Code: Select all
[f=-000001] Warning: [CCEG::Load] genericbuildingexplosion-huge: unknown tag CSmokeProjectile::sizegrowth
[f=-000001] Warning: [CCEG::Load] genericbuildingexplosion-huge-Blue: unknown tag CSmokeProjectile::sizegrowth
[f=-000001] Warning: [CCEG::Load] genericbuildingexplosion-huge-Blue-emp: unknown tag CSmokeProjectile::sizegrowth
[f=-000001] Warning: [CCEG::Load] genericbuildingexplosion-huge-green: unknown tag CSmokeProjectile::sizegrowth
[f=-000001] Warning: [CCEG::Load] genericbuildingexplosion-huge-purple: unknown tag CSmokeProjectile::sizegrowth
[f=-000001] Warning: [CCEG::Load] genericbuildingexplosion-huge-red: unknown tag CSmokeProjectile::sizegrowth
[f=-000001] Warning: [CCEG::Load] genericbuildingexplosion-huge-white: unknown tag CSmokeProjectile::sizegrowth
[f=-000001] Warning: [CCEG::Load] genericbuildingexplosion-large: unknown tag CSmokeProjectile::sizegrowth
[f=-000001] Warning: [CCEG::Load] genericbuildingexplosion-large-blue: unknown tag CSmokeProjectile::sizegrowth
[f=-000001] Warning: [CCEG::Load] genericbuildingexplosion-large-blue-emp: unknown tag CSmokeProjectile::sizegrowth
[f=-000001] Warning: [CCEG::Load] genericbuildingexplosion-large-green: unknown tag CSmokeProjectile::sizegrowth
[f=-000001] Warning: [CCEG::Load] genericbuildingexplosion-large-purple: unknown tag CSmokeProjectile::sizegrowth
[f=-000001] Warning: [CCEG::Load] genericbuildingexplosion-large-red: unknown tag CSmokeProjectile::sizegrowth
[f=-000001] Warning: [CCEG::Load] genericbuildingexplosion-large-white: unknown tag CSmokeProjectile::sizegrowth
[f=-000001] Warning: [CCEG::Load] genericbuildingexplosion-medium: unknown tag CSmokeProjectile::sizegrowth
[f=-000001] Warning: [CCEG::Load] genericbuildingexplosion-medium-blue: unknown tag CSmokeProjectile::sizegrowth
[f=-000001] Warning: [CCEG::Load] genericbuildingexplosion-medium-blue-emp: unknown tag CSmokeProjectile::sizegrowth
[f=-000001] Warning: [CCEG::Load] genericbuildingexplosion-medium-green: unknown tag CSmokeProjectile::sizegrowth
[f=-000001] Warning: [CCEG::Load] genericbuildingexplosion-medium-purple: unknown tag CSmokeProjectile::sizegrowth
[f=-000001] Warning: [CCEG::Load] genericbuildingexplosion-medium-red: unknown tag CSmokeProjectile::sizegrowth
[f=-000001] Warning: [CCEG::Load] genericbuildingexplosion-medium-white: unknown tag CSmokeProjectile::sizegrowth
/laughs maniacally in spring
Code: Select all
["genericbuildingexplosion-huge"] = {
centerflare = {
air = true,
class = [[heatcloud]],
count = 1,
ground = true,
water = true,
underwater = true,
properties = {
alwaysvisible = true,
heat = 10,
heatfalloff = 1.3,
maxheat = 20,
pos = [[r-2 r2, 5, r-2 r2]],
size = 1,
sizegrowth = 18,
speed = [[0, 1 0, 0]],
texture = [[flare]],
},
},
-- put this next to groundflash
explosionwave = {
air = true,
class = [[CSimpleParticleSystem]],
count = 1,
ground = true,
water = true,
underwater = true,
properties = {
airdrag = 0.87,
alwaysvisible = true,
colormap = [[1 0.5 0 0.05 0 0 0 0.0]], -- same as groundflash colors
directional = false,
emitrot = 90,
emitrotspread = 5,
emitvector = [[0, 0, 0]],
gravity = [[0, 0, 0]],
numparticles = 1,
particlelife = [[200]], -- same as groundflash ttl
particlelifespread = 0,
particlesize = 8, -- groundflash flashsize 25 = 1, so if flashsize is 200, particlesize here would be 8
