Disable units don't work

Disable units don't work

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flanipuche
Posts: 18
Joined: 03 Nov 2005, 17:38

Disable units don't work

Post by flanipuche »

With XTA:

I wanted to create a game with only units of level 1,
also I disabled, in the panel "Units", for Arm & Core, Adv-Kbot-Lab, Adv-Plane Plant, Adv-Vehicule Plant and Adv_Shipyard.

the following units:
*armaap
*armalab
*armasy
*armavp
*coraap
*coralab
*corasy
*coravp

The game doesn't launch ("Back from the game") and TasClient crashes after. It seems list of mods is lost (empty list). :|
aspa
Posts: 32
Joined: 29 Sep 2005, 01:51

Post by aspa »

I have the same problem, tried with the AA mod. Also, clicking the map after disabling units first time gives map not found errors and second time floating point division errors.
Betalord
Former Engine Dev
Posts: 543
Joined: 29 Jun 2005, 09:31

Post by Betalord »

I just fixed it, there was a bug in function which launched spring.exe, this fix will also fix some other issues I was experiencing myself and could never figure out what was wrong :)
flanipuche
Posts: 18
Joined: 03 Nov 2005, 17:38

Post by flanipuche »

thx for your debug work :-)
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