Infantry ambulance thing and Metal Refinery thing - just port those aura things from TA:K and add some more bonuses... (in TA:K units can have auras that give more armour or health or weapon damage to friendly units, or damage enemy units. Not sure about the weapon damage one though, but definately the health. For the refinery, you'd give it an aura that upped the extraction rates on all mexes in the arua radius. My suggestion is to use -1 as the value for "this aura effects everything on the map" instead of just a huge radius
Would someone be so kind as to create a post on how to add Auras into a mod for TASpring and what things that the Auras can do. That will help alot of mod makers by giving them extra tools to work with and add more diversity to the many mods currently out there.
