CA Hidden Units Gives Errors!

CA Hidden Units Gives Errors!

A dynamic game undergoing constant development and refinement, that attempts to balance playability with fresh and innovative features.

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Karotte
Posts: 72
Joined: 03 Aug 2009, 17:30

CA Hidden Units Gives Errors!

Post by Karotte »

Im playing Ca often in the Singleplayer mode. When i start Ca with the default settings, everthing ist ok.But when i enable "hidden Units", then after 10 min is Spring craching :shock:

Here ist the log file:

Code: Select all

LogOutput initialized.
Spring 0.80.4.0 (0.80.4-0-ga0534a8{@}-cmake-mingw32)
Available log subsystems: mapinfo, CollisionVolume, unit, VFS-detail, VFS, ArchiveScanner, Sound
Enabled log subsystems: Sound
Enable or disable log subsystems using the LogSubsystems configuration key
  or the SPRING_LOG_SUBSYSTEMS environment variable (both comma separated).
using configuration source "C:\Programme\Spring\/springsettings.cfg"
[CMyMath::Init] CPU SSE mask: 120, flags:
	SSE 1.0:  1,  SSE 2.0:  1
	SSE 3.0:  1, SSSE 3.0:  0
	SSE 4.1:  0,  SSE 4.2:  0
	SSE 4.0A: 0,  SSE 5.0A: 0
	using streflop SSE FP-math mode, CPU supports SSE instructions
OS: Microsoft Windows
Microsoft Windows XP Home Edition Service Pack 2 (build 2600)
AMD Athlon(tm) 64 X2 Dual Core Processor 4000+; 2046MB RAM, 3939MB pagefile
OS: 32bit native mode
Using read-write data directory: C:\Programme\Spring\
Using read-only  data directory: C:\Dokumente und Einstellungen\m\Eigene Dateien\My Games\Spring\
Using read-only  data directory: C:\Dokumente und Einstellungen\m\Eigene Dateien\Spring\
Using read-only  data directory: C:\Dokumente und Einstellungen\All Users.WINDOWS\Anwendungsdaten\Spring\
Scanning: C:\Dokumente und Einstellungen\All Users.WINDOWS\Anwendungsdaten\Spring\maps
Scanning: C:\Dokumente und Einstellungen\All Users.WINDOWS\Anwendungsdaten\Spring\base
Scanning: C:\Dokumente und Einstellungen\All Users.WINDOWS\Anwendungsdaten\Spring\mods
Scanning: C:\Dokumente und Einstellungen\All Users.WINDOWS\Anwendungsdaten\Spring\packages
Scanning: C:\Dokumente und Einstellungen\m\Eigene Dateien\Spring\maps
Scanning: C:\Dokumente und Einstellungen\m\Eigene Dateien\Spring\base
Scanning: C:\Dokumente und Einstellungen\m\Eigene Dateien\Spring\mods
Scanning: C:\Dokumente und Einstellungen\m\Eigene Dateien\Spring\packages
Scanning: C:\Dokumente und Einstellungen\m\Eigene Dateien\My Games\Spring\maps
Scanning: C:\Dokumente und Einstellungen\m\Eigene Dateien\My Games\Spring\base
Scanning: C:\Dokumente und Einstellungen\m\Eigene Dateien\My Games\Spring\mods
Scanning: C:\Dokumente und Einstellungen\m\Eigene Dateien\My Games\Spring\packages
Scanning: C:\Programme\Spring\maps
Error opening C:\Programme\Spring\maps\DeltaSiegeDry Special v7.sd7: Archive not found
Scanning: C:\Programme\Spring\base
Scanning: C:\Programme\Spring\mods
Scanning: C:\Programme\Spring\packages
Video mode set to  1152 x 864 / 32 bit
SpringApp::InitWindow(): 4286752840 ms
[      0] SDL:  1.2.10
[      0] GL:   3.1.0
[      0] GL:   NVIDIA Corporation
[      0] GL:   GeForce 8500 GT/PCI/SSE2/3DNOW!
[      0] GLEW: 1.4.0
[      0] Connecting to local server
[      0] Sound: OpenAL info:
[      0] Sound:   Vendor:     Creative Labs Inc.
[      0] Sound:   Version:    1.1
[      0] Sound:   Renderer:   Software
[      0] Sound:   AL Extensions: EAX EAX2.0 EAX3.0 EAX4.0 EAX5.0 EAX3.0EMULATED EAX4.0EMULATED AL_EXT_OFFSET AL_EXT_LINEAR_DISTANCE AL_EXT_EXPONENT_DISTANCE
[      0] Sound:   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_EFX
[      0] Sound:   Device:     Generic Hardware
[      0] Sound:   Available Devices:  
