Queue orders for things that arent even being built yet.

Queue orders for things that arent even being built yet.

Requests for features in the spring code.

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manored
Posts: 3179
Joined: 15 Nov 2006, 00:37

Queue orders for things that arent even being built yet.

Post by manored »

I think it would be really awesome if we could give orders for things that are just in the queue, like, if you queue up a antinuke pressing a special button you could select it and order it to make missiles in advance... It would be also good if it worked of factories, like, if I had a unit being built and one or more on queue I could give orders to those, in any group I wanted...
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LordMatt
Posts: 3393
Joined: 15 May 2005, 04:26

Re: Queue orders for things that arent even being built yet.

Post by LordMatt »

I have wished this also.
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Argh
Posts: 10920
Joined: 21 Feb 2005, 03:38

Re: Queue orders for things that arent even being built yet.

Post by Argh »

This could be done with Lua build orders, but I do not think it's possible otherwise. It'd be nice if the Units were created, with 1 health, as a result of build-orders being queued, but I think it'd lead to rampant exploits- you could just place a hundred buildings in the middle of your enemy's base, for example. Better to do this through Lua, with some sort of delayed-assignment system for orders. Dunno whether KDR's done anything like this yet for THIS, as I haven't had time to see it yet, unfortunately.
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KDR_11k
Game Developer
Posts: 8293
Joined: 25 Jun 2006, 08:44

Re: Queue orders for things that arent even being built yet.

Post by KDR_11k »

A widget would be best for this, yes. Spawning stuff immediately means your enemy can shoot at it immediately, that changes the gameplay a lot.
manored
Posts: 3179
Joined: 15 Nov 2006, 00:37

Re: Queue orders for things that arent even being built yet.

Post by manored »

I think having stuff spam immediatly would be too unpratical... so I hope there is someone whilling to do this with lua :)
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