BaNa wrote:- sumo is op (on small maps that somewhat favor kbots at least :D ), up cost pls
One problem is when the Sumo is across the map it cant come back to rescue your flag like say a Razorback could - however 900 IS pretty cheap, I think maybe 1150ish would be better.
BaNa wrote:- marauder is up, it should cost 4-500 for what its doing on a non-water map and players wont readily play water maps because there is a very limited number of units that can traverse water. Put a different unit in its place maybe, because armlight has the mavvie that is good enough for that role.
I think I didn't realise just how shit the Marauder's guns are, one problem is that I don't want 'arm-light' to have everything cause players already prefer arm and like flash spam so 8/10 players would end up choosing it. I think it would work if they got the all terrain spider cheap (cause core light gets the karg) and cheaper marauders then one of the other new sides can have the mav.
BaNa wrote:support seems a bit too much a secondary side, i can only see it working on big maps with many players on a team. They would totally be worth it if only they could rez, or if they had some power-rezzer unit. It would help if they could purchase atlases...
Support does need a boost, i think everyone should beable to res, will look into that
BaNa wrote:- with nothing to make e, rezzing should only cost time or players should have vastly more e income because this way it is easy to e stall
This probably needs more balancing - the flags make energy (support makes and stores more) but if it's not enough this can be readjusted or the res energy can be removed.
BaNa wrote:- different creeps would be cool, with more hp and perhaps more powerful weapons.
Rare creeps are in the pipeline!
BaNa wrote:- it would be nice if there would be a modoption that allowed capture of flags, so that if you kill an enemy his flag becomes your own.
I was thinking something like an instant 1000 points for killing a flag, to relieve the cost of taking it. I think more mod options for variations on gameplay will come when the mode is balanced :)