2025-07-21 21:52 CEST

View Revisions: Issue #4698

Summary 0004698: 98.0.1-423 practically hangs rendering (linux/nvidia/primusrun)
Revision 2015-03-12 23:45 by abma
Description Starting any game with 98.0.1-423, the game is rendered at ~0 FPS.

This didn't happen in 98.0.1-403.

There is occasionally some tearing, but the game generally seems to run, albeit at super slow speed.

Infolog with DebugGLStacktraces, using old version of BA, quit via -9
http://paste.springfiles.com/view/35a4ca62

Infolog with DebugGLStacktraces, using git version of ZK, quit via ingame UI and patience
http://paste.springfiles.com/view/d19030f3


Revision 2015-03-10 21:45 by Anarchid
Description Starting any game with 98.0.1-423, the game is rendered at ~0 FPS.

This didn't happen in 98.0.1-403.

There is occasionally some tearing, but the game generally seems to run, albeit at super slow speed.

Infolog with DebugGLStacktraces, using old version of BA, quit via -9
http://paste.springfiles.com/view/35a4ca62

Infolog with DebugGLStacktraces, using git version of ZK, quit via ingame UI and patience
http://paste.springfiles.com/view/d19030f