We need small maps! :P
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- GrOuNd_ZeRo
- Posts: 1370
- Joined: 30 Apr 2005, 01:10
We need small maps! :P
Can someone make some tiny maps for me? for small skirmishes?
I'd appriciate it...
I'd appriciate it...
I agree. Some of my best gameing expirences have been with small maps. The best part is the fast and furious action.
This one time the map was nothing but a HUGE endless battle starting from the third minut and onward. It was less building an economy and more keeping the RUINS of our economy from collapsing into nothing. In the end we lost (Damn you, cruise missles!) but it was a huge amout of fun and had clouds practically COVERING THE MAP! It was as like a nukelear winter, i say!
We need more of those maps!
And players!
This one time the map was nothing but a HUGE endless battle starting from the third minut and onward. It was less building an economy and more keeping the RUINS of our economy from collapsing into nothing. In the end we lost (Damn you, cruise missles!) but it was a huge amout of fun and had clouds practically COVERING THE MAP! It was as like a nukelear winter, i say!
We need more of those maps!
And players!
8x8, land, 4 starting positions, 1-2 tactical important places, some mountains only kbots can climb, or use water. Keep it low on the metal and wind, but some geo's will be of great help. It'll make bases vulnerable, for the loss of 1 geo will almost destroy the economy.genblood wrote:What type of map you looking for, a water, land or both? What
size map and the number of starting postions would you like
to see?
There's Brazilian Battlefield, which invites too much for porking. Well designed map though, and love it's appearance! Small divide is a fun map, but could be more open. The Cold Place is fun too, for it's open places and the ability to use the water.
Maybe some urban map could work out quite well. It's a nice way to test for making urban maps.
Urban maps only would work if they are most like Pincusion. Now THAT would rock, fighting amongst a lode of really tall buildings, with streets acting as choke points, but you COULD fit very small units (Crawling bombs?) through the allyway between buildings. Don't make the buildings reclaimable, as that would ruin the point of haveing there being buildings.
- wizard8873
- Posts: 254
- Joined: 21 Jan 2006, 02:42
yay, i figured out how to post from my phone. I even got to see pics and all. Now i have something to do when i'm away from a comp and bored. Anyways, nice pics. Small maps rock when it comes to intense battles. Can't wait to play on that map.genblood wrote:Here are a few screenies of a map I just started ....
The map size is 8 x 8 and it will have 4 starting
locations. Remember it's still being worked on.
Most likely I'll have it completed in 2 weeks...
I'll post more info next week when I have more info ....
Last edited by wizard8873 on 22 Apr 2006, 18:52, edited 1 time in total.
- wizard8873
- Posts: 254
- Joined: 21 Jan 2006, 02:42
- GrOuNd_ZeRo
- Posts: 1370
- Joined: 30 Apr 2005, 01:10
Quite frankly i'm looking for maps smaller than the cold place! something where I can have fun small smirmishes...kinda like Red Planet in OTA, that was a fun map.
I also quite liked Red Hot Lava...
I would be happy if someone was able to port Red Planet and pimped it quite a bit... (Forboding Angel, you know you wanna...)
I also quite liked Red Hot Lava...
I would be happy if someone was able to port Red Planet and pimped it quite a bit... (Forboding Angel, you know you wanna...)
- Forboding Angel
- Evolution RTS Developer
- Posts: 14673
- Joined: 17 Nov 2005, 02:43
I thought noize was the god of all things remake ;pGrOuNd_ZeRo wrote:Quite frankly i'm looking for maps smaller than the cold place! something where I can have fun small smirmishes...kinda like Red Planet in OTA, that was a fun map.
I also quite liked Red Hot Lava...
I would be happy if someone was able to port Red Planet and pimped it quite a bit... (Forboding Angel, you know you wanna...)
I could, but I honestly think that NOIZE would do a beter job of a pure remake than I would.
Generally when I remake a map I fix all the things I never liked about it, which sometimes people aren't too fond of :D
BTW I'm working on an 8x8 desert map for ya. It's kind of a bitch because the heightmaps at that size start getting really bitchy to work with. I may try a height of 200. TRied 600, looked like crap, went to 300, better.
bleh, sometimes I can't win :D lol
- GrOuNd_ZeRo
- Posts: 1370
- Joined: 30 Apr 2005, 01:10
- GrOuNd_ZeRo
- Posts: 1370
- Joined: 30 Apr 2005, 01:10
I am working on a map called "Dawn on Volcano Island" which is supposed to deliver frantic 2-Player action.
Although it's 20x20 it feels much smaller and there really isn't much between you and your opponent besides a small inactive volcano. Still working on it but I'll have something to show soon.
"'Cause the waiting is the hardest part..." (from some Simpsons episode).
Although it's 20x20 it feels much smaller and there really isn't much between you and your opponent besides a small inactive volcano. Still working on it but I'll have something to show soon.
"'Cause the waiting is the hardest part..." (from some Simpsons episode).