Changesets: spring
develop f032086b
Timestamp: 2016-03-05 16:39:16 Author: Eshed [ Details ] [ Diff ] |
Disallow serialization of non-creged inherited classes See unit->script which was serialized (and unserialized) as a CObject. This will now result in a compilation error |
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mod - rts/Sim/Units/Unit.cpp | [ Diff ] [ File ] | ||
mod - rts/System/creg/TypeDeduction.h | [ Diff ] [ File ] | ||
develop 8e87cc16
Timestamp: 2016-03-05 16:29:13 Author: abma [ Details ] [ Diff ] |
part of 0005050: initialize dataDirLocator on first usage | ||
mod - rts/System/FileSystem/DataDirLocater.cpp | [ Diff ] [ File ] | ||
mod - rts/System/FileSystem/DataDirLocater.h | [ Diff ] [ File ] | ||
mod - rts/System/SpringApp.cpp | [ Diff ] [ File ] | ||
mod - rts/builds/dedicated/main.cpp | [ Diff ] [ File ] | ||
mod - tools/unitsync/unitsync.cpp | [ Diff ] [ File ] | ||
develop 9495ecd9
Timestamp: 2016-03-05 15:14:02 Author: Eshed [ Details ] [ Diff ] |
fix DynDamageArray memory leak after load | ||
mod - rts/Sim/Misc/DamageArray.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/DamageArray.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/WeaponDef.cpp | [ Diff ] [ File ] | ||
develop d74e1f47
Timestamp: 2016-03-05 14:36:58 Author: Eshed [ Details ] [ Diff ] |
remove unused PostLoad | ||
mod - rts/Sim/Units/CommandAI/CommandAI.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/CommandAI.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/FactoryCAI.cpp | [ Diff ] [ File ] | ||
develop 32ae4f1d
Timestamp: 2016-03-05 14:26:55 Author: Eshed [ Details ] [ Diff ] |
uncomment some creg logging | ||
mod - rts/System/creg/Serializer.cpp | [ Diff ] [ File ] | ||
develop 340b64f0
Timestamp: 2016-03-05 14:25:57 Author: Eshed [ Details ] [ Diff ] |
nuke some useless buildOptions data | ||
mod - rts/Rendering/CommandDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/BuilderCAI.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/BuilderCAI.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/CommandAI.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/FactoryCAI.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/FactoryCAI.h | [ Diff ] [ File ] | ||
develop 00eaef68
Timestamp: 2016-03-05 13:32:57 Author: Eshed [ Details ] [ Diff ] |
serialize defs according to ID immediately removes the need to set manually in _post |
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mod - rts/Sim/Features/Feature.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Features/Feature.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/Unit.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/Unit.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitTypes/Factory.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitTypes/Factory.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/Weapon.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/Weapon.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/WeaponLoader.cpp | [ Diff ] [ File ] | ||
add - rts/System/creg/DefTypes.h | [ Diff ] [ File ] | ||
develop 2258e7e4
Timestamp: 2016-03-05 12:22:27 Author: rtri [ Details ] [ Diff ] |
AssParser: normalize normals and tangents | ||
mod - rts/Rendering/Models/AssParser.cpp | [ Diff ] [ File ] | ||
develop cfd0be15
Timestamp: 2016-03-05 12:07:42 Author: rtri [ Details ] [ Diff ] |
duplication-- | ||
mod - rts/Sim/Units/CommandAI/AirCAI.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/CommandAI.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/CommandAI.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/MobileCAI.cpp | [ Diff ] [ File ] | ||
develop 4cd7d610
Timestamp: 2016-03-05 11:46:17 Author: Eshed [ Details ] [ Diff ] |
update KAIK | ||
mod - AI/Skirmish/KAIK | [ Diff ] [ File ] | ||
develop 312d1fb1
Timestamp: 2016-03-05 02:27:18 Author: rtri [ Details ] [ Diff ] |
- | ||
mod - rts/Sim/Units/CommandAI/CommandAI.cpp | [ Diff ] [ File ] | ||
develop 1edab82e
Timestamp: 2016-03-05 02:22:10 Author: rtri [ Details ] [ Diff ] |
fix 0005136 a bad case of data-localification without checking for pointer leakage; this means custom object materials are FUBAR in 101.0 |
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mod - rts/Lua/LuaOpenGLUtils.cpp | [ Diff ] [ File ] | ||
develop af89555e
Timestamp: 2016-03-05 02:04:51 Author: rtri [ Details ] [ Diff ] |
style | ||
mod - rts/Game/Game.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaObjectRendering.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Features/Feature.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Features/Feature.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/CommandAI.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/CommandAI.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitTypes/Factory.cpp | [ Diff ] [ File ] | ||
mod - rts/System/LoadSave/CregLoadSaveHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/System/LoadSave/CregLoadSaveHandler.h | [ Diff ] [ File ] | ||
mod - rts/System/Object.cpp | [ Diff ] [ File ] | ||
develop 06b1de6d
Timestamp: 2016-03-05 01:50:04 Author: Eshed [ Details ] [ Diff ] |
Fix listeners in objects after load | ||
mod - rts/System/Object.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Object.h | [ Diff ] [ File ] | ||
develop 9811eac6
Timestamp: 2016-03-05 01:34:26 Author: Eshed [ Details ] [ Diff ] |
++includes | ||
mod - AI/Wrappers/LegacyCpp/AIAICallback.cpp | [ Diff ] [ File ] | ||
develop 39795d03
Timestamp: 2016-03-05 01:31:58 Author: Eshed [ Details ] [ Diff ] |
