spring: develop 216f8bf1 | [ Diff ] [ Back to Repository ] | |||
Author | Committer | Branch | Timestamp | Parent |
---|---|---|---|---|
rt | rt | develop | 2017-06-21 18:21:11 | develop 87283cca |
Changeset | fix 0004164 shield{Good,Bad}Color are RGBA float4's now |
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mod - rts/Lua/LuaWeaponDefs.cpp | [ Diff ] [ File ] | |||
mod - rts/Rendering/Env/Particles/Classes/RepulseGfx.cpp | [ Diff ] [ File ] | |||
mod - rts/Rendering/Env/Particles/Classes/RepulseGfx.h | [ Diff ] [ File ] | |||
mod - rts/Rendering/Env/Particles/Classes/ShieldSegmentProjectile.cpp | [ Diff ] [ File ] | |||
mod - rts/Rendering/Env/Particles/Classes/SmokeProjectile2.cpp | [ Diff ] [ File ] | |||
mod - rts/Rendering/ShadowHandler.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Weapons/PlasmaRepulser.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Weapons/WeaponDef.cpp | [ Diff ] [ File ] | |||
mod - rts/Sim/Weapons/WeaponDef.h | [ Diff ] [ File ] | |||
mod - rts/System/float4.h | [ Diff ] [ File ] |