View Revisions: Issue #4698
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Summary | 0004698: 98.0.1-423 practically hangs rendering (linux/nvidia/primusrun) | ||
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Revision | 2015-03-12 23:45 by abma | ||
Description | Starting any game with 98.0.1-423, the game is rendered at ~0 FPS. This didn't happen in 98.0.1-403. There is occasionally some tearing, but the game generally seems to run, albeit at super slow speed. Infolog with DebugGLStacktraces, using old version of BA, quit via -9 http://paste.springfiles.com/view/35a4ca62 Infolog with DebugGLStacktraces, using git version of ZK, quit via ingame UI and patience http://paste.springfiles.com/view/d19030f3 |
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Revision | 2015-03-10 21:45 by Anarchid | ||
Description | Starting any game with 98.0.1-423, the game is rendered at ~0 FPS. This didn't happen in 98.0.1-403. There is occasionally some tearing, but the game generally seems to run, albeit at super slow speed. Infolog with DebugGLStacktraces, using old version of BA, quit via -9 http://paste.springfiles.com/view/35a4ca62 Infolog with DebugGLStacktraces, using git version of ZK, quit via ingame UI and patience http://paste.springfiles.com/view/d19030f |