2025-08-01 17:46 CEST

Changesets: spring

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develop 409267be
Timestamp: 2018-02-02 23:41:53
Author: rt
Details ] Diff ]
reuse mapFile in smfReadMap
mod - rts/Map/SMF/SMFGroundTextures.cpp Diff ] File ]
mod - rts/Map/SMF/SMFMapFile.cpp Diff ] File ]
mod - rts/Map/SMF/SMFMapFile.h Diff ] File ]
mod - rts/Map/SMF/SMFReadMap.cpp Diff ] File ]
mod - rts/Map/SMF/SMFReadMap.h Diff ] File ]
develop 6f67b4e1
Timestamp: 2018-02-02 18:17:53
Author: rt
Details ] Diff ]
add. 27d32067
more alloc savings
mod - rts/Rendering/Textures/nv_dds.cpp Diff ] File ]
develop cc71472e
Timestamp: 2018-02-01 19:58:43
Author: Eshed
Details ] Diff ]
Fix 0005858

This makes spring have a black screen for a few seconds
when running it for the first time.
mod - rts/Rendering/Fonts/CFontTexture.cpp Diff ] File ]
develop 5bb000d0
Timestamp: 2018-02-01 18:57:13
Author: rt
Details ] Diff ]
remove battery-checking code husk, dead after 9fe8876c

running a power-hungry game engine on a laptop would
also be inadvisable with or without spinning threads
mod - rts/System/CMakeLists.txt Diff ] File ]
rm - rts/System/Platform/Battery.cpp Diff ] File ]
rm - rts/System/Platform/Battery.h Diff ] File ]
mod - rts/System/SpringApp.cpp Diff ] File ]
develop f43ddede
Timestamp: 2018-02-01 17:46:13
Author: rt
Details ] Diff ]
fix HL
mod - rts/System/Sound/ISound.cpp Diff ] File ]
develop 5048e2a3
Timestamp: 2018-02-01 17:25:45
Author: rt
Details ] Diff ]
addendum 318c003c
mod - rts/Net/AutohostInterface.cpp Diff ] File ]
mod - rts/Net/AutohostInterface.h Diff ] File ]
develop 79a95e59
Timestamp: 2018-02-01 17:25:18
Author: rt
Details ] Diff ]
store sound-items linearly
mod - rts/System/Sound/ISound.cpp Diff ] File ]
mod - rts/System/Sound/ISound.h Diff ] File ]
mod - rts/System/Sound/Null/NullSound.h Diff ] File ]
mod - rts/System/Sound/OpenAL/AudioChannel.cpp Diff ] File ]
mod - rts/System/Sound/OpenAL/Sound.cpp Diff ] File ]
mod - rts/System/Sound/OpenAL/Sound.h Diff ] File ]
mod - rts/System/Sound/OpenAL/SoundBuffer.h Diff ] File ]
mod - rts/System/Sound/OpenAL/SoundItem.cpp Diff ] File ]
mod - rts/System/Sound/OpenAL/SoundItem.h Diff ] File ]
mod - rts/System/Sound/OpenAL/SoundSource.cpp Diff ] File ]
mod - rts/System/Sound/OpenAL/SoundSource.h Diff ] File ]
develop 25fc10f3
Timestamp: 2018-01-31 20:05:45
Author: abma
Details ] Diff ]
try to fix test
mod - test/engine/System/Net/TestUDPListener.cpp Diff ] File ]
develop a462ab13
Timestamp: 2018-01-31 18:48:05
Author: rt
Details ] Diff ]
reuse various buffers in Net/UDP*
mod - rts/System/Net/RawPacket.cpp Diff ] File ]
mod - rts/System/Net/RawPacket.h Diff ] File ]
mod - rts/System/Net/UDPConnection.cpp Diff ] File ]
mod - rts/System/Net/UDPConnection.h Diff ] File ]
mod - rts/System/Net/UDPListener.cpp Diff ] File ]
mod - rts/System/Net/UDPListener.h Diff ] File ]
develop 7533c0d0
Timestamp: 2018-01-31 18:31:37
Author: rt
Details ] Diff ]
fix 0005652

