Complete Annihilation News - Page 38

Complete Annihilation News

A dynamic game undergoing constant development and refinement, that attempts to balance playability with fresh and innovative features.

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Otherside
Posts: 2296
Joined: 21 Feb 2006, 14:09

Re: Complete Annihilation News

Post by Otherside »

gold is tacky and inpractical the fact it looks different will make it stand out

i dont think a unit would just suddenly shift to gold basically giving itself a please shoot me tag

its retarded apart from fugly

golden morty has a horrible skin but the 2 guns are cool

gold is tacky im sure you can come up with more creative or better looking ways of making a unit stand out
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smoth
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Joined: 13 Jan 2005, 00:46

Re: Complete Annihilation News

Post by smoth »

WORD!
Image
oldie but goodie
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smoth
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Re: Complete Annihilation News

Post by smoth »

Otherside wrote:gold is tacky and inpractical the fact it looks different will make it stand out

. . . .

gold is tacky im sure you can come up with more creative or better looking ways of making a unit stand out
because gold is tacky:
Image
Image
Image


I also forgot:

Image

Got something to say to blizzard otherside?
manored
Posts: 3179
Joined: 15 Nov 2006, 00:37

Re: Complete Annihilation News

Post by manored »

Gold is cool, and I think that if people dont even, in group X group battles, tell their units to aim all fire at one unit at a time so they will die faster and cause less damage, they wont bother to tell their units to aim at a golden one amid a swarm if they know the golden one is only like 2x stronger than normal.
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smoth
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Re: Complete Annihilation News

Post by smoth »

I'd kill it just to make people :cry:
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CarRepairer
Cursed Zero-K Developer
Posts: 3359
Joined: 07 Nov 2007, 21:48

Re: Complete Annihilation News

Post by CarRepairer »

Gold is the hardest metal in the universe. The only way to stop a golden unit is to throw golden units at it.
Go Gold!(TM)
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Machiosabre
Posts: 1474
Joined: 25 Dec 2005, 22:56

Re: Complete Annihilation News

Post by Machiosabre »

now that you mention it, diamonds!
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Neddie
Community Lead
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Joined: 10 Apr 2006, 05:05

Re: Complete Annihilation News

Post by Neddie »

Otherside wrote:gold is tacky and inpractical the fact it looks different will make it stand out

i dont think a unit would just suddenly shift to gold basically giving itself a please shoot me tag

its retarded apart from fugly

golden morty has a horrible skin but the 2 guns are cool

gold is tacky im sure you can come up with more creative or better looking ways of making a unit stand out
It's a tribute to TA:Kingdoms, and a damn suitable one. But don't mind me, I haven't textured anything since we ran 16-bit sprites for everything in a game.
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the-middleman
Posts: 190
Joined: 24 Jul 2007, 12:18

Re: Complete Annihilation News

Post by the-middleman »

I totally like the golden morty. Make more of it. Upgrading expirienced units will make people look after there units more->good. Gold skin is cool

Two little requests:
- Can you give the core storm just a little more range? The way it is now it can hardly be discribed as a skirmisher.
- Can you make a new buildpic for the core radar? I allways have trouble finding the button.
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Otherside
Posts: 2296
Joined: 21 Feb 2006, 14:09

Re: Complete Annihilation News

Post by Otherside »

im not against experienced veteran units morph

im against every experienced morph being gold its fugly and stupid and there should be other ways to make them stand out
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smoth
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Joined: 13 Jan 2005, 00:46

Re: Complete Annihilation News

Post by smoth »

you are going on my ignore list otherside. I am not sure who else has you on their but christ man..
manored
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Joined: 15 Nov 2006, 00:37

Re: Complete Annihilation News

Post by manored »

We could have a gigant master hand floating above especial units and pointing down at then... or... we could have then golden :)

Or maybe we could have some way of letting the player chose whats gonna be the especial color of their especial units?
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the-middleman
Posts: 190
Joined: 24 Jul 2007, 12:18

Re: Complete Annihilation News

Post by the-middleman »

how bout some chainz n stuff to make them look cooler
manored
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Joined: 15 Nov 2006, 00:37

Re: Complete Annihilation News

Post by manored »

How about gigant versions of the units? :) Only on hiden units mode that is.
Google_Frog
Moderator
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Joined: 12 Oct 2007, 09:24

Re: Complete Annihilation News

Post by Google_Frog »

Can backup players mode be split into 2 options? I think not speccing when you lose all your units is good, maybe it should be default, but teamspecs being able to potentially control units is different.
Saktoth
Zero-K Developer
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Joined: 28 Nov 2006, 13:22

Re: Complete Annihilation News

Post by Saktoth »

Google_Frog wrote:Can backup players mode be split into 2 options? I think not speccing when you lose all your units is good, maybe it should be default, but teamspecs being able to potentially control units is different.
Nothing wrong with teamspecs controlling units, its not like they can see anything their team cant or such.

If you dont want teamspecs controlling units, dont allow teamspecs (honestly, its the only good reason to have teamspecs, otherwise teamspecs just upsets !balance commands and gives misleading starting points).
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the-middleman
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Joined: 24 Jul 2007, 12:18

Re: Complete Annihilation News

Post by the-middleman »

If a paralyzed unit takes damage from a normal weapon...it gets paralyzed more? Is it supposed to be like that?
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BlueTemplar
Posts: 314
Joined: 28 Oct 2007, 22:37

Re: Complete Annihilation News

Post by BlueTemplar »

- Can you make a new buildpic for the core radar? I allways have trouble finding the button.
+1
Google_Frog
Moderator
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Joined: 12 Oct 2007, 09:24

Re: Complete Annihilation News

Post by Google_Frog »

the-middleman wrote:If a paralyzed unit takes damage from a normal weapon...it gets paralyzed more? Is it supposed to be like that?
Afaik Yes.
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smoth
Posts: 22309
Joined: 13 Jan 2005, 00:46

Re: Complete Annihilation News

Post by smoth »

no it isn't.
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