Expand & Exterminate .155 Released! - Page 5

Expand & Exterminate .155 Released!

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emmanuel
Posts: 952
Joined: 28 May 2005, 22:43

Post by emmanuel »

some awfull units some beginer some bugy some units crash spring but i prefer think about the most complex usless scripts never seen in TA get great in spring when zoom and sea level look
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Decimator
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Joined: 24 Jul 2005, 04:15

Post by Decimator »

Leaderz0rz wrote:is there going to be any water units? or amphibius
Yes, URC already has some amphibious units and GD will have some soon. Unfortunately, the GD amphibious units will not float as Fang originally planned, due to http://taspring.clan-sy.com/mantis/view.php?id=122
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Das Bruce
Posts: 3544
Joined: 23 Nov 2005, 06:16

Post by Das Bruce »

Surely that can be fixed promptly?
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Fanger
Expand & Exterminate Developer
Posts: 1509
Joined: 22 Nov 2005, 22:58

Post by Fanger »

In Response to the question of whether there will be water (ship) units I say.... Do these count??? :?:

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Egarwaen
Posts: 1207
Joined: 27 Feb 2006, 21:19

Post by Egarwaen »

Yes. DROOL.
Leaderz0rz
Posts: 100
Joined: 07 Feb 2006, 21:35

Post by Leaderz0rz »

"High fives Fang" I'm excited for the mod so far and can't wait to play it.
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Dr.InfernO
Posts: 223
Joined: 18 Nov 2005, 13:55

Post by Dr.InfernO »

when the mod is out I'll set the ded. server up with it.
Flare
Posts: 38
Joined: 13 Feb 2006, 00:11

Post by Flare »

I only see two ships with different weapons mounted :(
I still can't wait much longer for this mod though
Sheekel
Posts: 1391
Joined: 19 Apr 2005, 19:23

Post by Sheekel »

I cant wait...why must you torture us with your teasers?

:wink:
Kixxe
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Joined: 14 May 2005, 10:02

Post by Kixxe »

So... many... barrels...


GIMME! :D
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Flint
Posts: 128
Joined: 17 Jan 2006, 08:57

Post by Flint »

Flare wrote:I only see two ships with different weapons mounted :(
I still can't wait much longer for this mod though
Yeah each level tier will have the same ship body, but when you have 2 teams times 3 level tiers, that makes up for 6 classes of ship bodies. (Plus tactical nuke submarines!) Fang has also said hes makeing 12-16 ships for GD and URC which makes a total 24- 32 total ships. (The NI faction wont have ships, they are all amphibous) In reality you are going to see a lot of different ships, what I've played with already has been a lot of fun and I havent even used the lvl 2-3 ships yet. :D
Egarwaen
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Joined: 27 Feb 2006, 21:19

Post by Egarwaen »

Flint wrote:Yeah each level tier will have the same ship body, but when you have 2 teams times 3 level tiers, that makes up for 6 classes of ship bodies.
Which is a nifty idea. The screenshots of the heavy mechs seem similar - we've seen ones with cannons on the side and missile launchers on the side, but otherwise identical.
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Fanger
Expand & Exterminate Developer
Posts: 1509
Joined: 22 Nov 2005, 22:58

Post by Fanger »

Yes, I dont really believe that it makes a whole lot of sense to redesign the wheel just cause the weapon is different....

anywho... more sea units have been sighted...

Image
Egarwaen
Posts: 1207
Joined: 27 Feb 2006, 21:19

Post by Egarwaen »

Nifty!
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Strategia
Posts: 575
Joined: 06 Apr 2006, 18:32

Post by Strategia »

*drools* C'mon! Release something already! I don't care if it's buggy, I wanna go shooty-shooty with these guys!
emo_boy
Posts: 36
Joined: 12 Mar 2006, 22:18

Post by emo_boy »

i drew an idea for a heavy mech last nite and i believe it would fit into this game as somewhat of a super unit ... if u post a email account i will gladly send u the picture as i have no idea how to post pictures
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NOiZE
Balanced Annihilation Developer
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Joined: 28 Apr 2005, 19:29

Post by NOiZE »

you have to upload them somewhere first
emo_boy
Posts: 36
Joined: 12 Mar 2006, 22:18

Post by emo_boy »

and i do that how?
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Das Bruce
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Joined: 23 Nov 2005, 06:16

Post by Das Bruce »

Knowing what its took inspiration from, I'm not sure E&E is going to use super units.
emo_boy
Posts: 36
Joined: 12 Mar 2006, 22:18

Post by emo_boy »

just incase they deside to use it http://www.fileuniverse.com/?p=showimage&ID=3071
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