particlesizespread = 1,
particlespeed = [[8]],
particlespeedspread = 6,
pos = [[0, 1, 0]],
sizegrowth = 3, -- same as groundflash circlegrowth
sizemod = 1.0,
texture = [[explosionwave]],
},
},
groundflash = {
air = true,
alwaysvisible = true,
circlealpha = 0.6,
circlegrowth = 3,
flashalpha = 0.6,
flashsize = 800,
ground = true,
ttl = 200,
water = true,
underwater = true,
color = {
[1] = 1,
[2] = 0.5,
[3] = 0,
},
},
smoke = {
air = true,
count = 8,
ground = true,
water = true,
underwater = true,
properties = {
agespeed = 0.01,
alwaysvisible = true,
color = 0.1,
pos = [[r-60 r60, 24, r-60 r60]],
size = 10,
sizeexpansion = 0.6,
sizegrowth = 15,
speed = [[r-3 r3, 0.1 r1, r-3 r3]],
startsize = 10,
},
},
kickedupdirt = {
air = true,
class = [[CSimpleParticleSystem]],
count = 1,
ground = true,
properties = {
airdrag = 0.87,
alwaysvisible = true,
colormap = [[0.25 0.25 0.25 0.5 0 0 0 0.0]],
directional = false,
emitrot = 90,
emitrotspread = 5,
emitvector = [[0, 1, 0]],
gravity = [[0, 0.5, 0]],
numparticles = 160,
particlelife = 2,
particlelifespread = 30,
particlesize = 2,
particlesizespread = 1,
particlespeed = 14,
particlespeedspread = 6,
pos = [[0, 1, 0]],
sizegrowth = 0.5,
sizemod = 1.0,
texture = [[bigexplosmoke]],
},
},
kickedupwater = {
class = [[CSimpleParticleSystem]],
count = 1,
water = true,
underwater = true,
properties = {
airdrag = 0.87,
alwaysvisible = true,
colormap = [[0.7 0.7 0.9 0.35 0 0 0 0.0]],
directional = false,
emitrot = 90,
emitrotspread = 5,
emitvector = [[0, 1, 0]],
gravity = [[0, 0.5, 0]],
numparticles = 160,
particlelife = 2,
particlelifespread = 30,
particlesize = 2,
particlesizespread = 1,
particlespeed = 14,
particlespeedspread = 6,
pos = [[0, 1, 0]],
sizegrowth = 0.5,
sizemod = 1.0,
texture = [[wake]],
},
},
orangeexplosionspikes = {
air = true,
class = [[CSimpleParticleSystem]],
count = 1,
ground = true,
water = true,
underwater = true,
properties = {
airdrag = 0.9,
alwaysvisible = true,
colormap = [[0.7 0.8 0.9 0.03 0.9 0.5 0.2 0.01]],
directional = true,
emitrot = 45,
emitrotspread = 32,
emitvector = [[0, 1, 0]],
gravity = [[0, -0.01, 0]],
numparticles = 16,
particlelife = 10,
particlelife = 10,
particlelifespread = 0,
particlesize = 1,
particlesizespread = 0,
particlespeed = 26,
particlespeedspread = 2,
pos = [[0, 2, 0]],
sizegrowth = 1,
sizemod = 1,
texture = [[flashside2]],
useairlos = false,
},
},
outerflash = {
air = true,
class = [[heatcloud]],
count = 2,
ground = true,
water = true,
underwater = true,
properties = {
alwaysvisible = true,
heat = 10,
heatfalloff = 1.1,
maxheat = 20,
pos = [[r-2 r2, 5, r-2 r2]],
size = 1,
sizegrowth = 40,
speed = [[0, 1 0, 0]],
texture = [[orangenovaexplo]],
},
},
unitpoofs = {
air = true,
class = [[CSimpleParticleSystem]],
count = 1,
ground = true,
water = true,
underwater = true,
properties = {
airdrag = 0.2,
alwaysvisible = true,
colormap = [[1.0 1.0 1.0 0.04 1.0 0.5 0.0 0.01 0.1 0.1 0.1 0.01]],
directional = false,
emitrot = 45,
emitrotspread = 32,
emitvector = [[0, 1, 0]],
gravity = [[0, 0.05, 0]],
numparticles = 8,
particlelife = 5,
particlelifespread = 16,
particlesize = 20,
particlesizespread = 0,
particlespeed = 48,
particlespeedspread = 1,
pos = [[0, 2, 0]],
sizegrowth = 0.8,
sizemod = 1,
texture = [[randomdots]],
useairlos = false,
},
},