mod question

mod question

Various things about Spring that do not fit in any of the other forums listed below, including forum rules.

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jbooker09
Posts: 1
Joined: 09 Oct 2009, 01:19

mod question

Post by jbooker09 »

is it possible to make a mod that is like Monopoly Tycoon but allows teams rather than just single player?
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bartvbl
Posts: 346
Joined: 21 Mar 2009, 15:55

Re: mod question

Post by bartvbl »

that might be very hard when using spring, as spring is purely RTS. But I think you could come very far with lua
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Tribulex
A.N.T.S. Developer
Posts: 1894
Joined: 26 Sep 2009, 21:26

Re: mod question

Post by Tribulex »

Yes it is. I think this is a great engine for such things, because often a great application for spring is converting boring turn based games into exciting 3d realtime games. For example, realtime chess is a great success on the spring engine, to replace boring regular chess where you have to wait around for the other person to think. By eliminating the thinking from games, you increase the fun factor.
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Neddie
Community Lead
Posts: 9406
Joined: 10 Apr 2006, 05:05

Re: mod question

Post by Neddie »

d_b wrote:By eliminating the thinking from games, you increase the fun factor.
No, not really.

You increase the fun factor for some players by reducing the lag between their actions through removing the balancing delay of time between player actions. However, this decreases the fun factor for others, who depend upon that time to perform equivalently.
Regret
Posts: 2086
Joined: 18 Aug 2007, 19:04

Re: mod question

Post by Regret »

I think he meant to say 'waiting' instead of 'thinking'.
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bobthedinosaur
Blood & Steel Developer
Posts: 2702
Joined: 25 Aug 2004, 13:31

Re: mod question

Post by bobthedinosaur »

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Last edited by bobthedinosaur on 25 Oct 2009, 06:07, edited 1 time in total.
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Neddie
Community Lead
Posts: 9406
Joined: 10 Apr 2006, 05:05

Re: mod question

Post by Neddie »

Regret wrote:I think he meant to say 'waiting' instead of 'thinking'.
Even so, my correction stands.
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