[      0] Sound:                       Generic Hardware
[      0] Sound:                       Generic Software
[      0] CPreGame(): 181 ms
[      0] Starting demo recording
[      0] Using map FolsomDamFlooded.smf
[      0] Recording demo demos/local_20091007_214942_FolsomDamFlooded_0.80.4.sdf
[      0] Using script Commanders
[      0] Using mod Complete Annihilation stable-5763
[      0] Using mod archive ca-r5763.sdz
[      0] Became player 0 (team 0, allyteam 0)
[      0] Loading console: 0 ms
[      0] Sound: CSound(): preloading Sparks
[      0] Loading sounds: 12 ms
[      0] Camera and mouse: 137 ms
[      0] Parsing unit icons
[      0] Parsing definitions
[      0] could not load buildOption data: missing file
[      0] Loading all definitions:  0.706000
[      0] Loading defs: 843 ms
[      0] You are missing the "ARB_shadow_ambient" extension (this will probably make shadows darker than they should be)
[      0] Loading map informations
[      0] Opening map file
[      0] Loading Map
[      0] Loading detail textures
[      0] Creating overhead texture
[      0] Creating ground shading
[      0] Loading tile file
[      0] Reading tiles
[      0] Reading tile map
[      0] Creating projectile texture
[      0] Number of damage types: 10
[      0] Loading weapon definitions
[      0] Could not load sound from weapon def: xplolrg4
[      0] Could not load sound from weapon def: xplolrg4
[      0] Could not load sound from weapon def: xplolrg4
[      0] Could not load sound from weapon def: bigchickenbreath
[      0] Could not load sound from weapon def: bigchickenroar
[      0] Could not load sound from weapon def: bigchickenbreath
[      0] Could not load sound from weapon def: newboom
[      0] Could not load sound from weapon def: newboom
[      0] Could not load sound from weapon def: newboom
[      0] Could not load sound from weapon def: newboom
[      0] Could not load sound from weapon def: xplolrg4
[      0] Could not load sound from weapon def: xplolrg4
[      0] Could not load sound from weapon def: xplolrg4
[      0] Could not load sound from weapon def: xplolrg4
[      0] Could not load sound from weapon def: xplomed1
[      0] Could not load sound from weapon def: xplomed1
[      0] Could not load sound from weapon def: xplomed1
[      0] Loading unit definitions
[      0] Inconsistent movedata 1 for chicken (moveclass hover3): neither canhover nor floater, but not a ground movetype
[      0] Inconsistent movedata 1 for chicken_dodo (moveclass hover3): neither canhover nor floater, but not a ground movetype
[      0] Loading feature definitions
[      0] Generating trees
[      0] Creating unit textures
[      0] Initializing map features
[      0] Unknown map feature type pdrock1
[      0] Unknown map feature type pdrock1a		
[      0] Unknown map feature type pdrock2
[      0] Unknown map feature type pdrock2a
[      0] Unknown map feature type pdrock3
[      0] Unknown map feature type pdrock3a
[      0] Unknown map feature type pdrock4
[      0] Unknown map feature type pdrock4a
[      0] Unknown map feature type pdrock4a
[      0] Reading estimate path costs
[      0] Pathing data checksum: e40d4666
[      0] Creating sky
[      0] Loading LuaRules
[      0] Jump Jet Defs error checking begining..
[      0] .. Jump Jet Defs error checking complete
[      0] Doesn't count initialized
[      0] LUARULES-DRAW  (GADGETS)
[      0] Doesn't count initialized
[      0] LUARULES-DRAW  (GADGETS)
[      0] Loading LuaGaia
[      0] Loading LuaUI
[      0] This mod has locked LuaUI access
[      0] Using LUAUI_DIRNAME = LuaUI/
[      0] Reloaded ctrlpanel with: LuaUI/ctrlpanel.txt