"maneuverBlockTime" now determines how many frames an aircraft
will (at most) fly straight whenever the simulation decides to
block it from turning normally
mod - rts/Sim/MoveTypes/StrafeAirMoveType.cpp Diff ] File ]
mod - rts/Sim/MoveTypes/StrafeAirMoveType.h Diff ] File ]
develop 318c003c
Timestamp: 2018-01-31 13:06:26
Author: Matthias Mailänder
Committer: rtri
Details ] Diff ]
Avoid deprecated socket_base::non_blocking_io (0000362)
mod - rts/System/Net/UDPListener.cpp Diff ] File ]
develop 95779c28
Timestamp: 2018-01-30 18:06:21
Author: rt
Details ] Diff ]
reuse the EFX object
mod - rts/Game/LoadScreen.cpp Diff ] File ]
mod - rts/Lua/LuaUnsyncedCtrl.cpp Diff ] File ]
mod - rts/Lua/LuaUnsyncedRead.cpp Diff ] File ]
mod - rts/System/Sound/OpenAL/EFX.cpp Diff ] File ]
mod - rts/System/Sound/OpenAL/EFX.h Diff ] File ]
mod - rts/System/Sound/OpenAL/Sound.cpp Diff ] File ]
mod - rts/System/Sound/OpenAL/SoundSource.cpp Diff ] File ]
develop 4e41be86
Timestamp: 2018-01-30 04:11:41
Author: Gajo Petrovic
Details ] Diff ]
remove fixme (nlc)
mod - rts/Game/GameControllerTextInput.cpp Diff ] File ]
develop 95b0db7d
Timestamp: 2018-01-30 01:33:09
Author: rt
Details ] Diff ]
fix bug in 263d9ef
mod - rts/Game/GameControllerTextInput.cpp Diff ] File ]
develop 2a88f642
Timestamp: 2018-01-30 00:32:41
Author: rt
Details ] Diff ]
fix 0001225
mod - rts/Game/UI/GuiHandler.cpp Diff ] File ]
mod - rts/Lua/LuaOpenGL.cpp Diff ] File ]
mod - rts/Rendering/GL/glExtra.cpp Diff ] File ]
mod - rts/Rendering/GL/glExtra.h Diff ] File ]
mod - rts/Sim/Weapons/Cannon.cpp Diff ] File ]
mod - rts/Sim/Weapons/Cannon.h Diff ] File ]
mod - rts/Sim/Weapons/Weapon.cpp Diff ] File ]
mod - rts/Sim/Weapons/Weapon.h Diff ] File ]
develop 73a98fc1
Timestamp: 2018-01-29 18:19:52
Author: rt
Details ] Diff ]
-
mod - rts/Rendering/Textures/nv_dds.cpp Diff ] File ]
develop e4cdca32
Timestamp: 2018-01-29 18:08:42
Author: rt
Details ] Diff ]
more const
mod - rts/Rendering/Textures/nv_dds.cpp Diff ] File ]
mod - rts/Rendering/Textures/nv_dds.h Diff ] File ]
develop 27d32067
Timestamp: 2018-01-29 18:05:34
Author: rt
Details ] Diff ]
minor ddsimage diffs
mod - rts/Rendering/Textures/Bitmap.cpp Diff ] File ]
mod - rts/Rendering/Textures/Bitmap.h Diff ] File ]
mod - rts/Rendering/Textures/nv_dds.cpp Diff ] File ]
mod - rts/Rendering/Textures/nv_dds.h Diff ] File ]
develop ad12f809
Timestamp: 2018-01-29 17:55:31
Author: rt
Details ] Diff ]
constexprify GlobalRendering consts
mod - rts/Rendering/GlobalRendering.cpp Diff ] File ]
mod - rts/Rendering/GlobalRendering.h Diff ] File ]
develop f9706f51
Timestamp: 2018-01-29 00:02:31
Author: rt
Details ] Diff ]
fix 0005870
mod - rts/System/FileSystem/FileSystemAbstraction.cpp Diff ] File ]
mod - rts/System/Platform/Misc.cpp Diff ] File ]
develop d9ce20ff
Timestamp: 2018-01-27 15:22:01
Author: rt
Details ] Diff ]
avoid temp allocs for COB callin args
mod - rts/Sim/Units/Scripts/CobInstance.cpp Diff ] File ]
develop 9a97978a
Timestamp: 2018-01-27 13:50:37
Author: Eshed
Details ] Diff ]
Add AllowUnitTransport callin
mod - cont/base/springcontent/LuaGadgets/callins.lua Diff ] File ]
mod - cont/base/springcontent/LuaGadgets/gadgets.lua Diff ] File ]
mod - doc/changelog.txt Diff ] File ]
mod - rts/Lua/LuaHandleSynced.cpp Diff ] File ]
mod - rts/Lua/LuaHandleSynced.h Diff ] File ]
mod - rts/Sim/Units/Unit.cpp Diff ] File ]
mod - rts/System/EventClient.cpp Diff ] File ]
mod - rts/System/EventClient.h Diff ] File ]
mod - rts/System/EventHandler.cpp Diff ] File ]
mod - rts/System/EventHandler.h Diff ] File ]
mod - rts/System/Events.def Diff ] File ]
develop 03d7636d
Timestamp: 2018-01-26 17:43:16
Author: rt
Details ] Diff ]
make Load{Wav,Vorbis} take const&'s
mod - rts/System/Sound/OpenAL/Sound.cpp Diff ] File ]
mod - rts/System/Sound/OpenAL/SoundBuffer.cpp Diff ] File ]
mod - rts/System/Sound/OpenAL/SoundBuffer.h Diff ] File ]
develop 5a06929e
Timestamp: 2018-01-25 18:59:49
Author: rt
Details ] Diff ]
store sound-buffers linearly
mod - rts/System/Sound/OpenAL/Sound.cpp Diff ] File ]
mod - rts/System/Sound/OpenAL/SoundBuffer.cpp Diff ] File ]
mod - rts/System/Sound/OpenAL/SoundBuffer.h Diff ] File ]
mod - rts/System/Sound/OpenAL/SoundItem.cpp Diff ] File ]
mod - rts/System/Sound/OpenAL/SoundItem.h Diff ] File ]
mod - rts/System/Sound/OpenAL/SoundSource.cpp Diff ] File ]
develop 9ee70ce3
Timestamp: 2018-01-25 17:31:22
Author: rt
Details ] Diff ]
add mutexes to VFSHandler
theoretically, concurrent read/write access to files was possible
via FileHandler::Open and VFSHandler::{Add,Remove}Archive exposed
to LuaVFS
may have caused some of the weird traces ending in VFS code
mod - rts/System/FileSystem/VFSHandler.cpp Diff ] File ]
mod - rts/System/FileSystem/VFSHandler.h Diff ] File ]
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