View Revisions: Issue #5282
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Summary | 0005282: fix /advmodelshading | ||
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Revision | 2016-06-28 00:30 by hokomoko | ||
Description | when AdvUnitShading is set off in startup, units with custom lua materials are still drawn with GL shaders. when it's on, advmodelshading switched the states correctly. |
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Revision | 2016-06-21 17:37 by abma | ||
Description | "for some reason /advmodelshading doesn't turn them off for features" |