Changesets: spring
develop dd38d0e4
Timestamp: 2016-05-12 22:03:53 Author: Eshed [ Details ] [ Diff ] |
Fix CUtils compilation in VS. thanks 12345swordy for bringing it to my attention. |
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mod - AI/Wrappers/CUtils/TimeUtil.cpp | [ Diff ] [ File ] | ||
develop fc6e8c92
Timestamp: 2016-05-12 12:24:10 Author: Eshed [ Details ] [ Diff ] |
Try to deal with traffic jams a bit | ||
mod - rts/Sim/MoveTypes/GroundMoveType.cpp | [ Diff ] [ File ] | ||
develop cd9aae5b
Timestamp: 2016-05-12 01:43:24 Author: Eshed [ Details ] [ Diff ] |
add progressState to GetUnitMoveTypeData | ||
mod - rts/Lua/LuaSyncedRead.cpp | [ Diff ] [ File ] | ||
develop 70bd2b2a
Timestamp: 2016-05-12 01:32:11 Author: Eshed [ Details ] [ Diff ] |
Partially fix issues in 0005229 | ||
mod - rts/Sim/MoveTypes/GroundMoveType.h | [ Diff ] [ File ] | ||
mod - rts/Sim/MoveTypes/MoveType.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/MobileCAI.cpp | [ Diff ] [ File ] | ||
develop e50a0103
Timestamp: 2016-05-12 01:09:36 Author: Eshed [ Details ] [ Diff ] |
Fix movement and collision issues Issue introduced in 5a75be227c7d4bfb96debfc68ad2259e4bdb07b4 - I knew this would have nasty side effects which will be hard to debug. |
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mod - rts/Sim/MoveTypes/GroundMoveType.cpp | [ Diff ] [ File ] | ||
develop 70e107a9
Timestamp: 2016-05-10 20:41:23 Author: jK [ Details ] [ Diff ] |
seems there are broken copies of GLEW around ... | ||
mod - rts/Rendering/Env/Decals/DecalsDrawerGL4.cpp | [ Diff ] [ File ] | ||
develop 40c00139
Timestamp: 2016-05-08 01:46:59 Author: Eshed [ Details ] [ Diff ] |
Use arrays instead of vectors in rendering code where possible | ||
mod - rts/Rendering/Env/Particles/ProjectileDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/Particles/ProjectileDrawer.h | [ Diff ] [ File ] | ||
mod - rts/Rendering/FeatureDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/FeatureDrawer.h | [ Diff ] [ File ] | ||
mod - rts/Rendering/UnitDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/UnitDrawer.h | [ Diff ] [ File ] | ||
mod - rts/Rendering/UnitDrawerState.hpp | [ Diff ] [ File ] | ||
develop eb647d67
Timestamp: 2016-05-07 23:36:31 Author: MadrMan [ Details ] [ Diff ] |
VC: Fix compile and enable chrono | ||
mod - rts/Rendering/Env/Decals/DecalsDrawerGL4.h | [ Diff ] [ File ] | ||
mod - rts/System/Misc/SpringTime.h | [ Diff ] [ File ] | ||
develop 13bb72b3
Timestamp: 2016-05-07 21:08:50 Author: jK [ Details ] [ Diff ] |
SpringCamera: don't invert camera rotation wit ALT | ||
mod - rts/Game/Camera/SpringController.cpp | [ Diff ] [ File ] | ||
develop 8ca00cab
Timestamp: 2016-05-07 20:13:48 Author: jK [ Details ] [ Diff ] |
SpringCamera: fix bug that focus point is floating sometimes in the air | ||
mod - rts/Game/Camera/SpringController.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/Camera/SpringController.h | [ Diff ] [ File ] | ||
develop 5b914ab3
Timestamp: 2016-05-07 19:12:33 Author: jK [ Details ] [ Diff ] |
fix compile with old GLEW | ||
mod - rts/Rendering/Env/Decals/DecalsDrawerGL4.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/Decals/DecalsDrawerGL4.h | [ Diff ] [ File ] | ||
mod - rts/Rendering/GL/myGL.cpp | [ Diff ] [ File ] | ||
develop f0836cee
Timestamp: 2016-05-07 18:48:59 Author: jK [ Details ] [ Diff ] |
not yet | ||
mod - rts/Rendering/Env/IGroundDecalDrawer.cpp | [ Diff ] [ File ] | ||
develop abe8019c
Timestamp: 2016-05-07 18:40:00 Author: jK [ Details ] [ Diff ] |
fix cam | ||
mod - rts/Game/Camera/SpringController.cpp | [ Diff ] [ File ] | ||
develop 69b4be05
Timestamp: 2016-05-07 18:32:27 Author: jK [ Details ] [ Diff ] |
fix 0005225 | ||
mod - rts/Rendering/FeatureDrawer.cpp | [ Diff ] [ File ] | ||
develop 48495049
Timestamp: 2016-05-07 18:32:12 Author: jK [ Details ] [ Diff ] |
fix 0005208: camera related fixes | ||
mod - rts/Game/Camera.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/Camera.h | [ Diff ] [ File ] | ||
mod - rts/Game/Camera/SpringController.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/Camera/SpringController.h | [ Diff ] [ File ] | ||
mod - rts/Game/CameraHandler.cpp | [ Diff ] [ File ] | ||
develop 262a4718
Timestamp: 2016-05-07 16:35:42 Author: Eshed [ Details ] [ Diff ] |
Optimise IsBlockedNoSpeedModCheck - Early out on map edge. - Don't process the same unit twice. |
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mod - rts/Sim/MoveTypes/MoveMath/MoveMath.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/MoveTypes/MoveMath/MoveMath.h | [ Diff ] [ File ] | ||
develop 52f0c626