[      0] LuaUI: bound F11 to the widget selector
[      0] LuaUI: bound CTRL+F11 to tweak mode
[      0] Jump Jet Defs error checking begining..
[      0] .. Jump Jet Defs error checking complete
[      0] Loaded widget:  BlurApi             <api_gfx_blur.lua>
[      0] Loaded widget:  BlobShadow          <unit_blobshadow.lua>
[      0] Loaded widget:  HealthBars          <unit_healthbars.lua>
[      0] Loaded widget:  Voices              <snd_voices.lua>
[      0] Loaded widget:  Tooltip Replacement  <gui_tooltip_replacement.lua>
[      0] Loaded widget:  AdvPlayersList      <gui_advplayerslist.lua>
[      0] Loaded widget:  CommunismMarker     <gui_communism.lua>
[      0] Loaded widget:  BuildETA            <gui_build_eta.lua>
[      0] Loaded widget:  ResetState          <unit_resetstate.lua>
[      0] Loaded widget:  Auto First Build Facing  <autofirstbuildfacing.lua>
[      0] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>
[      0] Loaded widget:  Auto Skirm          <unit_auto_skirm.lua>
[      0] Loaded widget:  Auto Swarm          <unit_auto_swarm.lua>
[      0] Loaded widget:  Auto group          <unit_auto_group.lua>
[      0] Loaded widget:  Autoquit            <autoquit.lua>
[      0] Loaded widget:  CameraShake         <camera_shake.lua>
[      0] Loaded widget:  Darkening           <gui_darkening.lua>
[      0] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[      0] Loaded widget:  Land Fly v1.2.2     <unit_land_fly.lua>
[      0] Loaded widget:  MinimapEvents       <minimap_events.lua>
[      0] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[      0] Loaded widget:  Defense Range       <gui_defenserange.lua>
[      0] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[      0] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[      0] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[      0] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[      0] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[      0] Loaded widget:  Take Reminder       <gui_take_remind.lua>
[      0] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[      0] Loaded widget:  Unit Reclaimer      <unit_unit_reclaimer.lua>
[      0] Loaded widget:  RelativeMinimap     <minimap_relative.lua>
[      0] Loaded widget:  FactoryGuard        <unit_factory_guard.lua>
[      0] Loaded widget:  Crude Menu          <gui_crudemenu.lua>
[      0] Loaded widget:  Unit Marker         <unit_marker.lua>
[      0] Loaded widget:  Unit Mover          <cmd_unit_mover.lua>
[      0] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[      0] Loaded widget:  Prospector          <gui_prospector.lua>
[      0] Loaded widget:  Satellites          <unit_satellites.lua>
[      0] Loaded widget:  SelectionButtons_CA  <gui_selbuttons_ca.lua>
[      0] Loaded widget:  SmoothScroll        <camera_smooth_move.lua>
[      0] Loaded widget:  Auto Repair         <unit_auto_repair.lua>
[      0] Loaded widget:  Auto Retreat        <unit_auto_retreat.lua>
[      0] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[      0] Loaded widget:  Building Starter    <unit_building_starter.lua>
[      0] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[      0] Loaded widget:  CommandInsert       <gui_commandinsert.lua>
[      0] Loaded widget:  Rank Icons          <gui_xp.lua>
[      0] Reloaded cmdcolors with: cmdcolors.tmp
[      0] Loaded widget:  SelectionCircle2    <gui_selectioncircle2.lua>
[      0] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[      0] Loaded widget:  Selection Send      <gui_selectionsend.lua>
[      0] Loaded widget:  Select n Center!    <gui_center_n_select.lua>
