Google Summer of Code 2010 - Page 5

Google Summer of Code 2010

Discuss the source code and development of Spring Engine in general from a technical point of view. Patches go here too.

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Jazcash
Posts: 5309
Joined: 08 Dec 2007, 17:39

Re: Google Summer of Code 2010

Post by Jazcash »

Spring is an engine. It has no direct relation to TA as there are many non-TA games using the exact same engine with completely different styles and gameplay to TA.

What you're saying has been said many a time in the past. This is a hobbyist, open-source project with no desire of profiting or going mainstream/commercial. (Although, the old FAQ may state otherwise :P )

If you want something done properly around here, I'm afraid you're going to have to at least contribute towards it. It's no good shouting out claims and coming up with a bunch of stupid posts as if you're talking to a board of developers or anything.

Also, you don't need to keep blurting out how non-TA game developers should go about getting players or how this community is such fail blah blah blah etc etc. We get the message, it's just we've been sucked way too far into the same circles of fail for a long time now.

Image kind of relevant:

Image

As for the developer : player relationship, CA's developers are its players :wink:
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Hobo Joe
Posts: 1001
Joined: 02 Jan 2008, 21:55

Re: Google Summer of Code 2010

Post by Hobo Joe »

JAZCASH wrote:
If you want something done properly around here, I'm afraid you're going to have to at least contribute towards it. It's no good shouting out claims and coming up with a bunch of stupid posts as if you're talking to a board of developers or anything.
I'm not really trying to get anything done with this, I'm just trying to prevent stupid overreaction of things like Argh suggested, it's stupid and won't accomplish anything.
JAZCASH wrote:Also, you don't need to keep blurting out how non-TA game developers should go about getting players or how this community is such fail blah blah blah etc etc. We get the message, it's just we've been sucked way too far into the same circles of fail for a long time now.
Nah, I'm not saying this community sucks, far from it, or trying to tell them what to do. What developers do is entirely up to them, I'm not trying to control them at all, and I'm not being one of those people going "SPRING IS DYING CHANGE SOMETHING SO WE GET MORE PLAYERS", simply putting in my two cents against a change that probably WOULD have the effect of killing Spring.

I'm primarily a BA player, but I play other mods occasionally and I totally support any developer that's trying to create something new and great.
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zwzsg
Kernel Panic Co-Developer
Posts: 7052
Joined: 16 Nov 2004, 13:08

Re: Google Summer of Code 2010

Post by zwzsg »

Hobo Joe wrote:Case in point. Regardless of quality the non-TA spring games are miniscule and almost never played in comparison to the *A mods, that's the way it's always been and that's the way it will be for a long time.
Spring is minuscule compared to Starcraft. Maybe it's time to stop pretending Spring has any significance. Can't we just close Spring down and join the nearest BGH bot stomp?
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AF
AI Developer
Posts: 20687
Joined: 14 Sep 2004, 11:32

Re: Google Summer of Code 2010

Post by AF »

Im amused that just because person A can only manage using 1 website at a time, that A then thinks its true that ALL people on these forums are incapable of surfing more than one site at a time.

We have at least 10 sites that failed to utterly destroy the spring community through their mere existence, yet are used a lot, some even use more bandwidth than this community itself.
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Neddie
Community Lead
Posts: 9406
Joined: 10 Apr 2006, 05:05

Re: Google Summer of Code 2010

Post by Neddie »

Spring 1944 has a strong player core and games are played regularly.

Anyway, this thread has run out of steam and relevance.
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