2025-08-13 04:20 CEST

Changesets: spring

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develop 4a7f1081
Timestamp: 2017-10-19 18:27:21
Author: rt
Details ] Diff ]
add.
mod - rts/Rendering/Env/Decals/GroundDecalHandler.cpp Diff ] File ]
mod - rts/Rendering/Env/Decals/LegacyTrackHandler.cpp Diff ] File ]
develop 7b3cd9f9
Timestamp: 2017-10-19 18:22:27
Author: rt
Details ] Diff ]
nuke ancient texgen/mipmap fallbacks
mod - rts/Map/SMF/SMFRenderState.cpp Diff ] File ]
mod - rts/Rendering/Env/Decals/GroundDecalHandler.cpp Diff ] File ]
mod - rts/Rendering/Env/Decals/LegacyTrackHandler.cpp Diff ] File ]
mod - rts/Rendering/Env/ITreeDrawer.cpp Diff ] File ]
mod - rts/Rendering/GL/myGL.cpp Diff ] File ]
mod - rts/Rendering/GL/myGL.h Diff ] File ]
develop 61f4cb4a
Timestamp: 2017-10-19 00:59:07
Author: rt
Details ] Diff ]
only create one font shader
mod - rts/Rendering/Fonts/glFont.cpp Diff ] File ]
mod - rts/Rendering/Fonts/glFont.h Diff ] File ]
develop 566cb714
Timestamp: 2017-10-19 00:01:00
Author: rt
Details ] Diff ]
-
mod - rts/Rendering/Fonts/glFont.cpp Diff ] File ]
develop 4825b94f
Timestamp: 2017-10-18 23:51:45
Author: rt
Details ] Diff ]
disable font shader in glWorldEnd
allow external shaders in glWorld*
mod - rts/Rendering/Fonts/glFont.cpp Diff ] File ]
mod - rts/Rendering/Fonts/glFont.h Diff ] File ]
develop 0c5c3101
Timestamp: 2017-10-18 22:45:04
Author: rt
Details ] Diff ]
remove map/set from SelectionWidget
mod - rts/Menu/SelectionWidget.cpp Diff ] File ]
develop 973ae97c
Timestamp: 2017-10-18 22:23:41
Author: rt
Details ] Diff ]
lazily fix aGui after 7ace4d84
cost/benefit ratio of the ideal approach is too high
mod - cont/base/springcontent/CMakeLists.txt Diff ] File ]
rm - cont/base/springcontent/shaders/GLSL/GuiFragProg3.glsl Diff ] File ]
mod - cont/base/springcontent/shaders/GLSL/GuiFragProg4.glsl Diff ] File ]
rm - cont/base/springcontent/shaders/GLSL/GuiVertProg3.glsl Diff ] File ]
mod - cont/base/springcontent/shaders/GLSL/GuiVertProg4.glsl Diff ] File ]
mod - rts/Menu/SelectMenu.cpp Diff ] File ]
mod - rts/Menu/SelectionWidget.cpp Diff ] File ]
mod - rts/Menu/SelectionWidget.h Diff ] File ]
mod - rts/Rendering/Fonts/glFont.cpp Diff ] File ]
mod - rts/aGui/Button.cpp Diff ] File ]
mod - rts/aGui/Gui.cpp Diff ] File ]
mod - rts/aGui/Gui.h Diff ] File ]
mod - rts/aGui/GuiElement.cpp Diff ] File ]
mod - rts/aGui/GuiElement.h Diff ] File ]
mod - rts/aGui/LineEdit.cpp Diff ] File ]
mod - rts/aGui/List.cpp Diff ] File ]
mod - rts/aGui/TextElement.cpp Diff ] File ]
mod - rts/aGui/TextElement.h Diff ] File ]
mod - rts/aGui/Window.cpp Diff ] File ]
develop 4ea2303c
Timestamp: 2017-10-18 20:58:14
Author: rt
Details ] Diff ]
nlc
mod - rts/Game/SelectedUnitsHandler.cpp Diff ] File ]
mod - rts/Sim/Units/UnitDefHandler.cpp Diff ] File ]
mod - rts/Sim/Units/UnitDefHandler.h Diff ] File ]
mod - rts/System/EventHandler.h Diff ] File ]
develop 206a1053
Timestamp: 2017-10-18 17:24:09
Author: Eshed
Details ] Diff ]
parse arguments before pushing things on the stack

o/w the userdata can be parsed as arg. 0000003
mod - rts/Lua/LuaFonts.cpp Diff ] File ]
develop 1eb98e70
Timestamp: 2017-10-18 15:53:07
Author: sprunk
Committer: Eshed
Details ] Diff ]
DefaultCommand call-in: (0000342)

* DefaultCommand: 3rd arg, current default command

* DefaultCommand: call unsynced gadgets first

LuaUI still has priority but now it can receive the default returned by gadgets.