[      0] Loaded widget:  CALayout            <ca_layout.lua>
[      0] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[      0] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[      0] Loaded widget:  Test Version Warning  <gui_test_warning.lua>
[      0] Loaded widget:  Lups                <lups_wrapper.lua>
[      0] Loaded widget:  chiliGUI            <gui_chiligui.lua>
[      0] Loaded widget:  BuildBar            <gui_buildbar.lua>
[      0] Loaded widget:  Ceasefire           <gui_ceasefire.lua>
[      0] Loaded widget:  CustomFormations2   <unit_customformations2.lua>
[      0] Loaded widget:  Jumjet GUI          <gui_jumpjets.lua>
[      0] Loaded widget:  Level Terraform GUI  <gui_terraform.lua>
[      0] Loaded widget:  Chili Marking Menu (beta)  <gui_chili_marking_menu.lua>
[      0] LuaUI v0.3
[      0] Finalizing...
[      0] Spring 0.80.4.0 (0.80.4-0-ga0534a8{@}-cmake-mingw32)
[      0] Build date/time: Aug 30 2009 17:55:49
[      0]  -> connection established (given id 0)
[      0] Player NoName finished loading and is now ingame
[      0] GameID: e7f0cc4a8b225dac8469c62f4b4826ae
[      0] STATS:plist,NoName
[     48] Wind Range: 0 - 2.5. Max Windmill altitude bonus is: 17%
[     91] Game has ended
[     91] STATS:unit,armcom,1800,2,0,2500
[     91] STATS:teams,1,1
[     91] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
[     93] <autoquit> Autoquit canceled.
[    277] Buildings set to face East
[    707] Speed set to 1.1 [NoName]
[    726] Speed set to 1.2 [NoName]
[    729] Speed set to 1.3 [NoName]
[    732] Speed set to 1.4 [NoName]
[    736] Speed set to 1.5 [NoName]
[    738] Speed set to 1.6 [NoName]
[    742] Speed set to 1.7 [NoName]
[    746] Speed set to 1.8 [NoName]
[    750] Speed set to 1.9 [NoName]
[    754] Speed set to 2.0 [NoName]
[  19567] Switching to FPS style camera
[  20097] Switching to Overhead (TA) style camera
[  20323] Freedom Fighter II: Self destruct in 4 s
[  20355] Freedom Fighter II: Self destruct in 3 s
[  20387] Freedom Fighter II: Self destruct in 2 s
[  20419] Freedom Fighter II: Self destruct in 1 s
[  21270] Switching to FPS style camera
[  21441] Switching to Overhead (TA) style camera
[  22920] CobWarning: Couldn't find a piece named "body" in the model (in scripts/armkamslow2.cob)
[  22920] CobWarning: Couldn't find a piece named "rfx" in the model (in scripts/armkamslow2.cob)
[  22920] CobWarning: Couldn't find a piece named "rjet" in the model (in scripts/armkamslow2.cob)
[  22920] CobWarning: Couldn't find a piece named "lfx" in the model (in scripts/armkamslow2.cob)
[  22920] CobWarning: Couldn't find a piece named "ljet" in the model (in scripts/armkamslow2.cob)
[  22920] CobWarning: Couldn't find a piece named "emit" in the model (in scripts/armkamslow2.cob)
[  22920] CobWarning: Couldn't find a piece named "gun" in the model (in scripts/armkamslow2.cob)
[  22920] CobWarning: Couldn't find a piece named "muzzle" in the model (in scripts/armkamslow2.cob)
[  22920] CobWarning: Couldn't find a piece named "ejector" in the model (in scripts/armkamslow2.cob)
[  22920] ScriptError: Invalid piecenumber outside script execution
[  22920] ScriptError: Invalid piecenumber outside script execution
[  22920] ScriptError: Invalid piecenumber outside script execution
[  22920] ScriptError: Invalid piecenumber outside script execution
[  22920] ScriptError: Invalid piecenumber outside script execution
[  22920] ScriptError: Invalid piecenumber outside script execution
[  22920] ScriptError: Invalid piecenumber outside script execution
[  22921] CobError: Invalid piecenumber for emit-sfx (in scripts/armkamslow2.cob:DamageControl at 25)
