2025-07-30 21:04 CEST

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IDProjectCategoryView StatusLast Update
0002426Spring engineGeneralpublic2011-05-11 02:31
ReporterSirMaverick 
Assigned To 
PrioritynormalSeverityminorReproducibilityhave not tried
StatusclosedResolutionduplicate 
Product Version0.82.7.1 
Target VersionFixed in Version 
Summary0002426: spike in pathfinder when units cannot reach target
DescriptionOften seen in ZK when you spam fleas and give move order and they become (temporarily) stuck somewhere.

Added small demo where this gets triggered.
TagsNo tags attached.
Checked infolog.txt for Errors
Attached Files

-Relationships
duplicate of 0002301resolvedKloot Unit clump pathing slowdown 
+Relationships

-Notes

~0006639

Kloot (developer)

duplicate of 2301, addressed in master

(PF CPU consumption may still be unacceptable to some, larger-scale testing needs to decide that)
+Notes

-Issue History
Date Modified Username Field Change
2011-05-10 22:53 SirMaverick New Issue
2011-05-10 22:53 SirMaverick File Added: 20110510_224646_Rage_v1_0.82.7.sdf
2011-05-11 02:30 Kloot Note Added: 0006639
2011-05-11 02:30 Kloot Relationship added duplicate of 0002301
2011-05-11 02:31 Kloot Status new => closed
2011-05-11 02:31 Kloot Resolution open => duplicate
+Issue History