http://www.springfiles.com/show_file.php?id=2443
You can specify them by adding the following line
Detailtex=detailtexblurred.bmp;
after maphardness=...; in the .smd file
And placing the detail texture into the maps folder next to the .smd file.






























Moderator: Moderators
Gota wrote:nice.
I was wondering...
For a metal map...
What would make it look as metallic as possible?