[  22921] CobError: Invalid piecenumber for emit-sfx (in scripts/armkamslow2.cob:DamageControl at 33)
[  22925] CobError: Invalid piecenumber (in scripts/armkamslow2.cob:TurnJets at 50)
[  22925] CobError: Invalid piecenumber (in scripts/armkamslow2.cob:TurnJets at 5e)
[  22929] CobError: Invalid piecenumber (in scripts/armkamslow2.cob:TurnJets at 50)
[  22929] CobError: Invalid piecenumber (in scripts/armkamslow2.cob:TurnJets at 5e)
[  22933] CobError: Invalid piecenumber (in scripts/armkamslow2.cob:TurnJets at 50)
[  22933] CobError: Invalid piecenumber (in scripts/armkamslow2.cob:TurnJets at 5e)
[  22937] CobError: Invalid piecenumber (in scripts/armkamslow2.cob:TurnJets at 50)
[  22937] CobError: Invalid piecenumber (in scripts/armkamslow2.cob:TurnJets at 5e)
[  22941] CobError: Invalid piecenumber (in scripts/armkamslow2.cob:TurnJets at 50)
[  22941] CobError: Invalid piecenumber (in scripts/armkamslow2.cob:TurnJets at 5e)
[  22945] CobError: Invalid piecenumber (in scripts/armkamslow2.cob:TurnJets at 50)
[  22945] CobError: Invalid piecenumber (in scripts/armkamslow2.cob:TurnJets at 5e)
[  22949] CobError: Invalid piecenumber (in scripts/armkamslow2.cob:TurnJets at 50)
[  22949] CobError: Invalid piecenumber (in scripts/armkamslow2.cob:TurnJets at 5e)
[  22952] CobError: Invalid piecenumber for emit-sfx (in scripts/armkamslow2.cob:DamageControl at 25)
[  22953] CobError: Invalid piecenumber (in scripts/armkamslow2.cob:TurnJets at 50)
[  22953] CobError: Invalid piecenumber (in scripts/armkamslow2.cob:TurnJets at 5e)
[  22954] CobError: Invalid piecenumber for emit-sfx (in scripts/armkamslow2.cob:ProcessFlames at 86)
[  22954] CobError: Invalid piecenumber for emit-sfx (in scripts/armkamslow2.cob:ProcessFlames at 8a)
[  22955] CobError: Invalid piecenumber for emit-sfx (in scripts/armkamslow2.cob:ProcessFlames at 86)
[  22955] CobError: Invalid piecenumber for emit-sfx (in scripts/armkamslow2.cob:ProcessFlames at 8a)
[  22956] CobError: Invalid piecenumber for emit-sfx (in scripts/armkamslow2.cob:ProcessFlames at 86)
[  22956] CobError: Invalid piecenumber for emit-sfx (in scripts/armkamslow2.cob:ProcessFlames at 8a)
[  22957] CobError: Invalid piecenumber (in scripts/armkamslow2.cob:TurnJets at 50)
[  22957] CobError: Invalid piecenumber (in scripts/armkamslow2.cob:TurnJets at 5e)
[  22957] CobError: Invalid piecenumber for emit-sfx (in scripts/armkamslow2.cob:ProcessFlames at 86)
[  22957] CobError: Invalid piecenumber for emit-sfx (in scripts/armkamslow2.cob:ProcessFlames at 8a)
[  22958] CobError: Invalid piecenumber for emit-sfx (in scripts/armkamslow2.cob:ProcessFlames at 86)
[  22958] CobError: Invalid piecenumber for emit-sfx (in scripts/armkamslow2.cob:ProcessFlames at 8a)
[  22959] CobError: Invalid piecenumber for emit-sfx (in scripts/armkamslow2.cob:ProcessFlames at 86)
[  22959] CobError: Invalid piecenumber for emit-sfx (in scripts/armkamslow2.cob:ProcessFlames at 8a)
[  22960] CobError: Invalid piecenumber for emit-sfx (in scripts/armkamslow2.cob:ProcessFlames at 86)
[  22960] CobError: Invalid piecenumber for emit-sfx (in scripts/armkamslow2.cob:ProcessFlames at 8a)
[  22961] CobError: Invalid piecenumber (in scripts/armkamslow2.cob:TurnJets at 50)
[  22961] CobError: Invalid piecenumber (in scripts/armkamslow2.cob:TurnJets at 5e)
[  22961] CobError: Invalid piecenumber for emit-sfx (in scripts/armkamslow2.cob:ProcessFlames at 86)
[  22961] CobError: Invalid piecenumber for emit-sfx (in scripts/armkamslow2.cob:ProcessFlames at 8a)
[  22962] CobError: Invalid piecenumber for emit-sfx (in scripts/armkamslow2.cob:ProcessFlames at 86)
