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Changesets: spring

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develop 21721d45
Timestamp: 2016-04-13 18:21:55
Author: Eshed
Details ] Diff ]
PE: don't perform inner search if we're already within the radius
mod - rts/Sim/Path/Default/PathEstimator.cpp Diff ] File ]
develop 709884c9
Timestamp: 2016-04-13 17:43:04
Author: Eshed
Details ] Diff ]
Merge branch 'updateModelOnDemand' into develop
mod - rts/Rendering/Models/3DModel.cpp Diff ] File ]
mod - rts/Rendering/Models/3DModel.h Diff ] File ]
mod - rts/Sim/Units/Scripts/LuaUnitScript.cpp Diff ] File ]
mod - rts/Sim/Units/Scripts/UnitScript.cpp Diff ] File ]
develop 7b0cac99
Timestamp: 2016-04-13 17:42:45
Author: Eshed
Details ] Diff ]
++comments
mod - rts/Sim/Path/Default/PathEstimator.cpp Diff ] File ]
develop 1d9b6bff
Timestamp: 2016-04-13 17:16:22
Author: Eshed
Details ] Diff ]
don't do endgoal searches when calculating vertices for lowres pe
mod - rts/Sim/Path/Default/PathEstimator.cpp Diff ] File ]
develop f0350f62
Timestamp: 2016-04-13 16:46:02
Author: Eshed
Details ] Diff ]
-
mod - rts/Sim/Path/Default/PathManager.cpp Diff ] File ]
develop 22491218
Timestamp: 2016-04-13 16:34:14
Author: Eshed
Details ] Diff ]
fix overflow
mod - rts/Sim/Path/Default/PathManager.cpp Diff ] File ]
develop 656f37c3
Timestamp: 2016-04-13 15:47:43
Author: Eshed
Details ] Diff ]
fix some pathfinder logic

no need to use PEs if we're in the PF's range and it had already found a path
mod - rts/Sim/Path/Default/PathManager.cpp Diff ] File ]
develop f560f1db
Timestamp: 2016-04-13 15:01:42
Author: Eshed
Details ] Diff ]
style
mod - rts/Rendering/UnitDrawer.cpp Diff ] File ]
develop 26791ea2
Timestamp: 2016-04-13 14:56:30
Author: Eshed
Details ] Diff ]
remove unitRadarIcons vector
mod - rts/Rendering/UnitDrawer.cpp Diff ] File ]
mod - rts/Rendering/UnitDrawer.h Diff ] File ]
develop 6f65150f
Timestamp: 2016-04-13 14:46:41
Author: Eshed
Details ] Diff ]
micro-optimisations
mod - rts/Rendering/Models/3DModel.cpp Diff ] File ]
mod - rts/Rendering/Models/3DModel.h Diff ] File ]
develop ca11b27e
Timestamp: 2016-04-13 14:00:57
Author: Eshed
Details ] Diff ]
minor
mod - rts/Rendering/Models/3DModel.cpp Diff ] File ]
mod - rts/Rendering/Models/3DModel.h Diff ] File ]
mod - rts/Sim/Units/Scripts/LuaUnitScript.cpp Diff ] File ]
develop fddc8ab2
Timestamp: 2016-04-13 12:58:16
Author: Eshed
Details ] Diff ]
update model matrices on demand instead of periodically

(units which aren't drawn don't need their legs updated constantly, only weapons etc.)
mod - rts/Rendering/Models/3DModel.cpp Diff ] File ]
mod - rts/Rendering/Models/3DModel.h Diff ] File ]
mod - rts/Sim/Units/Scripts/UnitScript.cpp Diff ] File ]
develop f7a7e2a7
Timestamp: 2016-04-12 20:37:24
Author: Eshed
Details ] Diff ]
ROAM cache microoptimisation
mod - rts/Map/SMF/ROAM/Patch.cpp Diff ] File ]
mod - rts/Map/SMF/ROAM/Patch.h Diff ] File ]
develop a3aab1c4
Timestamp: 2016-04-12 11:41:49
Author: Eshed
Details ] Diff ]
Merge pull request 0000250 from nicfreeman1209/develop

