Dancing missiles!

Dancing missiles!

Discuss the source code and development of Spring Engine in general from a technical point of view. Patches go here too.

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KDR_11k
Game Developer
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Joined: 25 Jun 2006, 08:44

Dancing missiles!

Post by KDR_11k »

Image

Another piece of anime physics available in Spring.

Unlike wobbling missiles these remain as a coherent bundle and will still dance even if they're guided. You can use it to make missiles less accurate against smaller targets without having any effect over range or you can just use it to look cool. I've submitted the patch to Mantis.
espylaub
Posts: 205
Joined: 01 May 2006, 11:35

Post by espylaub »

Awesome :o

Can you post a video please?

Argh, the missile trail shadows are so nice :D
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Argh
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Joined: 21 Feb 2005, 03:38

Post by Argh »

Sweet! Been wanting those for ages.
Archangel of Death
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Joined: 28 Jan 2005, 18:15

Post by Archangel of Death »

Those are nice. Finally a way to pretty up a salvo of missiles without losing guidance by going with wobble.
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Zpock
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Joined: 16 Sep 2004, 23:20

Post by Zpock »

Very cool. Wobble is a pain in the ass to use.
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REVENGE
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Joined: 24 Aug 2006, 06:13

Post by REVENGE »

Nao maek projectiles spaem ceg thingies behind them and we'll have good missiles ready to go.

Missile smoke trails are one of the last overtly ugly things in the spring engine right now.
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BigHead
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Post by BigHead »

+1 for the video
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KDR_11k
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Joined: 25 Jun 2006, 08:44

Post by KDR_11k »

I can no maek video!
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rattle
Damned Developer
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Joined: 01 Jun 2006, 13:15

Post by rattle »

Get the fraps demo, virtualdub, lame and a divx/xvid encoder.
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