[  22962] CobError: Invalid piecenumber for emit-sfx (in scripts/armkamslow2.cob:ProcessFlames at 8a)
[  22963] CobError: Invalid piecenumber for emit-sfx (in scripts/armkamslow2.cob:ProcessFlames at 86)
[  22963] CobError: Invalid piecenumber for emit-sfx (in scripts/armkamslow2.cob:ProcessFlames at 8a)
[  22964] CobError: Invalid piecenumber for emit-sfx (in scripts/armkamslow2.cob:ProcessFlames at 86)
[  22964] CobError: Invalid piecenumber for emit-sfx (in scripts/armkamslow2.cob:ProcessFlames at 8a)
[  22965] CobError: Invalid piecenumber (in scripts/armkamslow2.cob:TurnJets at 50)
[  22965] CobError: Invalid piecenumber (in scripts/armkamslow2.cob:TurnJets at 5e)
[  22965] CobError: Invalid piecenumber for emit-sfx (in scripts/armkamslow2.cob:ProcessFlames at 86)
[  22965] CobError: Invalid piecenumber for emit-sfx (in scripts/armkamslow2.cob:ProcessFlames at 8a)
[  22966] CobError: Invalid piecenumber for emit-sfx (in scripts/armkamslow2.cob:ProcessFlames at 86)
[  22966] CobError: Invalid piecenumber for emit-sfx (in scripts/armkamslow2.cob:ProcessFlames at 8a)
[  22967] CobError: Invalid piecenumber for emit-sfx (in scripts/armkamslow2.cob:ProcessFlames at 86)
[  22967] CobError: Invalid piecenumber for emit-sfx (in scripts/armkamslow2.cob:ProcessFlames at 8a)
[  22968] CobError: Invalid piecenumber for emit-sfx (in scripts/armkamslow2.cob:ProcessFlames at 86)
[  22968] CobError: Invalid piecenumber for emit-sfx (in scripts/armkamslow2.cob:ProcessFlames at 8a)
[  22969] CobError: Invalid piecenumber (in scripts/armkamslow2.cob:TurnJets at 50)
[  22969] CobError: Invalid piecenumber (in scripts/armkamslow2.cob:TurnJets at 5e)
[  22969] CobError: Invalid piecenumber for emit-sfx (in scripts/armkamslow2.cob:ProcessFlames at 86)
[  22969] CobError: Invalid piecenumber for emit-sfx (in scripts/armkamslow2.cob:ProcessFlames at 8a)
[  22970] CobError: Invalid piecenumber for emit-sfx (in scripts/armkamslow2.cob:ProcessFlames at 86)
[  22970] CobError: Invalid piecenumber for emit-sfx (in scripts/armkamslow2.cob:ProcessFlames at 8a)
[  22971] CobError: Invalid piecenumber for emit-sfx (in scripts/armkamslow2.cob:ProcessFlames at 86)
[  22971] CobError: Invalid piecenumber for emit-sfx (in scripts/armkamslow2.cob:ProcessFlames at 8a)
[  22972] CobError: Invalid piecenumber for emit-sfx (in scripts/armkamslow2.cob:ProcessFlames at 86)
[  22972] CobError: Invalid piecenumber for emit-sfx (in scripts/armkamslow2.cob:ProcessFlames at 8a)
[  22973] CobError: Invalid piecenumber (in scripts/armkamslow2.cob:TurnJets at 50)
[  22973] CobError: Invalid piecenumber (in scripts/armkamslow2.cob:TurnJets at 5e)
[  22973] CobError: Invalid piecenumber for emit-sfx (in scripts/armkamslow2.cob:ProcessFlames at 86)
[  22973] CobError: Invalid piecenumber for emit-sfx (in scripts/armkamslow2.cob:ProcessFlames at 8a)
[  22974] CobError: Invalid piecenumber for emit-sfx (in scripts/armkamslow2.cob:ProcessFlames at 86)
[  22974] CobError: Invalid piecenumber for emit-sfx (in scripts/armkamslow2.cob:ProcessFlames at 8a)
[  22975] CobError: Invalid piecenumber for emit-sfx (in scripts/armkamslow2.cob:ProcessFlames at 86)
[  22975] CobError: Invalid piecenumber for emit-sfx (in scripts/armkamslow2.cob:ProcessFlames at 8a)
[  22976] CobError: Invalid piecenumber for emit-sfx (in scripts/armkamslow2.cob:ProcessFlames at 86)
[  22976] CobError: Invalid piecenumber for emit-sfx (in scripts/armkamslow2.cob:ProcessFlames at 8a)
[  22977] CobError: Invalid piecenumber (in scripts/armkamslow2.cob:TurnJets at 50)
[  22977] CobError: Invalid piecenumber (in scripts/armkamslow2.cob:TurnJets at 5e)
[  22977] CobError: Invalid piecenumber for emit-sfx (in scripts/armkamslow2.cob:ProcessFlames at 86)