add '/GroundDetail <value>'
mod - doc/changelog.txt Diff ] File ]
mod - rts/Game/UnsyncedGameCommands.cpp Diff ] File ]
mod - rts/Map/BaseGroundDrawer.h Diff ] File ]
mod - rts/Map/SM3/SM3GroundDrawer.cpp Diff ] File ]
mod - rts/Map/SM3/SM3GroundDrawer.h Diff ] File ]
mod - rts/Map/SMF/SMFGroundDrawer.cpp Diff ] File ]
mod - rts/Map/SMF/SMFGroundDrawer.h Diff ] File ]
develop 83ed2d32
Timestamp: 2016-04-12 10:55:40
Author: Nic Freeman
Details ] Diff ]
add '/GroundDetail <value>'

to change ground detail on the fly
mod - doc/changelog.txt Diff ] File ]
mod - rts/Game/UnsyncedGameCommands.cpp Diff ] File ]
mod - rts/Map/BaseGroundDrawer.h Diff ] File ]
mod - rts/Map/SM3/SM3GroundDrawer.cpp Diff ] File ]
mod - rts/Map/SM3/SM3GroundDrawer.h Diff ] File ]
mod - rts/Map/SMF/SMFGroundDrawer.cpp Diff ] File ]
mod - rts/Map/SMF/SMFGroundDrawer.h Diff ] File ]
develop 3d7cc7dd
Timestamp: 2016-04-12 01:20:07
Author: abma
Details ] Diff ]
buildbot: add md5sums buildstep
mod - buildbot/master/master.cfg Diff ] File ]
develop 810f396e
Timestamp: 2016-04-12 00:57:17
Author: abma
Details ] Diff ]
buildbot: made python2 + python3 compatible
mod - buildbot/slave/create-md5sums.py Diff ] File ]
mod - buildbot/slave/prepare.py Diff ] File ]
develop a68afdc1
Timestamp: 2016-04-12 00:24:29
Author: abma
Details ] Diff ]
buildbot: integrate md5sums / use same path as rsync script
mod - buildbot/slave/create-md5sums.py Diff ] File ]
develop 6a953ae6
Timestamp: 2016-04-12 00:11:39
Author: abma
Details ] Diff ]
buildbot: update md5 script for recursive creating / providing suffixes as parameters:

i.e.
./create-md5sums.py /tmp/spring .7z .exe .zip
mod - buildbot/slave/create-md5sums.py Diff ] File ]
develop 7720c85b
Timestamp: 2016-04-11 23:39:09
Author: abma
Details ] Diff ]
buildbot: add create-md5sums.py script for creating .md5 before uploading files
add - buildbot/slave/create-md5sums.py Diff ] File ]
develop 4f9a6d2d
Timestamp: 2016-04-11 12:52:31
Author: Eshed
Details ] Diff ]
suppress more useless VS warnings
mod - rts/build/cmake/OverrideFlags.cmake Diff ] File ]
develop a3bad6b8
Timestamp: 2016-04-11 12:51:58
Author: Eshed
Details ] Diff ]
Fix 0005204
mod - rts/Rendering/UnitDrawer.cpp Diff ] File ]
develop 210e6f82
Timestamp: 2016-04-11 02:59:26
Author: abma
Details ] Diff ]
remove springlobby from spring installer:

as springlobby has its own installer and
engine download from lobby should be "stable"
mod - doc/changelog.txt Diff ] File ]
rm - installer/include/checkrunning.nsh Diff ] File ]
mod - installer/make_installer.sh Diff ] File ]
mod - installer/sections/main.nsh Diff ] File ]
mod - installer/sections/portable.nsh Diff ] File ]
mod - installer/sections/sectiondesc.nsh Diff ] File ]
mod - installer/sections/setupSections.nsh Diff ] File ]
mod - installer/sections/shortcuts_desktop.nsh Diff ] File ]
mod - installer/sections/shortcuts_startMenu.nsh Diff ] File ]
rm - installer/sections/springlobby.nsh Diff ] File ]
mod - installer/spring.nsi Diff ] File ]
develop 015924d1
Timestamp: 2016-04-09 13:42:36
Author: Eshed
Details ] Diff ]
suppress some warnings
mod - rts/build/cmake/OverrideFlags.cmake Diff ] File ]
develop 76c7fe81
Timestamp: 2016-04-09 12:32:59
Author: Eshed
Details ] Diff ]
fix DynDamageArray copy pasta and other issues
mod - rts/Lua/LuaSyncedRead.cpp Diff ] File ]
mod - rts/Sim/Misc/DamageArray.cpp Diff ] File ]
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