Changesets: spring
develop de7fa2a5
Timestamp: 2017-02-01 19:41:06 Author: rtri [ Details ] [ Diff ] |
store sound-sources contiguously | ||
mod - rts/System/Sound/OpenAL/AudioChannel.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Sound/OpenAL/Sound.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Sound/OpenAL/Sound.h | [ Diff ] [ File ] | ||
mod - rts/System/Sound/OpenAL/SoundItem.h | [ Diff ] [ File ] | ||
mod - rts/System/Sound/OpenAL/SoundSource.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Sound/OpenAL/SoundSource.h | [ Diff ] [ File ] | ||
develop 8dcefcf3
Timestamp: 2017-02-01 18:23:38 Author: rtri [ Details ] [ Diff ] |
change AudioChannel::curSources to a set | ||
mod - rts/System/Sound/OpenAL/AudioChannel.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Sound/OpenAL/AudioChannel.h | [ Diff ] [ File ] | ||
develop 4d5b481e
Timestamp: 2017-02-01 17:46:35 Author: rtri [ Details ] [ Diff ] |
more logging during (re)loading | ||
mod - rts/Game/Game.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/PreGame.cpp | [ Diff ] [ File ] | ||
mod - rts/Menu/LuaMenuController.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Platform/Watchdog.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Sound/OpenAL/Sound.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Sound/OpenAL/Sound.h | [ Diff ] [ File ] | ||
mod - rts/System/SpringApp.cpp | [ Diff ] [ File ] | ||
develop 3a1dd379
Timestamp: 2017-02-01 16:45:10 Author: rtri [ Details ] [ Diff ] |
enable ilSave* fallbacks again | ||
mod - rts/Rendering/Textures/Bitmap.cpp | [ Diff ] [ File ] | ||
develop 286d44b9
Timestamp: 2017-01-31 16:29:53 Author: rtri [ Details ] [ Diff ] |
fix 0005434 | ||
mod - rts/Rendering/Textures/Bitmap.cpp | [ Diff ] [ File ] | ||
develop 4944ac01
Timestamp: 2017-01-31 16:27:52 Author: rtri [ Details ] [ Diff ] |
dead #include's | ||
mod - rts/Game/UI/GuiHandler.h | [ Diff ] [ File ] | ||
develop 01c91d84
Timestamp: 2017-01-31 15:23:09 Author: rtri Committer: GitHub [ Details ] [ Diff ] |
Merge pull request 0000288 from sprunk/patch-23 Remove old warning that no longer appears |
||
mod - rts/Sim/Misc/DamageArrayHandler.cpp | [ Diff ] [ File ] | ||
develop 0bca355f
Timestamp: 2017-01-31 14:11:38 Author: sprunk Committer: GitHub [ Details ] [ Diff ] |
Remove old warning that no longer appears Halley's Comment - next appearance on Spring 140! |
||
mod - rts/Sim/Misc/DamageArrayHandler.cpp | [ Diff ] [ File ] | ||
develop 580be124
Timestamp: 2017-01-30 17:45:24 Author: rtri [ Details ] [ Diff ] |
probably fix 0005421 | ||
mod - rts/Game/UI/GuiHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/GuiHandler.h | [ Diff ] [ File ] | ||
mod - rts/Game/UnsyncedGameCommands.cpp | [ Diff ] [ File ] | ||
develop 3f2af88b
Timestamp: 2017-01-29 20:50:37 Author: rtri Committer: GitHub [ Details ] [ Diff ] |
Merge pull request 0000287 from rlcevg/fix_ai [AI] Fix inverted logic |
||
mod - rts/ExternalAI/AICallback.cpp | [ Diff ] [ File ] | ||
develop 83d49a2d
Timestamp: 2017-01-29 19:53:35 Author: rlcevg [ Details ] [ Diff ] |
[AI] Fix inverted logic | ||
mod - rts/ExternalAI/AICallback.cpp | [ Diff ] [ File ] | ||
develop 3bde3823
Timestamp: 2017-01-29 17:31:51 Author: rtri [ Details ] [ Diff ] |
fix syncdebug build | ||
mod - rts/Net/GameServer.cpp | [ Diff ] [ File ] | ||
develop a3f5e6c2
Timestamp: 2017-01-29 16:13:52 Author: rtri [ Details ] [ Diff ] |
addendum 713fcb5e; combine the enable flag and mode selector again to keep BC | ||
mod - rts/Map/SMF/ROAM/Patch.h | [ Diff ] [ File ] | ||
mod - rts/Map/SMF/ROAM/RoamMeshDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/SMF/SMFGroundDrawer.cpp | [ Diff ] [ File ] | ||
develop 713fcb5e