[  22977] CobError: Invalid piecenumber for emit-sfx (in scripts/armkamslow2.cob:ProcessFlames at 8a)
[  22978] CobError: Invalid piecenumber for emit-sfx (in scripts/armkamslow2.cob:ProcessFlames at 86)
[  22978] CobError: Invalid piecenumber for emit-sfx (in scripts/armkamslow2.cob:ProcessFlames at 8a)
[  22979] CobError: Invalid piecenumber for emit-sfx (in scripts/armkamslow2.cob:ProcessFlames at 86)
[  22979] CobError: Invalid piecenumber for emit-sfx (in scripts/armkamslow2.cob:ProcessFlames at 8a)
[  22980] CobError: Invalid piecenumber for emit-sfx (in scripts/armkamslow2.cob:ProcessFlames at 86)
[  22980] CobError: Invalid piecenumber for emit-sfx (in scripts/armkamslow2.cob:ProcessFlames at 8a)
[  22981] CobError: Invalid piecenumber (in scripts/armkamslow2.cob:TurnJets at 50)
[  22981] CobError: Invalid piecenumber (in scripts/armkamslow2.cob:TurnJets at 5e)
[  22981] CobError: Invalid piecenumber for emit-sfx (in scripts/armkamslow2.cob:ProcessFlames at 86)
[  22981] CobError: Invalid piecenumber for emit-sfx (in scripts/armkamslow2.cob:ProcessFlames at 8a)
[  22982] CobError: Invalid piecenumber for emit-sfx (in scripts/armkamslow2.cob:ProcessFlames at 86)
[  22982] CobError: Invalid piecenumber for emit-sfx (in scripts/armkamslow2.cob:ProcessFlames at 8a)
[  22983] CobError: Invalid piecenumber for emit-sfx (in scripts/armkamslow2.cob:ProcessFlames at 86)
[  22983] CobError: Invalid piecenumber for emit-sfx (in scripts/armkamslow2.cob:ProcessFlames at 8a)
[  22984] CobError: Invalid piecenumber for emit-sfx (in scripts/armkamslow2.cob:ProcessFlames at 86)
[  22984] CobError: Invalid piecenumber for emit-sfx (in scripts/armkamslow2.cob:ProcessFlames at 8a)
[  22985] CobError: Invalid piecenumber (in scripts/armkamslow2.cob:TurnJets at 50)
[  22985] CobError: Invalid piecenumber (in scripts/armkamslow2.cob:TurnJets at 5e)
[  22985] CobError: Invalid piecenumber for emit-sfx (in scripts/armkamslow2.cob:ProcessFlames at 86)
[  22985] CobError: Invalid piecenumber for emit-sfx (in scripts/armkamslow2.cob:ProcessFlames at 8a)
[  22986] CobError: Invalid piecenumber for emit-sfx (in scripts/armkamslow2.cob:ProcessFlames at 86)
[  22986] CobError: Invalid piecenumber for emit-sfx (in scripts/armkamslow2.cob:ProcessFlames at 8a)
[  23001] CobWarning: Couldn't find a piece named "hips" in the model (in scripts/corstorm2.cob)
[  23001] CobWarning: Couldn't find a piece named "body" in the model (in scripts/corstorm2.cob)
[  23001] CobWarning: Couldn't find a piece named "sleevel" in the model (in scripts/corstorm2.cob)
[  23001] CobWarning: Couldn't find a piece named "podl" in the model (in scripts/corstorm2.cob)
[  23001] CobWarning: Couldn't find a piece named "sleever" in the model (in scripts/corstorm2.cob)
[  23001] CobWarning: Couldn't find a piece named "podr" in the model (in scripts/corstorm2.cob)
[  23001] CobWarning: Couldn't find a piece named "thighl" in the model (in scripts/corstorm2.cob)
[  23001] CobWarning: Couldn't find a piece named "kneel" in the model (in scripts/corstorm2.cob)
[  23001] CobWarning: Couldn't find a piece named "shinl" in the model (in scripts/corstorm2.cob)
[  23001] CobWarning: Couldn't find a piece named "footl" in the model (in scripts/corstorm2.cob)
[  23001] CobWarning: Couldn't find a piece named "thighr" in the model (in scripts/corstorm2.cob)
[  23001] CobWarning: Couldn't find a piece named "kneer" in the model (in scripts/corstorm2.cob)
[  23001] CobWarning: Couldn't find a piece named "shinr" in the model (in scripts/corstorm2.cob)
[  23001] CobWarning: Couldn't find a piece named "footr" in the model (in scripts/corstorm2.cob)

