P.U.R.E. 0.55 - Page 45

P.U.R.E. 0.55

WolfeGames and projects headed by Argh.

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clericvash
Posts: 1394
Joined: 05 Oct 2004, 01:05

Re: P.U.R.E. 0.55

Post by clericvash »

Argh wrote:If you did, I've lost it :P I have just about everything else, though, including the last of the buildings. Since I don't know how long it's going to be, until beta-tests can begin, meh, I'll just try to get as much done as possible...
Take your time we all appreciate the hard work you put into it, i just can't wait for what i know will be a fantastic release and the best mod available for spring.
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Guessmyname
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Re: P.U.R.E. 0.55

Post by Guessmyname »

*wants to make a statement confirming that fact, but can't because all the other projects he's involved in will tear him in half for doing so...*

@Argh: I'll send you them when I get home.
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KDR_11k
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Re: P.U.R.E. 0.55

Post by KDR_11k »

clericvash wrote:the best mod available for spring.
You must have some really extensive knowledge of the mod...
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Otherside
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Re: P.U.R.E. 0.55

Post by Otherside »

clericvash wrote: Take your time we all appreciate the hard work you put into it, i just can't wait for what i know will be a fantastic release and the best mod available for spring.
i will quote red alert 1 intro

Only time will tell..

so Argh release nao :P
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Guessmyname
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Re: P.U.R.E. 0.55

Post by Guessmyname »

Ain't hype just a wonderful thing?
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Otherside
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Re: P.U.R.E. 0.55

Post by Otherside »

Guessmyname wrote:Ain't hype just a wonderful thing?
yes but usually most stuff nowadays is overhyped
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Erom
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Joined: 25 Apr 2006, 05:08

Re: P.U.R.E. 0.55

Post by Erom »

I've deliberately left myself out of beta for this since (A) I'm not online at all, and thus not a very useful data point, and (B) My computer sucks, and thus not a very useful data point, and (C) I'm packing up to change states so I don't have a lot of free time right now...

All of that said, I can't wait for this, so you jerks in beta better haul your ass and help Argh get this ready for release like yesterday! I'm watching you!
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Guessmyname
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Re: P.U.R.E. 0.55

Post by Guessmyname »

Sent the model pack off to Argh.
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Argh
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Re: P.U.R.E. 0.55

Post by Argh »

"Best" is a very subjective word. I'm just building a game I actually want to play.
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Guessmyname
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Re: P.U.R.E. 0.55

Post by Guessmyname »

I'm just doing it because it's fun to create stuff, and I can go completely nuts with unit designs for PURE :P
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Guessmyname
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Re: P.U.R.E. 0.55

Post by Guessmyname »

As proof of the above, here's an air transport for the Human Resistance. I call it the Hammerhead (the original concept had a 'hammerhead' style double bridge. In the model, that just ended up being the frontal engines...)

Image

Furthest: landed
Centre: Default pose (for animating etc)
Closest: In-flight
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clericvash
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Re: P.U.R.E. 0.55

Post by clericvash »

Guessmyname wrote:As proof of the above, here's an air transport for the Human Resistance. I call it the Hammerhead (the original concept had a 'hammerhead' style double bridge. In the model, that just ended up being the frontal engines...)

Image

Furthest: landed
Centre: Default pose (for animating etc)
Closest: In-flight
That looks fricken wicked!!
imbaczek
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Joined: 22 Aug 2006, 16:19

Re: P.U.R.E. 0.55

Post by imbaczek »

Reminds me of Dune2's carryall. This means it's made of win.
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Argh
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Joined: 21 Feb 2005, 03:38

Re: P.U.R.E. 0.55

Post by Argh »

Looks cool. Almost done with what I've been working on, should be out tonight sometime.
Warlord Zsinj
Imperial Winter Developer
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Re: P.U.R.E. 0.55

Post by Warlord Zsinj »

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rattle
Damned Developer
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Re: P.U.R.E. 0.55

Post by rattle »

...wich looks like a flying penis
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Guessmyname
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Re: P.U.R.E. 0.55

Post by Guessmyname »

*fails to see the resemblance*
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clericvash
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Re: P.U.R.E. 0.55

Post by clericvash »

Guessmyname wrote:
*fails to see the resemblance*
Warlord Zsinj
Imperial Winter Developer
Posts: 3742
Joined: 24 Aug 2004, 08:59

Re: P.U.R.E. 0.55

Post by Warlord Zsinj »

Just in the way it flies with it's rear section elevated, a bit like a wasp.
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Argh
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Re: P.U.R.E. 0.55

Post by Argh »

Image
Image
The Resistance Heavy Mech. Original concept by Guessmyname, with substantial alteration by me, paint by me.

Oh, yeah, and I think I'll start Beta tonight.

I think enough of Spring is working again now, although ATi-card users may still have some problems, etc. I'll send details via PM after doing some final testing runs.
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