2025-08-23 15:32 CEST

Changesets: spring

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develop bc2c029e
Timestamp: 2017-01-25 21:33:30
Author: rtri
Details ] Diff ]
-
mod - rts/System/Threading/ThreadPool.cpp Diff ] File ]
develop 3fb033e2
Timestamp: 2017-01-25 20:59:05
Author: rtri
Details ] Diff ]
^Z
mod - rts/Rendering/Textures/Bitmap.cpp Diff ] File ]
develop e0ae0c52
Timestamp: 2017-01-25 20:29:43
Author: rtri
Details ] Diff ]
add libIL debug copypasta for 0005434
mod - rts/Rendering/Textures/Bitmap.cpp Diff ] File ]
develop 9edbb21d
Timestamp: 2017-01-25 19:16:34
Author: rtri
Details ] Diff ]
update ConcurrentQueue to c54341183f
mod - rts/System/ConcurrentQueue.h Diff ] File ]
develop 6e3c7343
Timestamp: 2017-01-25 19:13:44
Author: rtri
Details ] Diff ]
also track TP task latency stats
mod - rts/System/Threading/ThreadPool.cpp Diff ] File ]
mod - rts/System/Threading/ThreadPool.h Diff ] File ]
develop e80b317a
Timestamp: 2017-01-25 01:42:36
Author: rtri
Details ] Diff ]
fiddle with TP logging a bit
mod - rts/System/Threading/ThreadPool.cpp Diff ] File ]
develop b2c6ae8d
Timestamp: 2017-01-24 16:01:38
Author: rtri
Details ] Diff ]
fix TP assert
mod - rts/System/Threading/ThreadPool.cpp Diff ] File ]
develop 97ade053
Timestamp: 2017-01-24 13:37:27
Author: rtri
Details ] Diff ]
fix wrong number of pool threads being spawned on reload
mod - rts/System/SpringApp.cpp Diff ] File ]
develop 643a93ca
Timestamp: 2017-01-24 13:06:16
Author: rtri
Details ] Diff ]
nlc
mod - rts/Sim/Units/UnitDef.cpp Diff ] File ]
develop 1dfea855
Timestamp: 2017-01-24 13:05:57
Author: rtri
Details ] Diff ]
ThreadPool work

execute all SingleTask's on asynchronous threads
these can not block other workers with IO delays
and don't really care about wakeup-latency

don't call NotifyWorkerThreads when pushing ST's
this can block for up to 1000ms which absolutely
kills performance if many tasks are queued up by
model preloading, etc
mod - rts/System/Threading/ThreadPool.cpp Diff ] File ]
mod - rts/System/Threading/ThreadPool.h Diff ] File ]
develop b68830ce
Timestamp: 2017-01-23 22:51:43
Author: Eshed
Details ] Diff ]
fix win build with posix threads
mod - rts/System/Platform/Win/Future.h Diff ] File ]
develop f39dc921
Timestamp: 2017-01-23 21:51:23
Author: rtri
Details ] Diff ]
fix sound thread occasionally crashing on exit
mod - rts/System/Sound/ISound.cpp Diff ] File ]
mod - rts/System/Sound/OpenAL/Sound.cpp Diff ] File ]
mod - rts/System/SpringApp.cpp Diff ] File ]
develop 3686e6d8
Timestamp: 2017-01-23 21:28:41
Author: rtri
Details ] Diff ]
add missing header in SpringApp
mod - rts/System/SpringApp.cpp Diff ] File ]
develop b6b0db62
Timestamp: 2017-01-23 21:18:17
Author: rtri
Details ] Diff ]
fix off-by-1 error
mod - rts/System/Threading/ThreadPool.h Diff ] File ]
develop 1d67c1ed
Timestamp: 2017-01-23 20:37:10
Author: rtri
Details ] Diff ]
never put enqueued SingleTask's in the global queue
mod - rts/System/Threading/ThreadPool.h Diff ] File ]
develop f3fb7abd
Timestamp: 2017-01-23 17:02:03
Author: rtri
Details ] Diff ]
remove MultiPath dynallocs from PathManager
mod - rts/Rendering/DefaultPathDrawer.cpp Diff ] File ]
mod - rts/Sim/Path/Default/PathManager.cpp Diff ] File ]
mod - rts/Sim/Path/Default/PathManager.h Diff ] File ]
develop 2d144790
Timestamp: 2017-01-22 18:44:15
Author: rtri
Details ] Diff ]
micro-optimize LuaMatBin sorting
mod - rts/Lua/LuaMaterial.cpp Diff ] File ]
mod - rts/Lua/LuaMaterial.h Diff ] File ]
develop 4fddd357
Timestamp: 2017-01-22 16:00:57
Author: rtri
Details ] Diff ]
more logging
mod - rts/Rendering/Textures/Bitmap.cpp Diff ] File ]
develop 75295a77
Timestamp: 2017-01-22 14:19:32
Author: rtri
Details ] Diff ]
add logging to Bitmap::Save
mod - rts/Rendering/Screenshot.cpp Diff ] File ]
mod - rts/Rendering/Textures/Bitmap.cpp Diff ] File ]
mod - rts/Rendering/Textures/Bitmap.h Diff ] File ]
develop 159eb612
Timestamp: 2017-01-22 13:27:19
Author: rtri
Details ] Diff ]
s/assert/std::max/GroundFlash
mod - rts/Rendering/GroundFlash.cpp Diff ] File ]
mod - rts/Rendering/GroundFlash.h Diff ] File ]
develop 91b0000b
Timestamp: 2017-01-21 17:34:18
Author: rtri
Details ] Diff ]
fix 0005432
mod - rts/Lua/LuaOpenGL.cpp Diff ] File ]
mod - rts/Lua/LuaOpenGLUtils.cpp Diff ] File ]
mod - rts/Lua/LuaOpenGLUtils.h Diff ] File ]
mod - rts/Lua/LuaTextures.cpp Diff ] File ]
mod - rts/Lua/LuaTextures.h Diff ] File ]
mod - rts/Rendering/Textures/NamedTextures.cpp Diff ] File ]
mod - rts/Rendering/Textures/NamedTextures.h Diff ] File ]
develop 5a3e3616
Timestamp: 2017-01-21 12:30:46
Author: rtri
Details ] Diff ]
adjust shadow-matrix for clip control
mod - rts/Rendering/ShadowHandler.cpp Diff ] File ]
develop 8c56a26a
Timestamp: 2017-01-21 12:14:58
Author: rtri
Details ] Diff ]
log claimed support for prim. restart and clip control extensions
mod - rts/Rendering/GL/myGL.cpp Diff ] File ]
mod - rts/Rendering/GlobalRendering.cpp Diff ] File ]
mod - rts/Rendering/GlobalRendering.h Diff ] File ]
develop 0ffb9de8
Timestamp: 2017-01-20 15:39:48
Author: rtri
Details ] Diff ]
fix sigfpe
mod - rts/Sim/Path/Default/PathDataTypes.h Diff ] File ]
develop 08477b4f
Timestamp: 2017-01-20 14:58:13
Author: rtri
Details ] Diff ]
reduce branching in PathNodeStateBuffer
mod - rts/Sim/Path/Default/PathDataTypes.h Diff ] File ]
mod - rts/Sim/Path/Default/PathEstimator.cpp Diff ] File ]
mod - rts/Sim/Path/Default/PathHeatMap.cpp Diff ] File ]
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