Timestamp: 2017-01-29 02:08:05 Author: rtri [ Details ] [ Diff ] |
fix mismatch between /roam command and config-var values (/roam is now /mapmeshdrawer since there are three modes) |
||
mod - rts/Game/UnsyncedGameCommands.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/SMF/ROAM/Patch.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/SMF/ROAM/RoamMeshDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/SMF/SMFGroundDrawer.cpp | [ Diff ] [ File ] | ||
develop 990d22e6
Timestamp: 2017-01-28 23:40:15 Author: rtri [ Details ] [ Diff ] |
introduce SCOPED_SPECIAL_TIMER | ||
mod - rts/Game/Game.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaCallInCheck.h | [ Diff ] [ File ] | ||
mod - rts/System/TimeProfiler.cpp | [ Diff ] [ File ] | ||
mod - rts/System/TimeProfiler.h | [ Diff ] [ File ] | ||
develop 6a69d551
Timestamp: 2017-01-28 23:24:40 Author: rtri [ Details ] [ Diff ] |
add missing )'s | ||
mod - rts/System/Matrix44f.cpp | [ Diff ] [ File ] | ||
develop fc714b7b
Timestamp: 2017-01-28 23:17:29 Author: rtri [ Details ] [ Diff ] |
express mat::op*(f3) in terms of op*(f4) [nlc] | ||
mod - rts/System/Matrix44f.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Matrix44f.h | [ Diff ] [ File ] | ||
develop e2eeee6f
Timestamp: 2017-01-28 22:47:57 Author: rtri [ Details ] [ Diff ] |
fix CollisionHander::MouseHit issues it was not taking the relMidPos translation into account, broken in e22aeb5d also remove WORLD_TO_OBJECT_SPACE conversions, matrix already flips handedness |
||
mod - rts/Rendering/DebugColVolDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Models/3DModel.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Features/Feature.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/CollisionHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/CollisionVolume.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Objects/SolidObject.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Objects/SolidObject.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/Unit.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/PlasmaRepulser.cpp | [ Diff ] [ File ] | ||
develop 40def6bf
Timestamp: 2017-01-28 19:06:15 Author: rtri [ Details ] [ Diff ] |
do not spawn VFS threads if WorkerThreadCount=0 | ||
mod - rts/System/Threading/ThreadPool.cpp | [ Diff ] [ File ] | ||
develop 6e5a68c4
Timestamp: 2017-01-28 12:53:48 Author: rtri [ Details ] [ Diff ] |
^Z | ||
mod - rts/System/TimeProfiler.cpp | [ Diff ] [ File ] | ||
develop a12f73e1
Timestamp: 2017-01-28 12:52:17 Author: rtri [ Details ] [ Diff ] |
log special timers for 5441 | ||
mod - rts/System/TimeProfiler.cpp | [ Diff ] [ File ] | ||
develop 93bc1efd
Timestamp: 2017-01-27 19:41:24 Author: rtri [ Details ] [ Diff ] |
- | ||
mod - rts/Rendering/Textures/Bitmap.cpp | [ Diff ] [ File ] | ||
develop d2a4f808
Timestamp: 2017-01-27 19:37:09 Author: rtri [ Details ] [ Diff ] |
try to isolate ilSaveImage failures | ||
mod - rts/Rendering/Textures/Bitmap.cpp | [ Diff ] [ File ] | ||
develop 42d49898
Timestamp: 2017-01-27 02:39:27 Author: rtri [ Details ] [ Diff ] |
s/SingleTask/AsyncTask/TP (nlc) | ||
mod - rts/System/SpringApp.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Threading/ThreadPool.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Threading/ThreadPool.h | [ Diff ] [ File ] | ||
develop 9fb8b24b
Timestamp: 2017-01-26 12:38:15 Author: Eshed [ Details ] [ Diff ] |
Allow underwater units to have LoS and set it to originate in water height It allows underwater units to see ground units but it seems like it's the lesser of two evils with the current LoS system. |
||
mod - rts/Sim/Misc/LosHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/LosMap.cpp | [ Diff ] [ File ] | ||