New LWO format not liked by 3DO Builder
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New LWO format not liked by 3DO Builder
On the subject of asteroids, someone linked me to some great asteroids in LWO format, that can't be imported into Wings3D or 3Do Builder, any suggestions on getting these things in a compatible format?
Re: New LWO format not liked by 3DO Builder
I seem to remember someone saying they had to be in the version 6 format or something.SinbadEV wrote:On the subject of asteroids, someone linked me to some great asteroids in LWO format, that can't be imported into Wings3D or 3Do Builder, any suggestions on getting these things in a compatible format?
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- Posts: 111
- Joined: 23 Jan 2005, 00:09
I had to convert them to .dxf format first as the 3do builder app only execpts dxf models

textures were default and drawing distances need to be fixed
I used Quick3d to convert the model available from here http://www.quick3d.com/

textures were default and drawing distances need to be fixed
I used Quick3d to convert the model available from here http://www.quick3d.com/
- GrOuNd_ZeRo
- Posts: 1370
- Joined: 30 Apr 2005, 01:10
http://www.space-graphics.com/asteroid_kleopatra.htm
Personally I think it looks like a bone too, but it is, in fact, a legitimate asteroid. You people have asteroid stereotypes, but this is probably common so I will probably use one of the rounder models...
http://www.space-graphics.com/asteroid_ky26.htm
When I acctually bother to do something other then playing Spring:AA or Metroid Prime Pinball.
Personally I think it looks like a bone too, but it is, in fact, a legitimate asteroid. You people have asteroid stereotypes, but this is probably common so I will probably use one of the rounder models...
http://www.space-graphics.com/asteroid_ky26.htm
When I acctually bother to do something other then playing Spring:AA or Metroid Prime Pinball.
I ams REALLY BAD at map making, but if someone could UV map some pretty textured, medium poly, about twice as big as a mex (aka big enogh to fit a mex inside it without seeing it) and then make a new model for a mex that would fit inside thise asteroid... maybe a couple models of the asteroids, in the 3so format... as discused here http://taspring.clan-sy.com/phpbb/viewtopic.php?t=2639
and maybe a nice UV mapped planet...
we could probably make some AWSOME space maps.
once we get this stuff:
http://taspring.clan-sy.com/phpbb/viewt ... 7&start=20
in the "official" build then it will be really awsome
I'd do it myself but I REALLY SUCK at modelling
Example of my attempt at making a Asteroid Miner:

and maybe a nice UV mapped planet...
we could probably make some AWSOME space maps.
once we get this stuff:
http://taspring.clan-sy.com/phpbb/viewt ... 7&start=20
in the "official" build then it will be really awsome
I'd do it myself but I REALLY SUCK at modelling
Example of my attempt at making a Asteroid Miner:

Last edited by SinbadEV on 01 Nov 2005, 21:16, edited 1 time in total.
Alantai Firestar wrote:sinbad, see the last post in that thread I made about my code changes.
It fixes a lot fo what aGorm wanted exept for forcing features to be upright with the upright tag
Sinbad_EV wrote:once we get this stuff:
http://taspring.clan-sy.com/phpbb/viewt ... 7&start=20
in the "official" build then it will be really awsome