Morph and deploy gadgets GPL question.
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Morph and deploy gadgets GPL question.
I would like to add these to gundam but wanted to know if there was a non GPL version? Any modifications I would do to them as always would be free for anyone who wants them I just want to avoid all the GPL drama as that is a sensitive subject for my project.
Re: Morph and deploy gadgets GPL question.
What's the deploy gadget do? I could probably write one.
As for morph, a non-GPL version will be made available after P.U.R.E.'s released. I'm not sure what exact license I'm using, yet. I don't want to create another mess, but I am pretty sure I don't want to go PD, and just feed code to the alphabet-soup people, either, after watching the whole Chicken thing.
As for morph, a non-GPL version will be made available after P.U.R.E.'s released. I'm not sure what exact license I'm using, yet. I don't want to create another mess, but I am pretty sure I don't want to go PD, and just feed code to the alphabet-soup people, either, after watching the whole Chicken thing.
Re: Morph and deploy gadgets GPL question.
gadget handler is gpl?
Re: Morph and deploy gadgets GPL question.
It's a part of the engine.
Re: Morph and deploy gadgets GPL question.
thought you had to include it in your mod still?
Re: Morph and deploy gadgets GPL question.
Yes, but that doesn't mean it's not part of the engine, for all practical intents and purposes. All TDFs go through Lua parsers- that doesn't make them GPL, either.
Re: Morph and deploy gadgets GPL question.
Nope. I do not have gadget handler. It was placed as part of the spring engine to alleviate the gpl stupidity.aegis wrote:thought you had to include it in your mod still?
The fact that people have to rewrite whole chunks of code in order to avoid gpling all of theirs is a problem. It is even more of a problem that people will argue that by extension your whole project needs to be GPL-ed... EVEN THOUGH every dev I have spoken to agreas this is not the case, there will be drama and people will argue that the project has to be GPL-ed despite the lack of any formal linking in my code.
I do not mind having gpl-ed lua files but i cannot very well gpl what bandai has as IP and thus GUNDAM cannot be gpl.
Re: Morph and deploy gadgets GPL question.
The deployment code isn't a gadget, it actually
loads the gadgetHandler once it's done
loads the gadgetHandler once it's done

Re: Morph and deploy gadgets GPL question.
so does that mean I cannot use it?
Re: Morph and deploy gadgets GPL question.
Tested the whole GadgetHandler stuff, Smoth's right, that's a non-issue now.
So, the deployment code halts the state at gamestart, basically?
WTF does it do, anyhow? I cba to mess with it right now, but if it's just some "buy stuff and have an instant starting base" code... meh, that should be easy enough to do, after the GadgetHandler starts, on Frame 1...
So, the deployment code halts the state at gamestart, basically?
WTF does it do, anyhow? I cba to mess with it right now, but if it's just some "buy stuff and have an instant starting base" code... meh, that should be easy enough to do, after the GadgetHandler starts, on Frame 1...
Re: Morph and deploy gadgets GPL question.
I think it's a shame that people writing free mods for a free game are afraid to GPL their code 

Re: Morph and deploy gadgets GPL question.
GPL is too restrictive to be really called free IMO.Acidd_UK wrote:I think it's a shame that people writing free mods for a free game are afraid to GPL their code
Re: Morph and deploy gadgets GPL question.
Why does everyone ignore LGPL in favor of GPL despite the arguments GPL causes that LGPL does not?
Re: Morph and deploy gadgets GPL question.
Acid, I give away my code under PD, which is more free then GPL. My effects are CC just so no one can say I stole them. GPL is viral, there are piles of threads about it. Rather then go on a misunderstanding I suggest you investigate the issues ever present.Acidd_UK wrote:I think it's a shame that people writing free mods for a free game are afraid to GPL their code
Oh and actually read my posts in this thread that detail why GPL doesn't work for gundam
Re: Morph and deploy gadgets GPL question.
I think its more of an issue of which freedoms do you value more, than your favorite philosophy being more free than another.
http://en.wikipedia.org/wiki/Copyleft
(edit)
http://en.wikipedia.org/wiki/Copyleft
(edit)
- Forboding Angel
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Re: Morph and deploy gadgets GPL question.
I can haz CC?
YOu could take out the noncommercial bit if needed.
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Re: Morph and deploy gadgets GPL question.
I prefer PD, "Feel free to print this out and use it as toilet paper".
Re: Morph and deploy gadgets GPL question.
You could release the code as GPL and as PD, as two versions - the GPL version would be unsupported and unmaintained, but would go with spring's releases. You then also provide PD versions (effectively the same source) and keep the 'current source PD.
So you are effectively retroactively releasing the 'old' (current) version as GPL, while retaining the PD version for future work. Obviously I'm no lawyer, but I'm pretty sure this is a way to get round the 'problem'. This was all the spring code released is still GPL, but ongoing development versions are PD. So effectively you have lots of GPL forks, if that makes sense?
So you are effectively retroactively releasing the 'old' (current) version as GPL, while retaining the PD version for future work. Obviously I'm no lawyer, but I'm pretty sure this is a way to get round the 'problem'. This was all the spring code released is still GPL, but ongoing development versions are PD. So effectively you have lots of GPL forks, if that makes sense?
Re: Morph and deploy gadgets GPL question.
I don't understand what you're saying but as long as a work contains GPLed material the work as a whole must be GPL.