How to stop invaders ?
Moderator: Moderators
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- Posts: 4
- Joined: 25 Jun 2007, 01:44
How to stop invaders ?
Hi,
I get always rushed by invaders. I try mines, LLTs and Aks, but nothings seems to work fine. Is there any unit that can deal properly with them?
I get always rushed by invaders. I try mines, LLTs and Aks, but nothings seems to work fine. Is there any unit that can deal properly with them?
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- Posts: 4
- Joined: 25 Jun 2007, 01:44
Get a radar up as soon as possible, and have as many units as your enemy does. Since it takes his units quite some time to cross the map, if you have a reasonable build order you will always have more units at your base than your enemy. Use them to destroy the attackers,
If you need more help, spec some games and see how other players deal with the problem.
If you need more help, spec some games and see how other players deal with the problem.
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- Posts: 4
- Joined: 25 Jun 2007, 01:44
what type of invaders? I presume you are talking about raiders but if you arent tell me.
Have radar so you can track enemys movements, If there is a single direction enemys can come from make fixed defense since they are more powerfull, but if there are multiple directions make mobile defense since fixed defense would be too spreaded to be usefull. Raiders most time use swarms of light units, so anti-spam units like riot tanks will probaly work fine. If you arent going to use a passage make sure to close it so the enemy cant use it to attack you. Mines are nice to delay but arent going to stop enemys alone.
Also, dont forget that the enemy may make air units, all-terrain units, stealth units or radar-invisible units.
And dont think more power is necessary = to better.
Have radar so you can track enemys movements, If there is a single direction enemys can come from make fixed defense since they are more powerfull, but if there are multiple directions make mobile defense since fixed defense would be too spreaded to be usefull. Raiders most time use swarms of light units, so anti-spam units like riot tanks will probaly work fine. If you arent going to use a passage make sure to close it so the enemy cant use it to attack you. Mines are nice to delay but arent going to stop enemys alone.
Also, dont forget that the enemy may make air units, all-terrain units, stealth units or radar-invisible units.
And dont think more power is necessary = to better.
- SwiftSpear
- Classic Community Lead
- Posts: 7287
- Joined: 12 Aug 2005, 09:29
Use LLT only to support mobile defenders. Mobile units are cheaper, build faster, and have more HP per metal spent... They have the downside that they don't have as much attack power outright, but if you put them infront of an LLT or two you get the best of both worlds. You just really need to take advantage of the fact that mobile units build so much faster than static defenses in game.
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- Posts: 4
- Joined: 25 Jun 2007, 01:44