* Update changelog (incl 0000350)
mod - cont/base/springcontent/LuaGadgets/gadgets.lua Diff ] File ]
mod - doc/changelog.txt Diff ] File ]
mod - rts/Game/SelectedUnitsHandler.cpp Diff ] File ]
mod - rts/Lua/LuaHandle.cpp Diff ] File ]
mod - rts/System/EventHandler.h Diff ] File ]
develop 4439ea77
Timestamp: 2017-10-18 00:21:56
Author: rt
Details ] Diff ]
convert {Info,Tooltip}Console and ResourceBar font drawing
mod - rts/Game/UI/InfoConsole.cpp Diff ] File ]
mod - rts/Game/UI/ResourceBar.cpp Diff ] File ]
mod - rts/Game/UI/ResourceBar.h Diff ] File ]
mod - rts/Game/UI/TooltipConsole.cpp Diff ] File ]
mod - rts/Game/UI/TooltipConsole.h Diff ] File ]
develop f997deac
Timestamp: 2017-10-18 00:20:27
Author: rt
Details ] Diff ]
use double-buffering for GL4 font data
mod - rts/Rendering/Fonts/glFont.cpp Diff ] File ]
mod - rts/Rendering/Fonts/glFont.h Diff ] File ]
develop 01c5531f
Timestamp: 2017-10-17 19:45:53
Author: rt
Details ] Diff ]
hide low-severity GL warnings that will have to wait their turn
mod - rts/Rendering/GlobalRendering.cpp Diff ] File ]
develop f3945442
Timestamp: 2017-10-17 19:32:26
Author: rt
Details ] Diff ]
FontTexture nlc
mod - rts/Rendering/Fonts/CFontTexture.cpp Diff ] File ]
develop 2c14bcf3
Timestamp: 2017-10-17 19:31:56
Author: rt
Details ] Diff ]
fix 0005810
mod - rts/Game/LoadScreen.cpp Diff ] File ]
mod - rts/Game/LoadScreen.h Diff ] File ]
mod - rts/Lua/LuaFonts.cpp Diff ] File ]
mod - rts/System/Platform/Watchdog.cpp Diff ] File ]
mod - rts/System/Platform/Watchdog.h Diff ] File ]
develop f768ee0e
Timestamp: 2017-10-17 01:36:56
Author: rt
Details ] Diff ]
convert world-space font drawing
mod - rts/Rendering/DefaultPathDrawer.cpp Diff ] File ]
mod - rts/Rendering/Fonts/glFont.cpp Diff ] File ]
mod - rts/Rendering/Fonts/glFont.h Diff ] File ]
mod - rts/Rendering/InMapDrawView.cpp Diff ] File ]
develop b41ef0a8
Timestamp: 2017-10-16 20:41:56
Author: rt
Details ] Diff ]
convert DebugDrawerAI font drawing
mod - rts/Rendering/DebugDrawerAI.cpp Diff ] File ]
develop 28ff9fcf
Timestamp: 2017-10-16 20:32:25
Author: rt
Details ] Diff ]
convert default UI 'widgets' (clock, etc)
mod - rts/Game/Game.cpp Diff ] File ]
mod - rts/Game/UI/PlayerRosterDrawer.cpp Diff ] File ]
develop bcca60ce
Timestamp: 2017-10-16 20:02:51
Author: rt
Details ] Diff ]
convert other default UI components
mod - rts/Game/UI/CursorIcons.cpp Diff ] File ]
mod - rts/Game/UI/CursorIcons.h Diff ] File ]
mod - rts/Game/UI/EndGameBox.cpp Diff ] File ]
mod - rts/Game/UI/GameInfo.cpp Diff ] File ]
mod - rts/Game/UI/GameSetupDrawer.cpp Diff ] File ]
mod - rts/Game/UI/QuitBox.cpp Diff ] File ]
mod - rts/Game/UI/ShareBox.cpp Diff ] File ]
mod - rts/Game/UI/StartPosSelecter.cpp Diff ] File ]
mod - rts/Game/WaitCommandsAI.cpp Diff ] File ]
develop ce6ab7fc
Timestamp: 2017-10-16 19:10:50
Author: rt
Details ] Diff ]
convert HUDDrawer font drawing
mod - rts/Rendering/HUDDrawer.cpp Diff ] File ]
develop e8d12526
Timestamp: 2017-10-16 18:46:57
Author: rt
Details ] Diff ]
fix state leak
mod - rts/Rendering/Fonts/glFont.cpp Diff ] File ]
develop 3711aed7
Timestamp: 2017-10-16 17:14:34
Author: rt
Details ] Diff ]
convert ProfileDrawer font drawing
mod - rts/Game/UI/ProfileDrawer.cpp Diff ] File ]
develop d397ed47
Timestamp: 2017-10-16 17:08:09
Author: rt
Details ] Diff ]
fix font colors
mod - rts/Rendering/Fonts/glFont.cpp Diff ] File ]
develop f2399e7b
Timestamp: 2017-10-16 02:28:14
Author: abma
Details ] Diff ]
slightly speedup loading:
don't call LocateFile() for each file opened.
rapid downloads always go into a single data dir
mod - rts/System/FileSystem/Archives/PoolArchive.cpp Diff ] File ]
mod - rts/System/FileSystem/Archives/PoolArchive.h Diff ] File ]
develop 49b9177a
Timestamp: 2017-10-16 01:45:12
Author: rt
Details ] Diff ]
small typo in bc04cfc9
mod - rts/System/Sound/OpenAL/Sound.cpp Diff ] File ]
mod - rts/System/Sound/OpenAL/Sound.h Diff ] File ]
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