawer.cpp Diff ] File ]
mod - rts/Game/UI/GuiHandler.cpp Diff ] File ]
mod - rts/Game/UI/KeyBindings.cpp Diff ] File ]
mod - rts/Game/UI/KeyBindings.h Diff ] File ]
mod - rts/Game/UnsyncedGameCommands.cpp Diff ] File ]
mod - rts/Lua/LuaUnsyncedRead.cpp Diff ] File ]
develop 50726958
Timestamp: 2014-02-28 10:56:03
Author: jK
Details ] Diff ]
X11: bypass compositor for non-kwin, too
mod - rts/System/Platform/Linux/myX11.cpp Diff ] File ]
develop d0930358
Timestamp: 2014-02-28 10:55:02
Author: jK
Details ] Diff ]
further cleanup KeyBindings.cpp
mod - rts/Game/UI/KeyBindings.cpp Diff ] File ]
mod - rts/Game/UI/KeyBindings.h Diff ] File ]
rm - rts/Game/UI/KeyBindingsLog.h Diff ] File ]
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