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    PID # Product VersionSeverityStatusUpdatedSummary
  00046561crashfeedback (abma)2015-01-29failing assert with LoadingMT = 1 in rts/Lua/LuaOpenGL.cpp:454
  00046581crashresolved (Kloot)2015-01-29GameSetupDrawer.cpp:30: static void GameSetupDrawer::Enable(): Assertion `instance == __null' failed.
  0004657498.0.1+gitcrashresolved (Kloot)2015-01-28failing assert with spring.Reload() when from game LuaAI is selected
  0004647899.0featurenew2015-01-28Equip Spring with the required encryption tools to connect to uberserver
  0004654198.0minorfeedback2015-01-27Map artifacts when using pixel buffer objects
  00046175featurenew2015-01-27pr-downloader api
  0004655398.0minorfeedback2015-01-26Error Message regarding Game Resources that were Installed properly
  0004649298.0.1+gitmajorresolved (jK)2015-01-24InfoTexture whitening
  0004653698.0.1+gitcrashresolved (Kloot)2015-01-21AAI crash at exit in rts/ExternalAI/SSkirmishAICallbackImpl.cpp:1862 since LoadMap merge (validation test)
  00001511minorresolved (abma)2015-01-21Spring doesn't always close for non-host players when host closes it
  00046512crashresolved (abma)2015-01-20crash at exit in ShaderHandler.cpp:51 after shader compile failed
  0004650 98.0.1+gitmajornew2015-01-19Spring.SetCameraState() does not interpolate rotations correctly anymore
  0004648 98.0.1+gitminorresolved (jK)2015-01-18errors from glSpringTexStorage2D in infolog
  00046077majorresolved (abma)2015-01-16buildbot force build seems to not work
  0004639198.0.1+gitmajorresolved (jK)2015-01-16Shaders with missing definitions won't compile
  0004388998.0.1+gitfeatureresolved (abma)2015-01-14store X/YResolution for windowed / fullscreen mode in separate
  0004494697.0minorresolved (abma)2015-01-14UnitShapes (and fancy selection) widget doesnt render anymore
  0004646998.0.1+gitcrashresolved (abma)2015-01-12double free in rts/System/Platform/Linux/CrashHandler.cpp:737 (=crash handler crashes)
  00044422097.0.1+gitminorresolved (abma)2015-01-07beep noise with alt+key in windows & windowed mode
  0004643398.0.1+gitminorresolved (abma)2015-01-04Shader compile error "cannot construct `mat3' from a matrix in GLSL 1.10 (GLSL 1.20 or GLSL ES 1.00 required)"
  0004642 98.0crashnew2015-01-04desync with !joinas
  0004638698.0.1+gitminorresolved (jK)2015-01-03Compile error with gcc4.8
  0004640 98.0.1+gitmajornew2015-01-0398.0.1-226 Unit seem to have broken move goals.
  0004635 minorresolved (abma)2015-01-02clang compile warnings: http://buildbot.springrts.com/builders/full-clang/builds/464/steps/buildConfigNinja/logs/warnings%20%283 [^]
  0004515197.0minornew2014-12-30fighter and bomber aircraft "shake" sometimes when moving and turning
  0004637298.0majornew2014-12-20the ping reported by GetPlayerInfo depends on the local game speed
  0004636 featurenew2014-12-20[Feature request] Ally selection / control
  0004632 minorresolved (abma)2014-12-18403 error http://packages.springrts.com/bos2lua/ [^]
  00046294minorresolved (abma)2014-12-17bugs found by static code analyzer
  0004634198.0.1+gitcrashresolved (jK)2014-12-17crash in rts/Sim/Misc/CollisionHandler.h:59
  0004633198.0.1+gitmajorresolved (abma)2014-12-16UnitDef::GetDeathExplosion and UnitDef::GetSelfDExplosion deprecated without any substitution
  0003906194.1.1+gitfeatureresolved (jK)2014-12-11Spring.GetMapDrawMode() is not able to distinguish between LOS and radar view
  0003762 94.1.1+gitminorresolved (abma)2014-12-11travis-ci only has boost 1.46 / spring requires 1.47, reenable build when travis updated buildslaves
  0003051288.0minorresolved (jK)2014-12-11Pathmap is red where it should be purple
  0004465197.0.1+gitminorresolved (jK)2014-12-11There is chance that unit stuck in factory after finished build, and can't get out.
  00023921springrts.comfeaturenew2014-12-10please enable ssl for springrts.com
  00015923majorresolved (abma)2014-12-10users with name with spaces can not log in wiki
  0004474797.0.1+gitfeatureresolved (abma)2014-12-09[PR] FPS mode improvements
  0004628298.0.1+gitcrashresolved (jK)2014-12-0898.0.1-178-g18487b4 SIGSEV in CollisionHandler.cpp:293
  0003703194.1minorresolved (jK)2014-12-07Smooth style camera is bugged
  0001460 featureresolved (jK)2014-12-07New camera mode
  0004630198.0.1+gitmajornew2014-12-07air units just flying near target instead of attacking it 98.0.1-193-g38f9a53
  0004622198.0minorresolved (jK)2014-12-07Snap when out of SetCameraState
  0004587998.0majorresolved (jK)2014-12-02lab producing non-moveable units
  0004574897.0.1+gitminorresolved (jK)2014-12-0297.0.1-465 Unit stuck behind structure wall.
  0004621 98.0minornew2014-11-29emit-sfx weapons stop short
  0004620 98.0.1+gitminornew2014-11-27maxSpeed with SetGroundMoveTypeData relies of CMD_SET_WANTED_MAX_SPEED and fails to work correctly.
  0004527497.0.1+gitmajornew2014-11-27units can be instructed to walk into impassable terrain / jump of a cliff
  0004385596.0.1+gitminorresolved (jK)2014-11-26Editing "Fullscreen" via the menu doesn't work
  0004605298.0.1+gitmajorresolved (jK)2014-11-2498.0.1-113 Stuck Unit
  [ First Prev 1 2 3 4 5 6 7 8 9 10 11 ...  Next Last ]

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