I have changed the title to something a bit more descriptive and a bit less venomous.
User avatar
Gota
Posts: 7151
Joined: 11 Jan 2008, 16:55

Re: Ca Sucks!

Post by Gota »

You make an interesting title but post some boring crashlog...
jeykey
Posts: 136
Joined: 28 May 2009, 16:24

Re: Ca Sucks!

Post by jeykey »

title doesnt fit....
User avatar
smoth
Posts: 22309
Joined: 13 Jan 2005, 00:46

Re: Ca Sucks!

Post by smoth »

Image
User avatar
zwzsg
Kernel Panic Co-Developer
Posts: 7052
Joined: 16 Nov 2004, 13:08

Re: Ca Sucks!

Post by zwzsg »

Solution: Do not enable hidden units.
User avatar
CarRepairer
Cursed Zero-K Developer
Posts: 3359
Joined: 07 Nov 2007, 21:48

Re: Ca Sucks!

Post by CarRepairer »

Bug report is appreciated. Next time use this link:
http://trac.caspring.org/newticket
SirMaverick
Posts: 834
Joined: 19 May 2009, 21:10

Re: Ca Sucks!

Post by SirMaverick »

Karotte wrote:"hidden Units"
Non-default option. Those units are experimental and not necessarily maintained.

From the infolog I only see CorErrors and Warnings. I can reproduce them by building that unit. But spring doesn't crash due to this unit.
User avatar
Karotte
Posts: 72
Joined: 03 Aug 2009, 17:30

Re: CA Hidden Units Gives Errors!

Post by Karotte »

lol, now i found my post, you changed the title :mrgreen: !

hm, ok is there a chance that you fix the bug?

PS:
Solution: Do not enable hidden units.
Intelligent :?
User avatar
MidKnight
Posts: 2652
Joined: 10 Sep 2008, 03:11

Re: CA Hidden Units Gives Errors!

Post by MidKnight »

Most errors have been fixed. The wll-o-wisp unit I made still needs a bit of fixing, though. I'll get to it. :-)
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