Epic Legions - Page 5

Epic Legions

Discuss game development here, from a distinct game project to an accessible third-party mutator, down to the interaction and design of individual units if you like.

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Crampman
Posts: 117
Joined: 22 Dec 2005, 12:17

Post by Crampman »

Sorry, this post was useless.
Last edited by Crampman on 12 Oct 2006, 12:56, edited 1 time in total.
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Aun
Posts: 788
Joined: 31 Aug 2005, 13:00

Post by Aun »

Ctrl + Z = select all units of the same type. You could could even try creating your own selection keys. :-)
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Zoombie
Posts: 6149
Joined: 15 Mar 2005, 07:08

Post by Zoombie »

I've played an early build of Guessmynames and its not bad, not bad at all. The infantry work pretty good. Just line them up, support with rocketry, flank, attack, parry...all the normal things.
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Guessmyname
Posts: 3301
Joined: 28 Apr 2005, 21:07

Post by Guessmyname »

Epic Legions currently on hold because scriptor has started making my computer freeze when I try to start the program
Sheekel
Posts: 1391
Joined: 19 Apr 2005, 19:23

Post by Sheekel »

Those screenshots looked FANTASTIC.
SpikedHelmet
MC: Legacy & Spring 1944 Developer
Posts: 1948
Joined: 21 Sep 2004, 08:25

Post by SpikedHelmet »

Hey Guess, want some texture help? I can also do scripting, modelling and.. stuff. I also have ideas! Your models look mostly excellent (tho I do have some questions about some stuff) but you could use some better infantry... what do you say, want to join forces?
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Snipawolf
Posts: 4357
Joined: 12 Dec 2005, 01:49

Post by Snipawolf »

Hehehe, I don't think I want anybody else ('Cept Chris) to help with my mod.. Essentially its like having a class, and I'm the only one in it, the more I do by myself the more I learn..

Good luck with the mod, I may play it soon..
raikitsune
Posts: 241
Joined: 09 Aug 2005, 15:41

Post by raikitsune »

Snipawolf wrote:Hehehe, I don't think I want anybody else ('Cept Chris) to help with my mod.. Essentially its like having a class, and I'm the only one in it, the more I do by myself the more I learn..

Good luck with the mod, I may play it soon..
:lol: Snipa i think he was talking to guess.
Last edited by raikitsune on 12 Sep 2006, 23:56, edited 1 time in total.
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Snipawolf
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Joined: 12 Dec 2005, 01:49

Post by Snipawolf »

Actually that was more pointed towards what SpikedHelmet said :P
raikitsune
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Joined: 09 Aug 2005, 15:41

Post by raikitsune »

Snipawolf wrote:Actually that was more pointed towards what SpikedHelmet said :P
:lol: **smacks own head** editied now. wow i managed to write I instead of you?! this cold has really done my brain in!
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Snipawolf
Posts: 4357
Joined: 12 Dec 2005, 01:49

Post by Snipawolf »

Eat some chicken noodle soup, and tea.. Those are good for guys like us, who stay on the computer with a cold :P
raikitsune
Posts: 241
Joined: 09 Aug 2005, 15:41

Post by raikitsune »

Snipawolf wrote:Eat some chicken noodle soup, and tea.. Those are good for guys like us, who stay on the computer with a cold :P
I think i may just take you up on that offer mate :-)
SpikedHelmet
MC: Legacy & Spring 1944 Developer
Posts: 1948
Joined: 21 Sep 2004, 08:25

Post by SpikedHelmet »

What mod are you working on, Snipa?

Image

Chimera partial texture.
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Neddie
Community Lead
Posts: 9406
Joined: 10 Apr 2006, 05:05

Post by Neddie »

So, on the Wiki, we now have a page for this mod...

http://taspring.clan-sy.com/w/index.php ... ction=edit

If it is combining with the earlier Epic 40000 stuff, merge the two.
SpikedHelmet
MC: Legacy & Spring 1944 Developer
Posts: 1948
Joined: 21 Sep 2004, 08:25

Post by SpikedHelmet »

Yeehaw, done!

Image
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Guessmyname
Posts: 3301
Joined: 28 Apr 2005, 21:07

Post by Guessmyname »

Nice...

Also: The wiki login doesn't work for me, so someone else will have to make it. Sorry.
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FLOZi
MC: Legacy & Spring 1944 Developer
Posts: 6241
Joined: 29 Apr 2005, 01:14

Post by FLOZi »

SpikedHelmet wrote:Yeehaw, done!

Image
I really need to get modelling some damn '44 stuff for you to skin. :o :shock:

edit: although you've buggered the tracks up. :P
Last edited by FLOZi on 17 Sep 2006, 02:51, edited 1 time in total.
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Snipawolf
Posts: 4357
Joined: 12 Dec 2005, 01:49

Post by Snipawolf »

I just got another idea for a texture, and nice model SpikedHelmet :P
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Guessmyname
Posts: 3301
Joined: 28 Apr 2005, 21:07

Post by Guessmyname »

Spiked,

Could you email me your IG units (to 'mrcj.keqms@gmail.com' - minus quotes) if you don't mind?
Crampman
Posts: 117
Joined: 22 Dec 2005, 12:17

Post by Crampman »

Sorry, this post was useless.
Last edited by Crampman on 12 Oct 2006, 12:56, edited 1 time in total.
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