2025-08-11 07:44 CEST

Spring engine - Change Log

Spring engine - 84.0.1 (Released 2011-11-24) View Issues ]
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development versions after 84.0

- 0002783: [AI] SIGFPE in AAIAttackManager.cpp:172 (hoijui) - resolved.
- 0002805: [General] (validationtest) SIGSEV in FarTextureHandler.cpp:133 (Kloot) - resolved.
- 0002196: [Unit Scripting] faulty Lua CEG effects crash spring.exe (Kloot) - resolved.
- 0002797: [General] By pushing each others units can go in impassable area. (Kloot) - resolved.
- 0002758: [General] Hang during pathing (zerver) - resolved.
- 0002776: [General] (MT) Access violation midgame (zerver) - resolved.
- 0002791: [General] When a XTA commander dies while in transit game crashes (Kloot) - resolved.
- 0002782: [General] SIGSEGV in SyncedFloat3.h:103 (Kloot) - resolved.
- 0002778: [Lua] (MT) Creating unit in gadget:Initialize() = "Unsafe attempt to change game state" -> LuaRules crash (zerver) - resolved.
- 0002775: [AI] RAI / BA / Sands_of_War_v2 path finding seems broken. Reproduced twice. Worked just fine on 0.82.7 (Kloot) - resolved.
- 0002774: [General] crash at start when port is already in use (Kloot) - resolved.

[11 issues]