P.U.R.E. RC4.2 - Page 5

P.U.R.E. RC4.2

WolfeGames and projects headed by Argh.

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Argh
Posts: 10920
Joined: 21 Feb 2005, 03:38

Re: P.U.R.E. RC4.1

Post by Argh »

Still uploading. Takes a couple of hours.
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AF
AI Developer
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Joined: 14 Sep 2004, 11:32

Re: P.U.R.E. RC4.1

Post by AF »

Theres always mirroring at darkstars
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rattle
Damned Developer
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Joined: 01 Jun 2006, 13:15

Re: P.U.R.E. RC4.1

Post by rattle »

350MB! omigawd. that's a lot for a team of, lemme count, 3 people? even if 80% of that is music. gratz.
5.3 MB for the spec map of a couple of tree leaves and another 5.3 MB for the diffuse... and 5.3 more MB for the normal map as soon as the normal map shader works, I assume. That's almost 16 MB for one stupid tree...
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Gota
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Re: P.U.R.E. RC4.1

Post by Gota »

Please upload to darkstars....why force us to download 400 megs at 60 kb/s?why?
Or use any other mirror that can give GOOD speeds.
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smoth
Posts: 22309
Joined: 13 Jan 2005, 00:46

Re: P.U.R.E. RC4.1

Post by smoth »

better than nothing yan, what is the DL speed of where you have SA hosted?
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1v0ry_k1ng
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Joined: 10 Mar 2006, 10:24

Re: P.U.R.E. RC4.1

Post by 1v0ry_k1ng »

no, he raises a legit point.
I am _not_ going to download 400mb at that speed, it'd be quicker to hire an agent to find your house and then fly there with a memory stick
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smoth
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Joined: 13 Jan 2005, 00:46

Re: P.U.R.E. RC4.1

Post by smoth »

maybe for you but argh's parent's house is a good ~8 hour drive for me.
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1v0ry_k1ng
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Re: P.U.R.E. RC4.1

Post by 1v0ry_k1ng »

yeah it'd be 2-3 hours faster for you to download it
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smoth
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Re: P.U.R.E. RC4.1

Post by smoth »

that is not counting the drive home, or if argh doesn't live there any more. I sure as hell don't want to drive to gary indiana by accident. maybe the torrent system of spring downloader is a usable possibility?
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1v0ry_k1ng
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Re: P.U.R.E. RC4.1

Post by 1v0ry_k1ng »

argh can you make "lite" multiplayer version with the single player, music and anything not specificly required to play online ripped out?
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Argh
Posts: 10920
Joined: 21 Feb 2005, 03:38

Re: P.U.R.E. RC4.1

Post by Argh »

I'm finally back online and I'm sending it all over to ModDB now, which will take about an hour, and they'll approve it in 2-4 hours.

After that, we'll see about mirroring elsewhere. Sorry people- there really just isn't any fast way to move that much data around.
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Guessmyname
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Joined: 28 Apr 2005, 21:07

Re: P.U.R.E. RC4.1

Post by Guessmyname »

And could we have a separate 'World Builder' release for integration with other mods?
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Argh
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Joined: 21 Feb 2005, 03:38

Re: P.U.R.E. RC4.1

Post by Argh »

World Builder's not really finished yet, I think that's premature. If people want to split off the World Builder Editor (which is effectively a SDK btw) and the World Builder Content module, and mirror it, that's totally fine with me, just bear in mind that I'm not really done with it yet, as I'm going to be building the tools to do missions now.
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Argh
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Re: P.U.R.E. RC4.1

Post by Argh »

We're still waiting on uploads to finish, etc. Sorry about the delay, but it can't be helped.

I couldn't get it to upload to jj, period, dunno what to do about that.
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Argh
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Re: P.U.R.E. RC4.1

Post by Argh »

4.1 is finally available. Forboding Angel has also provided a mirror, AF said he would as well! We're finally <gasp> relatively bug-free and ready.
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AF
AI Developer
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Joined: 14 Sep 2004, 11:32

Re: P.U.R.E. RC4.1

Post by AF »

http://www.darkstars.co.uk/downloads/vi ... EBONES.zip

Uploaded last night, forgot to tell anybody
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Otherside
Posts: 2296
Joined: 21 Feb 2006, 14:09

Re: P.U.R.E. RC4.1

Post by Otherside »

argh you should have a look at quants mission maker
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Forboding Angel
Evolution RTS Developer
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Joined: 17 Nov 2005, 02:43

Re: P.U.R.E. RC4.1

Post by Forboding Angel »

And in case no one knows where to look...

http://evolutionrts.info/pure
the great zamboni
Posts: 14
Joined: 20 Oct 2008, 03:42

Re: P.U.R.E. RC4.1

Post by the great zamboni »

I pressed the print screen button in game. It appears to be a duck man with a cigar. downloaded your mod from fileshack off moddb.

Image
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Argh
Posts: 10920
Joined: 21 Feb 2005, 03:38

Re: P.U.R.E. RC4.1

Post by Argh »

Um... could you clarify what you were doing, exactly?

There certainly isn't any duck-man-with-cigar mode in the game.

In other news, I almost have Space Chickens ported.
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