
All starting positions are located on the flat desert, where metal is low, but geothermal is very high. In the canyons metal i high, reaching extremly high in the center canyon pit - The Abyss.
Jon M.
Moderator: Moderators
Watch out, units already slow down when climbing cliffs in Spring, so your typemap setting might slow them down too much, in a weird way. I guess it could especially look weird when coming down the cliff, where you'd expect them to go faster than on flat ground...Jon Micheelsen wrote:I have used a typemap yes, however more to change the toughness of the different terrain types against deformation, than to change unit speeds, though the cliffsides do slow unit movement...
Excuse my craziness for bringing up reality here, but I've noticed that usually when people go down steep-ish slopes they tend to actually go slower so that they don't fall flat on their facesGabba wrote:Watch out, units already slow down when climbing cliffs in Spring, so your typemap setting might slow them down too much, in a weird way. I guess it could especially look weird when coming down the cliff, where you'd expect them to go faster than on flat ground...