Timestamp: 2016-05-07 13:32:23 Author: Eshed [ Details ] [ Diff ] |
speed up GetPosSpeedMod by removing normalizations - store 2D normals in readmap - force caller to send a 2D normalized moveDir |
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mod - rts/Map/ReadMap.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/ReadMap.h | [ Diff ] [ File ] | ||
mod - rts/Map/SMF/SMFReadMap.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/MoveTypes/GroundMoveType.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/MoveTypes/MoveDefHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/MoveTypes/MoveMath/MoveMath.cpp | [ Diff ] [ File ] | ||
develop 238a9bfa
Timestamp: 2016-05-07 09:25:14 Author: Johan Rehnberg [ Details ] [ Diff ] |
fix build with gcc 6.1.1 | ||
mod - rts/Rendering/IconHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/LineDrawer.cpp | [ Diff ] [ File ] | ||
mod - test/engine/System/testSQRT.cpp | [ Diff ] [ File ] | ||
develop d2a9043d
Timestamp: 2016-05-06 16:32:46 Author: Eshed [ Details ] [ Diff ] |
fix CREG | ||
mod - rts/Sim/Misc/QuadField.cpp | [ Diff ] [ File ] | ||
develop 6e3cf34b
Timestamp: 2016-05-06 16:24:39 Author: Eshed [ Details ] [ Diff ] |
Convert GetQuads* to use a member vector too - make sure the vectors are copied if they can be changed during iteration |
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mod - rts/Game/GameHelper.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/QuadField.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/QuadField.h | [ Diff ] [ File ] | ||
mod - rts/Sim/MoveTypes/GroundMoveType.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/MoveTypes/StrafeAirMoveType.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/FireProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/MobileCAI.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/Unit.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitTypes/Factory.cpp | [ Diff ] [ File ] | ||
develop 7bb91b2d
Timestamp: 2016-05-05 17:43:24 Author: Eshed [ Details ] [ Diff ] |
Use preallocated vectors for Get*Exact functions | ||
mod - rts/Sim/Misc/QuadField.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/QuadField.h | [ Diff ] [ File ] | ||
develop e293ce16
Timestamp: 2016-05-05 16:40:42 Author: Eshed [ Details ] [ Diff ] |
QuadField fixes&optimisation - Don't return the same projectile twice if it's in more than one quad - Make a quick pass to count the maximum number of units/features/projectiles we may return and reserve the space in the vector to reduce expensive reallocations. |
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mod - rts/Sim/Misc/QuadField.cpp | [ Diff ] [ File ] | ||
develop 505730f4
Timestamp: 2016-05-05 08:22:31 Author: MadrMan [ Details ] [ Diff ] |
VC: Fix some flags and enable threadpool (seems to work fine now) | ||
mod - CMakeLists.txt | [ Diff ] [ File ] | ||
mod - rts/builds/legacy/CMakeLists.txt | [ Diff ] [ File ] | ||
develop dc572794
Timestamp: 2016-05-03 21:52:50 Author: Eshed [ Details ] [ Diff ] |
remove UseCREGSaveLoad leftover ++changelog |
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mod - doc/changelog.txt | [ Diff ] [ File ] | ||
mod - rts/System/LoadSave/LoadSaveHandler.cpp | [ Diff ] [ File ] | ||
develop 344ecd7c
Timestamp: 2016-05-03 17:37:25 Author: Eshed [ Details ] [ Diff ] |
Change the last HaveFreeLineOfFire before firing to use muzzlePos. Prevents many cases of friendly fire etc. All overriding weapons use weaponMuzzlePos anyway, so I preferred to keep them as is for this release. It may be useful for some of them to alternate between aimFromPos/weaponMuzzlePos in a similar fashion in the future. |
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mod - rts/Sim/Weapons/BombDropper.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/BombDropper.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/Cannon.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/Cannon.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/MeleeWeapon.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/MeleeWeapon.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/MissileLauncher.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/MissileLauncher.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/PlasmaRepulser.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/PlasmaRepulser.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/StarburstLauncher.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/StarburstLauncher.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/Weapon.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/Weapon.h | [ Diff ] [ File ] | ||