Want your mod included with AA? - Page 5

Want your mod included with AA?

Discuss game development here, from a distinct game project to an accessible third-party mutator, down to the interaction and design of individual units if you like.

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Fanger
Expand & Exterminate Developer
Posts: 1509
Joined: 22 Nov 2005, 22:58

Post by Fanger »

You can put the latest version of EE in your mod pack, I dont have a problem with that, its up to you, you can grab it at unknown files I believe..

I figured If you wanted to include that youd include it, if not you wouldnt.. If you need a go ahead from me to make it official than.. go ahead..

The next version of EE vs .165 or .164 or .17 whatever the hell I feel like numbering it is not at a point for general public release..

I however have no problem with .163 being bundled up with the latest version of AA..

you can make the call though..
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Caydr
Omnidouche
Posts: 7179
Joined: 16 Oct 2004, 19:40

Post by Caydr »

Great. So The Spring Mod Pack v1 will have:

Expand & Exterminate
Battletech
1944
Eternal Struggle
Absolute Annihilation + variants
Nanoblobs (probably)
Xect vs. Mynn (if possible)

Anyone have other suggestions? I could put in SWS but I don't think Gnome is really happy with the way things generally work in it, as a result of the way Spring handles things like hitspheres. I remember some complaining about droids eating everything alive, or the other way around.
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Snipawolf
Posts: 4357
Joined: 12 Dec 2005, 01:49

Post by Snipawolf »

Whats eternal struggle?

If I saw it I must have completely forgotten it..
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Forboding Angel
Evolution RTS Developer
Posts: 14673
Joined: 17 Nov 2005, 02:43

Post by Forboding Angel »

Actually I have considered doing a mod, but unfortunately the modelling side of it kinda bores me (odd I know but, meh). The scripting isn't an issue. Just the modelling. Meh, don't tempt me to stick my fingers where they don't belong any more than I already do :lol:
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Snipawolf
Posts: 4357
Joined: 12 Dec 2005, 01:49

Post by Snipawolf »

Modelling is the funnest, you immediately see results, getting textures is 50-50 and scripts are just lame..

I have to work some more, I am getting lazy..
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