Galactic Empire Mod preview (56k BEWARE) - Page 5

Galactic Empire Mod preview (56k BEWARE)

Discuss game development here, from a distinct game project to an accessible third-party mutator, down to the interaction and design of individual units if you like.

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Decimator
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Joined: 24 Jul 2005, 04:15

Post by Decimator »

Actually, perhaps it could use some nice teamcolor stripes/decals/whatever on the rest of the ship? It would do a lot to break up the grey.
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Caydr
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Post by Caydr »

The exact scale isn't finalized yet... in fact I haven't even tried that part yet. That's just the size they turned out when I modeled them.

I'll think about adding some decals or something... not sure how that'll work.
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Caydr
Omnidouche
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Post by Caydr »

Promised pics:

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Min3mat
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Joined: 17 Nov 2004, 20:19

Post by Min3mat »

bit over the top on the players colours. OK texture awesome models. this mod is going to be awesome, it would be awesome even if u somehow screwed up the balancing (although thats unlikely to say the least, i mean look at AA!)
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Caydr
Omnidouche
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Post by Caydr »

Spot the new one! :lol:

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FolCan
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Post by FolCan »

Hope some will be fulled with 16 weapons :D

keep up the good work
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Maelstrom
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Post by Maelstrom »

How will collision spheres work with this? Cause there is no way you could pass off that capital ship as round...

Nice models.
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jcnossen
Former Engine Dev
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Post by jcnossen »

Wow nice models, especially the textures of those last few are good imo.
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hrmph
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Post by hrmph »

Simply amazing. I'm drooling and looking forward to playing this one!
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Caydr
Omnidouche
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Post by Caydr »

Image
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AF
AI Developer
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Post by AF »

hmmm, are you cosnidering making those tiny fighters be built in groups, havign say 4 or 5 in a formation made by the unit script all built at once...
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Caydr
Omnidouche
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Post by Caydr »

Image
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Caydr
Omnidouche
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Post by Caydr »

Alantai Firestar wrote:hmmm, are you cosnidering making those tiny fighters be built in groups, havign say 4 or 5 in a formation made by the unit script all built at once...
No, wasn't aware such a thing was possible in TA or spring.
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AF
AI Developer
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Post by AF »

I mean as in a single unit, whose model is made of 5 seperate fighters each with their weapons all controlled bya script. Or engien modifications could be done to make it possible.
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Caydr
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Post by Caydr »

Meh, sounds like a lot of work.

BTW, all of the pictures in this thread were taken ingame (unless they're something like an untextured model, etc)

One more fighter to go, and then on with the bigger ships.
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Caydr
Omnidouche
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Post by Caydr »

Last fighter modelled and texxed.

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Guessmyname
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Post by Guessmyname »

Caydr wrote:No, wasn't aware such a thing was possible in TA or spring.
I have almost finished a script that does exactly that for IG Squads in Epic 40K

PS: Darn it! I was making a Space mod!
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Zoombie
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Joined: 15 Mar 2005, 07:08

Post by Zoombie »

Yay for Gussname (A Epic 40k mod with no squads wouldent be epic at all!)

Yay for Cyder (Pretty and huge to boot! We might need larger maps :wink: )
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Caydr
Omnidouche
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Post by Caydr »

Finalized textures:

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SwiftSpear
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Post by SwiftSpear »

nice nice nice nice nice.
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