
there is an engine release forth coming
holy f*** a link
go test your shit..
that was SOO HARD TO DO
Moderator: Moderators
(use udef.floatOnWater) <<--- Why the hell would I want to do that when I could use a tag previously? How is this an improvement?Lua:
! removed deprecated UnitDef[] tags:
type
maxSlope
canHover
floater (use udef.floatOnWater)
isBuilder (use udef.builder)
canDGun (use udef.canManualFire)
canCrash
isCommander
There was a discussion about these changes in #sy. At the end there was a commit that recovers backward compability for those tags except isCommander. Still very likely these tags get deprecated in the next version (print an error when used), and get removed in like 2-3 releases later.Forboding Angel wrote:Can someone please explain this?
(use udef.floatOnWater) <<--- Why the hell would I want to do that when I could use a tag previously? How is this an improvement?Lua:
! removed deprecated UnitDef[] tags:
type
maxSlope
canHover
floater (use udef.floatOnWater)
isBuilder (use udef.builder)
canDGun (use udef.canManualFire)
canCrash
isCommander
That was the answer I was looking for. Sometimes you guys are a little ... off with the changelogs. Would have been better to say x tag is replacing y, so that nubs like myself don't get confused.smoth wrote:Replace floater with floatonwater