Identity, and Identity Guidelines - Page 5

Identity, and Identity Guidelines

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How do you want the sun logo to "feel"?

Happy
1
3%
Heroic
9
26%
Sneaky
1
3%
Destructive
18
51%
Just Built, Brand New
1
3%
Versatile
5
14%
 
Total votes: 35

User avatar
Crayfish
Posts: 481
Joined: 12 Feb 2008, 12:39

Re: Identity, and Identity Guidelines

Post by Crayfish »

Neuralize wrote:
Image
I like that one. Only bit I'm not sure about is the words 'epic engine', but s'alright. RTS engine might be better.

Otherwise 5.
User avatar
Pxtl
Posts: 6112
Joined: 23 Oct 2004, 01:43

Re: Identity, and Identity Guidelines

Post by Pxtl »

Want to be careful with the wide, squished font or else it looks too much like this:

Image

which is nice, but we don't want to buy shoes for our peewees.

http://www.myspringshoes.com/sharedpage ... ection.cfm
User avatar
Neuralize
Posts: 876
Joined: 17 Aug 2004, 23:15

Re: Identity, and Identity Guidelines

Post by Neuralize »

Zpock, I might run one last poll, is there any chance I could get your vector art for your logo and modify it a bit? Or, if you're lazy just drop the font name.
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Zpock
Posts: 1218
Joined: 16 Sep 2004, 23:20

Re: Identity, and Identity Guidelines

Post by Zpock »

Well, I couldn't find it so I manually modified the vectors heavily, I can email you the file or something if you want it.

Talking about fonts, did you try out some more interesting ones? I think the one you used is a bit too round and unblocky, I guess it could be a bad idea to use some really over the top font, but it would be nice to see some experimentation with this?

Image

This one would be great wouldn't it, hehe.
User avatar
Neuralize
Posts: 876
Joined: 17 Aug 2004, 23:15

Re: Identity, and Identity Guidelines

Post by Neuralize »

Springcraft! I kept the fonts more universal because I didn't want to imply that Spring has anyone one theme. Also a more universal font will work better in cases where people are pairing the Spring logo when their own mod's logo. Anyways, that'd be great if you could email it to me, Neuralize( at )yahoo.com.
Last edited by Neuralize on 15 Apr 2008, 19:02, edited 2 times in total.
User avatar
Vadi
Posts: 446
Joined: 03 Jan 2008, 14:51

Re: Identity, and Identity Guidelines

Post by Vadi »

No, it's hard to read = not easy to remember = pointless logo.
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Zpock
Posts: 1218
Joined: 16 Sep 2004, 23:20

Re: Identity, and Identity Guidelines

Post by Zpock »

The Springcraft logo is a joke of course, but all game logos I can think of do have pretty non standard fonts:

Image

Image

Image

Image
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Stealth870
Posts: 166
Joined: 13 Sep 2004, 00:25

Re: Identity, and Identity Guidelines

Post by Stealth870 »

Actually TA's font is called Haettenschweiler and it should be installed on Windows by default iirc. :mrgreen:
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Zpock
Posts: 1218
Joined: 16 Sep 2004, 23:20

Re: Identity, and Identity Guidelines

Post by Zpock »

That lazy genoius amateur Chris Taylor... At least they covered it up with that fancy metal plating texture. I think most of the game logos use letters that are custom drawn? It's a big part of the games personality

This wouldn't have quite cut it would it?

Image

Altough ironically, the DoW does use something that looks like slightly (but very effectively) modified Times new roman...
User avatar
Vadi
Posts: 446
Joined: 03 Jan 2008, 14:51

Re: Identity, and Identity Guidelines

Post by Vadi »

Why are we looking at logos from very very old games? :(
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smoth
Posts: 22309
Joined: 13 Jan 2005, 00:46

Re: Identity, and Identity Guidelines

Post by smoth »

Zpock wrote:
Image

This one would be great wouldn't it, hehe.
Image

HAO DID YU DU THAT!?!
User avatar
Zpock
Posts: 1218
Joined: 16 Sep 2004, 23:20

Re: Identity, and Identity Guidelines

Post by Zpock »

1. Google "starcraft font", to get the font, for example:

http://www.dafont.com/starcraft.font

Note that this is NOT actually 100% the same as the real starcraft font. Look at the S for example, in the real one its like a mirrored straight Z while this one is more curvy. The real one has 2 different kinds of T:s.

2. Photoshop layer styles, 2identical layers of the text in black, with the bottom one shown having fill 0% so its just the red stuff from the layer style that shows, on top of the other layer:

Image

The "color overlay" was just to get a blue tint, was black text from the start in both layers.
Radtoo
Posts: 50
Joined: 12 May 2006, 14:21

Re: Identity, and Identity Guidelines

Post by Radtoo »

Actually, I also like Neuralize's sunflower logo best! :-)
User avatar
SwiftSpear
Classic Community Lead
Posts: 7287
Joined: 12 Aug 2005, 09:29

Re: Identity, and Identity Guidelines

Post by SwiftSpear »

We're not changing the logo.
User avatar
Neuralize
Posts: 876
Joined: 17 Aug 2004, 23:15

Re: Identity, and Identity Guidelines

Post by Neuralize »

Well, currently there is no logo. :P Just a million different similar logos. I posted a new poll. It will be the final poll. Unless someone has a good reason to convince me otherwise.
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SwiftSpear
Classic Community Lead
Posts: 7287
Joined: 12 Aug 2005, 09:29

Re: Identity, and Identity Guidelines

Post by SwiftSpear »

I like #2. It has a retro feel and reminds me of gorm's old sperm eating avatar.
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Vadi
Posts: 446
Joined: 03 Jan 2008, 14:51

Re: Identity, and Identity Guidelines

Post by Vadi »

SwiftSpear wrote:We're not changing the logo.
Thank you.
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SwiftSpear
Classic Community Lead
Posts: 7287
Joined: 12 Aug 2005, 09:29

Re: Identity, and Identity Guidelines

Post by SwiftSpear »

Vadi wrote:
SwiftSpear wrote:We're not changing the logo.
Thank you.
We can tweak it or modify it, but it's staying the half sun.
User avatar
aGorm
Posts: 2928
Joined: 12 Jan 2005, 10:25

Re: Identity, and Identity Guidelines

Post by aGorm »

Gota say 2 aswell, but maybe adjust teh font slightly? The idea is right, but the font isn't perfect.

Now... were the hells that avatar gone...

aGorm
User avatar
rattle
Damned Developer
Posts: 8278
Joined: 01 Jun 2006, 13:15

Re: Identity, and Identity Guidelines

Post by rattle »

3 with the sun of 1 or 1 with the font of 3. :P
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