hopefully fix ai compilation | ||
mod - AI/Wrappers/CUtils/bin/commonOOCallback.awk | [ Diff ] [ File ] | ||
mod - AI/Wrappers/LegacyCpp/AIAICallback.cpp | [ Diff ] [ File ] | ||
mod - AI/Wrappers/LegacyCpp/AIAICallback.h | [ Diff ] [ File ] | ||
mod - AI/Wrappers/LegacyCpp/IAICallback.h | [ Diff ] [ File ] | ||
mod - AI/Wrappers/LegacyCpp/aibase.h | [ Diff ] [ File ] | ||
develop 8c943147
Timestamp: 2016-03-05 01:17:44 Author: Eshed [ Details ] [ Diff ] |
Add CommandDescription caching This way you don't need to allocate 1000's of "Move" and "Stop" cmdDesc |
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mod - rts/ExternalAI/AICallback.cpp | [ Diff ] [ File ] | ||
mod - rts/ExternalAI/AICallback.h | [ Diff ] [ File ] | ||
mod - rts/ExternalAI/SSkirmishAICallbackImpl.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/SelectedUnitsHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaSyncedCtrl.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaSyncedRead.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/AirCAI.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/BuilderCAI.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/CommandAI.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/CommandAI.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/CommandDescription.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/CommandDescription.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/FactoryCAI.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/MobileCAI.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/System/LoadSave/CregLoadSaveHandler.cpp | [ Diff ] [ File ] | ||
develop e35965d6
Timestamp: 2016-03-05 00:10:41 Author: abma [ Details ] [ Diff ] |
fix "too few colors in colormap" | ||
mod - rts/Rendering/Env/Particles/ProjectileDrawer.cpp | [ Diff ] [ File ] | ||
develop 832aa966
Timestamp: 2016-03-04 23:15:48 Author: jK [ Details ] [ Diff ] |
fix a crash in ColorMap on creg load | ||
mod - rts/Game/Game.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/Particles/ProjectileDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Textures/ColorMap.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Textures/ColorMap.h | [ Diff ] [ File ] | ||
develop 61ce90f0
Timestamp: 2016-03-04 23:11:43 Author: jK [ Details ] [ Diff ] |
allow `./spring Saves/foo.ssf` | ||
mod - rts/System/LoadSave/LoadSaveHandler.cpp | [ Diff ] [ File ] | ||
develop 69dda8ea
Timestamp: 2016-03-04 22:22:17 Author: abma [ Details ] [ Diff ] |
try to fix 0005137: GLEW_LIBRARIES not found with vclibs |
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mod - rts/build/cmake/FindGLEW.cmake | [ Diff ] [ File ] | ||
develop c66b2f78
Timestamp: 2016-03-04 18:40:03 Author: Eshed [ Details ] [ Diff ] |
Split CommandDescription to its own header also rename to SCommandDescription |
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mod - rts/ExternalAI/AICallback.cpp | [ Diff ] [ File ] | ||
mod - rts/ExternalAI/AICallback.h | [ Diff ] [ File ] | ||
mod - rts/ExternalAI/AICheats.h | [ Diff ] [ File ] | ||
mod - rts/Game/SelectedUnitsHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/SelectedUnitsHandler.h | [ Diff ] [ File ] | ||
mod - rts/Game/UI/GuiHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/GuiHandler.h | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaSyncedCtrl.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaSyncedRead.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaUI.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaUI.h | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaUnsyncedRead.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaUtils.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaUtils.h | [ Diff ] [ File ] | ||
mod - rts/Rendering/DefaultPathDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Map/InfoTexture/Modern/Path.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/CMakeLists.txt | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/AirCAI.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/BuilderCAI.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/Command.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/Command.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/CommandAI.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/CommandAI.h | [ Diff ] [ File ] | ||
add - rts/Sim/Units/CommandAI/CommandDescription.cpp | [ Diff ] [ File ] | ||
add - rts/Sim/Units/CommandAI/CommandDescription.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/FactoryCAI.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/MobileCAI.cpp | [ Diff ] [ File ] | ||
develop 16838336
Timestamp: 2016-03-04 17:53:08 Author: abma [ Details ] [ Diff ] |
fix compile | ||
mod - AI/Wrappers/LegacyCpp/CMakeLists.txt | [ Diff ] [ File ] | ||
rm - AI/Wrappers/LegacyCpp/CommandQueue.cpp | [ Diff ] [ File ] | ||
develop 5e674f7e
Timestamp: 2016-03-04 15:44:55 Author: Eshed [ Details ] [ Diff ] |
zip creg save files | ||
mod - rts/System/LoadSave/CregLoadSaveHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/System/LoadSave/CregLoadSaveHandler.h | [ Diff ] [ File ] | ||
develop 775fb12e
Timestamp: 2016-03-04 15:01:13 Author: Eshed [ Details ] [ Diff ] |
change serializer to use a deque instead of a list. Speeds up saving by a factor of 10 at least |
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mod - rts/System/creg/Serializer.cpp | [ Diff ] [ File ] | ||
mod - rts/System/creg/Serializer.h | [ Diff ] [ File ] | ||